Transatlantic Gigabit Gaming.. err, Research
YourHero writes: "Science Technology And Research Light-Illuminated Gigabit High-Performance Transit. All hail acronyms. U Illinois at Chicago has hooked up to SURFnet (Netherlands) at 2.5Gbps, with plans to go to 10Gbps and hook up Canada, Asia and other parts of Europe. StarLight as its called makes a monster gaming ... err. I mean 'real-time, multi-site virtual reality.' Looks like they've been racking up killer ping times for a few weeks now.
STARLIGHPT (pronounced "starlipped"?) just doesn't have a nice ring to it...
;-)
If you celebrate Xmas, befriend me (538
Science Technology And Research Light-Illuminated Gigabit High-Performance Transit. All hail acronyms.
Yeah. More like "All hail naming a project to fit a stupid acronym".
Wait a minute... I thought this was for research.
All that and they still can't survive the slashdot effect?
That no matter how big the pipe is, you can't reduce ping times past a certain limit, right? You've got the whole 'speed of light' thing tripping you up. There is a certain latency that can't be defeated, no matter how many gigabits your pipe is.
Someone correct me if I'm wrong, but ping times on high speed links (with no particularly slow routers or switches in the way) are primarily limited by the speed of light and the distance travelled.
So no matter how fast the bandwidth of this connection, if it's between the US and Europe, the ping times aren't going to be a whole heck of a lot better than they were before - the distance is the main limiting factor, and it's a pretty "hard" limit too, according to my old pal, Einstein.
Since when did Canada and Asia become "parts of Europe"? I'm always the last to know this stuff. *sigh*
Honestly, is there THAT big of a difference in 80 ping and 5 ping (as far as games are concerned)?
I haven't been to a LAN party in ages, because all my gamer friends and I have broadband, and its just as fun to play over the internet than on a LAN (and we don't have to lug our machines around).
Having a ping lower than 80 isn't all that with the games out today. Now its all about video cards, memory, and CPU power. Broadband is making people happy and satisfied (for the time being).
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
From the iGRID page:
How would you use a 2.5Gb (10Gb? 40Gb?) global testbed? How will you change your application codes? How will you expand the complexity of the problem you are solving? How will you take advantage of the fact that the networks are now faster than the computers driving them?
A slashdotting should show them if it works.
That said, Packet Loss is far worse than a high ping, and high pings don't mean as much in slower paced games like RTS games.
-Ted
The main problem with Gnutella and its derivatives is the fact that it relies on aggregate network bandwidth to perform searches. The Gnutella derivatives such as Limewire and Bearshare all try to get around this by keeping central search databases, but, of course, that makes them vulnerable to the same argument that killed Napster, and is starting to kill Kazaa/Morpheus/Fasttrack.
Having a huge backbone like this could make Gnutella work, at least as far as the backbone goes.
The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
You know someone is going to want to be first on the holodeck with pr0n, etc.
"It is a greater offense to steal men's labor, than their clothes"
To quote a famouse obvious scientist. Sure it may be 1000X faster than a regular network but that just means we'll soon have machines putting out 1000x more data or have a 1000x more machines on a network, etc. No matter how much bandwidth there is it will always be maxed out.
Outdoor digital photography, mostly in New Engl
High Bandwidth != low ping time
It can be a pipeline with 100Gbps and yet have a very high latency.
The Southern Cross Cable [ http://www.southerncrosscables.com/ ]that connects us in New Zealand and Australia to the US is running at 120gbps with plans to boost it to 480...enough to transfer a 3km-high stack of typed documents or eight full-length motion pictures every second.
He translated for us:
"The upgraded connection between SURFnet, the advanced research and higher education network in the Netherlands, and Abilene, an Internet2® backbone network serving over 200 universities and research centers in the United States, will enable applications such as TV-quality videoconferencing, MPEG2 video streaming, data mining and remote collaboration between researchers, teachers and students in the US and the Netherlands. "
Should be:
"The upgraded connection between SURFnet, the advanced research and higher education network in the Netherlands, and Abilene, an Internet2® backbone network serving over 200 universities and research centers in the United States, will enable applications such as TV-quality Live-Sex videoconferencing, MPEG2 video streaming of DVD porn, pleasure mining and remote collaboration (also known as Live Sex with force feedback devices, or LS-FFD) between researchers, teachers and *especially* students in the US and the Netherlands. Sometimes between teachers and students but only where extreme secrecy and power-abuse is employed."
"Old man yells at systemd"
11.0010010000111111011010101000100010000101101000
I am connected to the net through surfnet, but I can't say I notice any differences. According to the surfnet website the link is done through TeleGlobe, and my traceroute shows teleglobe hops. Unfortunately my ping to America (specifically www.internet2.edu and www.uic.edu ) are still over 100ms ... so much for low pings.
Since this link was established half a month ago, it can't be routers that need to ajust their tables. Too bad, no high-speed pr0n^H^H^H^Hresearch material for me.
--
If code was hard to write, it should be hard to read
:-D
rooooar
From http://www.ldolphin.org/vanFlandern/gravityspeed.h tml
"These causality problems would be solved without any change to the mathematical formalism of GR, but only to its interpretation, if gravity is once again taken to be a propagating force of nature in flat spacetime with the propagation speed indicated by observational evidence and experiments: not less than 2 x 10^10c"
That's a damn site faster than c. To me, when talking in the context of the earth, this is effectively instant.
Its only nonsensical crap if you think I'm proposing we build matter constructors/destructors with every router. However in the context of this thread, as long as we are going to be as impractical as drilling through the earth, we might as well go all the way. Some might regard this as funny. I would think that if this is nonsensical crap, drilling through the earth might have been as well. Of course you drilled further down into this thread which might make you a nonsensical reader, then commented on it...
Of course others may regard the idea that gravity propogates faster than light as "interesting".
t
I remember reading something, and I just can't find it - that you could effectively communicate at a speed much greater than light. (Theoretically, 0 ms to the other end of the Universe!)
Rather than send a beam of light to the destination, as we're doing now, you take an existing beam of light and change an interference pattern within the beam.
Then you measure the interference pattern. I honestly didn't fully understand the full implications of it, involving quantum theory and all, but the upshot is that the message could, in theory, be transmitted at many times the speed of light this way.
Anybody know of a link? (Damn!)
I have no problem with your religion until you decide it's reason to deprive others of the truth.
Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.