TechTV Cracks Open The Xbox
Kevin writes: "TechTV has posted some pictures of the inside of the Xbox ... Interesting stuff, I believe Patrick Norton from The Screen Savers is working on overclocking it." Warning: doing this might reduce your eBay resale value.
Of course, MS almost certainly has used a proprietary filesystem to thwart such an effort. And reverse engineering such surely violates the DMCA.
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Most people would want to overclock a system for higher framerates, but it's pointless on Xbox, because the framerate is tied to the refresh rate of the display. This is why you will get a constant 60 or 30 frames per second on most games, rather than massively varying framerates like in PC games.
The reason to lock the framerate is that this frees up processing time for other threads in your application to do things like physics simulation, collision detection, etc.
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