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Return to Castle Wolfenstein Ships

Screaming Lunatic writes "Woohoo, Return to Castle Wolfenstein has finally shipped. Check this story out at Yahoo. You should be able to buy it at the regular gaming shops. I highly recommend buying it rather than hacking it, as noted in Graeme Devines .plan file." CD: I am seriously flashing back to the Apple II game with a similar name, hope this doesn't suck like daikatana.

8 of 334 comments (clear)

  1. Re:Flame throwers, right on. by denzo · · Score: 5, Informative
    I can't wait to play. The flame thrower is a wicked weapon, but Kingpin did it first to my knowledge.
    Actually, there was a flame-thrower Blood (and Blood 2?). There was also a flame-thrower in the Mac version of Wolfenstein 3D (so it's really the second time it's appeared in a Wolfenstein game). Not quite the same fancy effects as in RTC Wolfenstein or Kingpin, but... ;)

    Can I hear a "Mein Leibin!" (I think that is how it's spelled).
    It's "mein leben," which means "my life" (i.e., my life is leaving me).
  2. Re:Linux version? by geekd · · Score: 5, Informative
    The linux version of the multi-player test 1 (there is no "demo" yet. When people say "demo" they mean the mp-test) came out a week after the windows version.

    The linux version of the mp-test 2 came out the day after the windows version.

    Here is a section of Todd Hollenshead's .plan file that refers to the linux version of the final game:


    No date yet on the Mac version, but it's coming soon (not gold yet,
    though). We don't have plans to sell Linux in retail, but Timothee
    has done great work on the downloadable binaries so far, and I expect
    that to continue.


    So there ya go.

    I have been looking, but I see no final linux version yet. But it's been just 1 day. I just hope that Timothee isn't on vacation or something, because the tin box is sitting right here just waiting to get installed... (Timo: hint hint) :-)

    -geekd
  3. And that's the way it should be. by Chasing+Amy · · Score: 5, Insightful

    As the guy above pointed out, there will be a Linux client download available. So you're not really SOL. But I put a provocative subject line on my post anyway to get people to consider this.

    You see, I'm glad that there appears to be one primary platform for computer games. I don't cae that it's Windows. It could just as well be Linux or Mac or whatever for all I care. But I do care that most new computer games are developed for one given OS.

    You see, unlike the console world I don't have to have 3 or 4 different expensive bulky boxes in order to be able to play all the cool new releases. I just have to have one expensive bulky box. And I don't have to boot to 3 or 4 different OSes either--I just run Windows when I want to play a game.

    Now, sure, I wish all games came out for every OS. Who wouldn't want to be able to just use whatever he likes, be it a Windows or Linux PC, or a Mac running either OS X or OS 9, and run any game he wants? But that will simply never, ever, ever happen, because there is no money in eating into your thin profit margins to make ports to every OS and architecture in existence. Instead, most developers pick the most popular OS--the one with the most users, that is--and code for that.

    The result is a unity in the PC gaming world that will probably never come to the console world. I'd like to be able to just buy one next-gen console, and play all the console games on it. I wish I could buy either a PS2 or Gamecube or even an Xbox and use it to play Luigi's Mansion, Munch's Oddysee, Soul Reaver 2, DOA3, and all the other cool console games that are coming out. But I just can't and that's that.

    Comparing it to the PC gaming scene, I'm glad I wouldn't similarly have to have Linux, Windows, and a Mac just to play most of the cool new games. Instead, just having a good PC running Windows means I can run almost every cool new PC game I could want. Rare is the really cool game that's Mac or Linux only. Almost all come out for Windows, and almost always first.

    Would it be nice if the primary PC gaming platform were Free Software? Of course. But it isn't and I'm fine with that as long as I don't have to boot between many OSes or worse yet keep several different boxes to play different games. Windows 98SE can play almost every game ever written for the PC from the DOS days of the early 80s to the present, and of that I'm glad because I can and do play many of them, old and new. I'm glad that, as outdated and technologically weak Win9x is, it has kept almost-perfect game compatibility. It's like if Nintendo offered a machine which played all games from every console and region from the NES on through the Gamecube. AS a man who likes his games, I think it's perfect for what it is in that respect.

    Now of course soon games will start to be targeted for a newer platform. I wish it were Linux or something else free and Free, but it will be WinXP and again I am fine with that as long as it maintains the sort of unity of platform we enjoy in the PC gaming world. Again, we are lucky that it isn't how it is in the console world, where there are several major platforms with exclusive games, which completely change every few years and with the exception of the PS2 completely break all chance for backwards compatability.

    Complain all you want, but we have it easy. I'd never complain about having a near-universal gaming platform with nearly universal backwards compatibility. Neither Nintendo nor Sony are any better than Microsoft either when it comes to corporate behavior, so I count myself lucky and look at the good in this PC gaming platform.

