The Power of Multi-Language Applications
wbav queries: "I've been programming for a number of years, and someone always asks, 'What language do you use, Java or C++?'. Now personally, I find that question a little biased, mainly because, of how I program. Rather than making one massive program, adding in all the support I need to make up for weaknesses in languages, I prefer to make several different apps that call each other, each using the strengths of that particular language. I tend to use C++ as my controlling program, and then execute Perl, PHP, or Java depending on what will give me the best performance for and cause me the least amount of pain to accomplish the task at hand. Do you guys use this kind of method, or do you try to do everything in one program? What advantages or disadvantages do you see in creating one program compared to many programs?"
I can see some merit in that, but if you pass on maintenance to someone else, you could have just increased the number of people required to support the project, or require the new developers to learn more new languages before they can be useful. It's easier to find someone skilled in foo than to find someone that knows foo, bar, baz, etc.
...just the cost of the context switch can be enought to deter one from this.
Cross platform development just got that much more complex.
Add in the cost (not always $) of additional development tools, maintaining such a beast, and obtaining the required knowledge/skills can make your approach daunting - esp on large scale multideveloper projects.
I am very small, utmostly microscopic.
I'd go insane if I tried to use a compiled language for frequently-changing applications (eg. web interfaces to purchasing systems, database large object manipulation & indexing, etc.) but likewise I'd grow old waiting for things to happen if the cores weren't in C.
Personally I dislike C++ because I find it harder to port than ANSI C. But I wrote plenty of it when I was learning how to program (before I learned Scheme and Perl and Java and got some latitude in my paradigms). Either C or C++ is great for speed and hooking into the OS or an Apache module or whatever. It's also less tempting for admins or rookies to mess with C code because bad code may not compile.
On the other hand, object-oriented (or at least modular) PHP and Perl code, and decently-written Java code, is much easier to adapt to changing demands. I stick with PHP and Perl, myself, and I use Perl as kind of a glue-core layer between C applications and PHP interfaces. If I had more time I'd probably write the hooks as PHP extensions, but Perl is just so damn powerful when you use it right.
I'm not sure what people are thinking when they specify that everything on a project "needs" to be done in Java or whatever. It's not particularly hard to use my code, since it's all just calls to libraries that automagically do the hard stuff. More importantly, I tend to use POD or Javadoc-style comments in everything, and don't put it anywhere else. That way I am forced to keep it all up to date, because that's where *I* remind myself what arguments to feed what methods!
Remember that what's inside of you doesn't matter because nobody can see it.
Actually, I think you could argue that it would make debugging easier. The program is proken down into parts, each doing a certain task. If one part has a bug, you only need to debug that specific part, rather than wading through masses of code that aren't related.
"But really, I think life is just a game of Mao Nomic." -Purplebob
A curious side benefit I've found is that when I cross language boundaries, I tend to expose more flaws than if I just had a small main() testing the objects. Crossing language boundaries forces me to code the interface to each object very properly and distinctly.
John
John
Building software is a function of economics. If you've dumped considerable resources into training, code licenses, an existing software base, or other real-world issues, you will be very inclined to insist that your "chosen" language be used in future projects unless there is an overwhelming issue that prohibits it.
[Not only does my employer need to find someone who can code in C, C++, Java, Perl, Python, shell script, and assembler]
You are certainly right in the extreme case, but this is often overdone. If your employer is not hiring people who can learn a bit of Python when they need it, perhaps they should hire different people. If you can save a lot of time and money why adding a second language to a project, it may well be worthwhile. Adding the 5th language very likely is never worth it.
There are definite advantages to this design; PHP is probably the easiest language in which to write a web GUI, and Perl greatly simplified the process of building the incredibly complex parser.
The disadvantages: eGrail has (or at least had) a ridiculously long list of dependencies; one needed both a working web server with PHP4 and many extensions, not to mention Perl 5 with a host of 3rd party modules. TWO seperate database interface libraries are required.
I think it was a good thing for eGrail, but it's a carefully balanced tradeoff.
Justin
"Why would God give us a waist if we wasn't supposed to rest our pants on it?" - Rev. Roy McDaniels
Imperative languages are pretty much isomorphic. Learn one that's sufficiently rich and you pretty much know 'em all.
... but trying to write a fraud detection system in C is like trying to build a house with a hammer (actually the fraud detection system I'm thinking of was written in APL ... yowza)
The story gets different when you start with other paradigms. Try teaching yourself Haskell or prolog in a morning. And it's languages like that that are often a reason to pick one over the other, because the problem space demands it. I could write a web form processor with db access in any language
I've finally had it: until slashdot gets article moderation, I am not coming back.
This method has a loss of productivity from the added complexity of the task, but this can easily be made up for in increased productivity at the meta-level. I.e. if your application has many buttons with only slightly different functionality, a single Lisp function call creates each button. Changing behaviors and adding or deleting parts of the program becomes simple. Best of all, the end result is a valid Java program that anyone who knows Java can understand. If the person who comes after you does not understand Lisp or the idea of program generation, it doesn't matter. They have a Java program to hack on. If they do happen to understand Lisp, even better, they can pick up where you left off with a big productivity gain. Lisp is particularly suited to this type of thing, but any good high-level language would work.