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Transatlantic Gigabit Gaming.. err, Research

YourHero writes: "Science Technology And Research Light-Illuminated Gigabit High-Performance Transit. All hail acronyms. U Illinois at Chicago has hooked up to SURFnet (Netherlands) at 2.5Gbps, with plans to go to 10Gbps and hook up Canada, Asia and other parts of Europe. StarLight as its called makes a monster gaming ... err. I mean 'real-time, multi-site virtual reality.' Looks like they've been racking up killer ping times for a few weeks now.

6 of 117 comments (clear)

  1. Difference in pings? by FortKnox · · Score: 4, Interesting

    Honestly, is there THAT big of a difference in 80 ping and 5 ping (as far as games are concerned)?

    I haven't been to a LAN party in ages, because all my gamer friends and I have broadband, and its just as fun to play over the internet than on a LAN (and we don't have to lug our machines around).

    Having a ping lower than 80 isn't all that with the games out today. Now its all about video cards, memory, and CPU power. Broadband is making people happy and satisfied (for the time being).

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    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
  2. Everything is relative by MongooseCN · · Score: 5, Interesting

    To quote a famouse obvious scientist. Sure it may be 1000X faster than a regular network but that just means we'll soon have machines putting out 1000x more data or have a 1000x more machines on a network, etc. No matter how much bandwidth there is it will always be maxed out.

  3. ah hem Try 480gbps! by lonney · · Score: 4, Interesting

    The Southern Cross Cable [ http://www.southerncrosscables.com/ ]that connects us in New Zealand and Australia to the US is running at 120gbps with plans to boost it to 480...enough to transfer a 3km-high stack of typed documents or eight full-length motion pictures every second.

  4. Re:ping times? by haystor · · Score: 2, Interesting

    The force of gravity effectively propogates instantly, thereby reducing ping times to the speed at which you can create and destroy matter.

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  5. Re:Moderators lay off the crack! by haystor · · Score: 2, Interesting

    From http://www.ldolphin.org/vanFlandern/gravityspeed.h tml

    "These causality problems would be solved without any change to the mathematical formalism of GR, but only to its interpretation, if gravity is once again taken to be a propagating force of nature in flat spacetime with the propagation speed indicated by observational evidence and experiments: not less than 2 x 10^10c"

    That's a damn site faster than c. To me, when talking in the context of the earth, this is effectively instant.

    Its only nonsensical crap if you think I'm proposing we build matter constructors/destructors with every router. However in the context of this thread, as long as we are going to be as impractical as drilling through the earth, we might as well go all the way. Some might regard this as funny. I would think that if this is nonsensical crap, drilling through the earth might have been as well. Of course you drilled further down into this thread which might make you a nonsensical reader, then commented on it...

    Of course others may regard the idea that gravity propogates faster than light as "interesting".

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  6. Re:Depends on the game by iconian · · Score: 2, Interesting

    You are absolutely right when you say you notice a difference between 80 ms and 25 ms lag. From the human visual system perspective, 80 ms is a LONG time. Ask any psychologist and they'll tell you that many low level perceptual processes occurs under 20 ms.

    Here's an indirect piece of evidence: Do you notice the difference between a motion video clip played at 15 frames/sec versus 30 frames/sec? At 15 frames/sec, one frame is displayed every ~67 ms. At 30 frames/sec, one frame is displayed every ~33 ms. The fact that most people are able to see a big difference between 15 and 30 fps suggests that most people will also notice a difference between playing a first person shooter with 30 ms lag vs 80 ms lag.

    I would say when you have at least get below 15 ms to not notice any difference.