    --

    Chasing Amy
    (We all chase Amy...)
    "The more corrupt the state, the more numerous the laws"-Tacitus
  4. Linux gamers by Ender+Ryan · · Score: 5, Insightful
    For all you Linux gamers, I know you're out there, hopefully in a couple days or weeks or so a Linux binary will be released. When it's released, Tux Games will sell the game with an extra CD with the Linux binaries on it.

    If you care about the future of Linux gaming, please, please wait and buy it from Tux Games. If you buy it from your local Best Buy or whatever, if just looks like another Windows sale, but if you buy from Tux Games they will see that it was sold from a Linux games retailer.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  5. My comments by Sludge · · Score: 5, Insightful
    Well, I got the game yesterday, and played it until 5 am. I then woke up and played it until around now. I'm on mission five, the snowy terrain map. (Note: I go through games very slowly and never miss a nook or cranny. I annoy myself, but I cannot help it.)

    Things that are good:

    • Anywhere where there is fire, the game is damned beautiful.
    • The ghouls and ghosts part of the game is tastefully done, and well integrated so far. I was disappointed when I read that they were going to put this in, but it's been the most intense part of the game yet.
    • The stealth mission was a lot of fun. I enjoy killing things before they're aware of my existance. I am personally guessing that there is a routine in the player code that gives them more health when they spot you. The game seems to really encourage killing things while they're still unaware of your existance.
    • It uses the Quake 3 engine which means it's familiar, works well and is portable.
    • Lots of good textures. A lot of games ship with only decent textures. This game comes close to the texture art in Q3 at points, which is the best out there, in my opinion.
    • I think those are authentic Nazi propaganda posters on the walls, that have been scanned and put into the game. Right on!
    • The artificial intelligence is really quite good. You can still break it down into different methods in your head, and learn how to react to each mode of attack/defense the AI takes on, but it still manages to deservingly sap your health.

    Bad Stuff:

    • The developers seem indifferent to putting corridors with lots of doors and gray walls in their game. This makes the first couple of missions VERY stock FPS. In fact, I was downright bored playing at first. It picked up later, but has started to waver again.
    • The Nazis speak english, and only english. I want German with subtitles. Talk about an atmosphere reduction.
    • You can't kill civilians. To me, this is annoying because of the principal at play here: The game has probably been toned down in an attempt to obtain a softer rating.
    • Same principal as above, I have yet to encounter any dogs!
    • Enemies don't twitch when they're shot with a machine gun. You'd be surprised at how much satisfaction this takes away when blowing up round after round of bad guys.

    Now, for the comparison: Halflife versus Return To Castle Wolfenstein. What if RTCW came out the same day as Half-Life? I would be VERY impressed with the image quality in RTCW over Half Life and the high res textures would be amazing. However, I would still choose Half Life as a better single player game, because the variety of monsters is what made that game so amazing. RTCW seems to have some surprises in store for me, but nothing too exciting yet.

    As of the first four missions (each containing four levels) of the game, I would rate this game 7/10. It's a good FPS, but it borrows more ideas from the genre than it gives back to it.

  6. ATI driver support? by statusbar · · Score: 5, Funny

    Remember to rename the exe file to 'quake.exe' to squeeze out a better frame rate!

    --jeff

    --
    ipv6 is my vpn
  7. Re:I don't envy the developers by flacco · · Score: 5, Funny
    Not compared to Team Arena. That was a cheap hack that they sold just to rake in a bit more. Wolf3d is the same engine and very little else. And it actually has a single-player element, one that doesn't involve out-railing bots. (God, their AI is crap.)

    Q3:TA was a few new runes, some new models, and some new maps. Nothing amazing either. A day or so picking over planetquake for 3rd-party levels will get you the same quality. Ca-ching.

    Christ, Romero, still bitter?

    --
    pr0n - keeping monitor glass spotless since 1981.
  8. Graeme saves us from evil pirates by Seemlar · · Score: 5, Funny
    From Graemes plan:

    Many so-called cdkey generators are in fact virus attacks that steal your own good cdkey, or worse, corrupt your files


    Obviously, Graeme thinks the people who read his .plan are idiots.

    Picture me sitting here with my brand spanking new downloaded copy of RTCW. I run a keygen.

    Oh no! That evil virus attack just sent my valid Wolf key to some insideous pirate! Except it didn't.

    PIRATES USING KEYGENS DON'T HAVE VALID KEYS.

    He used this same stupid assed scare tactic when Q3A came out. It was stupid then, and stupid now. But at least he added the evil terrifying file corrupting ability bit.

    I'm tempted to just download the game and play through the singleplayer game for the heck of it.