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Behind the scenes: Metal Gear Solid 2

Kevin Lomax writes "GameSpot has posted another one of its Final Hours stories, this time detailing the development story behind Metal Gear Solid 2 for the PlayStation 2. They did one on Black & White earlier this year and this one looks just as good with lots of interesting quotes from the developers in Japan about how they built the game."

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  1. Who cares ? by Lord+Hugh+Toppingham · · Score: -1, Troll
    I mean, lets face it, code is pretty boring, writing code is boring, these guys who write these games are geeks and nerds with no concept of how to enjoy life.

    its kind of ironic that they can come up with exciting games when their real lives are so impoverished.

    I know some games developers, and they are amongst the most boring people you could ever meet. Constantly whining about how they haven't sold out to the man, simply because they don't have to wear a suit when they go to work. What a bunch of whining whinging wusses.

  2. Sounds like a Microsoft idea... by Anonymous Coward · · Score: 2, Troll

    Kojima once had what he thought was a great concept: designing a product where the player would be forced to buy a new copy of the game every time the player character died. "As I said, I have some very impractical ideas," he admits with a grin. Imagine if everytime Windows crashed, Bill Gates got a dollar, he'd be a billio- err.... Hey, he does!