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Tom's Hardware: Win, Lose or Ti - 21 GeForce Titan Tests

msolnik writes "Got a huge wad of cash burning a hole in your pocket? Why not spend it on a fancy new video card... Uncle Tom has reviewed 21 different cards so you can make a well educated decision. This is by far the most best Geforce comparison out there. A definate read for all you hardcore graphics guys."

8 of 109 comments (clear)

  1. So it begins... by Gannoc · · Score: 3, Informative
    We tested Gainward's new GF2 Ti bearing the confusing Ti500 moniker, as well as the GeForce 3 Ti500 board carrying the equally inaccurate name Ti550 TV. Obviously, Gainward is trying to create an impression of technological superiority for its products. Nonetheless, these cards carry the same NVIDIA chips as the competition and not some newer version, as the name might imply to less informed buyers.



    Technological superiority? Try fraud. They name their boards the "Ti500" when it has the regular Ti, and NOT the Ti500 chip, then call their Ti500 board the "Ti550". If I was reviewing that, I'd certainly point that out a little more plainly than as a "technological superiority" attempt.

  2. Stereo Glasses by soboroff · · Score: 5, Informative

    I find it pretty interesting that some of these cards (according to the review) are being bundled with LCD shutter glasses... the glasses are synchronized with the screen to darken the screen over one eye while your monitor displays the view for your other eye. Refresh that at 120Hz, provide a slightly parallaxed view for each eye, presto, it's better than Jaws 3D.

    I used to work with these things a while back... it's ok as long as you don't move much, but if you like to move your head around you'll get headaches pretty quick, since the view doesn't change based on where you're sitting. We used head-tracking to accomplish this, but none of that stuff here. Another problem is screen distortion, which doesn't mean much when you're playing Quake, but if you're thinking of a really nice interface for Blender or Maya, this can make a big difference in being able to actually point the mouse where you think it's pointing.

    Without calibration to your personal interocular distance and eye-to-screen distance, and good correction for screen distortion, you can use these for max 30 minutes before getting eyestrain or just a plain headache. Add poor head-tracking and you can get seasick, too!

    Last thing: there is more than depth cues to seeing 3D: good lighting and shadow effects, _accurate_ perspective views, and use of color all come into play. These glasses are a lot of fun, and if a lot of folks have them then maybe the state of the art will go forward a bit.

  3. Past the point of v ideo cards mattering? by swb · · Score: 5, Insightful

    I have a 2+ year old (in tech terms) ATI Rage 128 based card (AIW-128) running under XP and with the newest ATI drivers and the games I've played with it (most recently the Medal of Honor demo), performance is just fine by my eyes @ 1024x768 and 16 bit color.

    I've seen nVidia GeForce2 cards going for $100 but I just don't see the point. There was a time when moving from a 2D card to a 3D card like the orginal Voodoo was really worth the $300 or so it cost -- performance and quality skyrocketed. Similarly the move from the voodoo I to the II, and from the II to that card's next generation (the ATI 128).

    Past that point, unless you have some specific non-gaming application that really needs the 3D performance it seems like kind of a waste. 3D performance has been pushed beyond the point where it matters, even for gaming and the features being added seem trivial -- just TV out?

    All new cards it seem should come not only with good 3D, but video in and out, TV tuners, and the ability to do hardware MPEG2 compression of full-frame video at zero cost to the CPU. At that point the video card arms race would make more sense..

    1. Re:Past the point of v ideo cards mattering? by Howie · · Score: 3, Interesting

      All new cards it seem should come not only with good 3D, but video in and out, TV tuners, and the ability to do hardware MPEG2 compression of full-frame video at zero cost to the CPU. At that point the video card arms race would make more sense..

      But I don't want to pay for a TV tuner with my video card any more than I want an Instant Messaging app with my OS or Browser.

      What I would expect is that if they are going to offer these features, then they should at least be of some reasonable quality - see my other post about quality of picture on TV-outs.

      I'd also expect to be able to trade off features/performance for either price or power consumption (and therefore heat/noise), but I'm apparently the only person who cares about that. Or PCI for a second-head.

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    2. Re:Past the point of v ideo cards mattering? by swillden · · Score: 3, Interesting

      Past that point, unless you have some specific non-gaming application that really needs the 3D performance it seems like kind of a waste.

      You should try some different games.

      I have a GeForce2 and I've been thinking the same thing for a while, but I just bought the EverQuest expansion "Shadows of Luclin" and now I'm looking for a new video card. My GeForce2 (on a 1.3Ghz Athlon with 1GB of RAM) can't draw the new 512x512 pixel textures and high-polygon character models guickly when I get into areas with lots of other players or lots of vegetation, even at 1024x768 resolution.

      EQ has never been the most efficient game in terms of power required to render its displays, but the approach EQ takes is what games *should* be able to do: EQ describes its world in terms of polygons, texture maps and light sources and lets the computer/video card do the rest. Not spending a lot of developer time on making nice-looking graphics render quickly on low-end (or even not-so-low-end!) hardware means more developer time that can be spent on enlarging the virtual world (and Norrath/Luclin is *huge*).

      I hear that with some of the $300+ cards, SoL action is smooth at 1600x1200 resolution with all of the bells and whistles turned on... too bad my wife already bought my Christmas presents :(

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    3. Re:Past the point of v ideo cards mattering? by Howie · · Score: 3, Funny

      You play EQ enough that you are considering buying a $300+ video card to support your habit, and you still have a wife? ;-)

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
  4. Me am can't wait... by BigJimSlade · · Score: 4, Funny

    to get me a most bestest video card for crissmas. Geforce am a very goodest chipset for me to play em my bestest games.

    For Great Justice!

  5. Observations on an Old System + GeForce MX200 PCI by DG · · Score: 3, Interesting

    My primary system is a Pentium I 233MMX, 64 MB RAM, Linux 2.4.14 box. It's based on a Baby AT format case, so any processor upgrades are a case + motherboard + processor deal, and I've been just too damn lazy & cheap to bother.

    The graphics card built with this system was a Matrox Mill II - so no 3D acceleration to speak of.

    Playing Quake and Quake 2 on this system was Just Fine, but anything more modern was just not possible. I tried playing the Quake 3 demo, but was getting something on the order of 1 FPM, so I've been pretty well shut out of all the 3D stuff.

    Then the other day, I noticed that the price on an XTacy GeForce MX400 PCI card (no AGP!) was like $150 CAN - so what the hell, I bought it.

    It turned out to be DOA (system would not POST) so I exchanged it for the only other PCI card they had in stock, an XTacy MX200 card (which was like $120 CAN)

    They also happened to have Quake3 (in the tin box, no less) SoF, and Descent3, all the Loki ports, in the bargin bin for like $10 each, so I got those too.

    Stick in the card, grab NVidia's drivers, configure XFree to use them, fire up Q3 - and bam! Playable! Just like that.

    Things get a little choppy if more than about 10 people are in a room shooting at each other, and SoF and Descent3 (played in 800x600 with full textures) will "skip" once and a while, but for the most part, the game experience has been just fine.

    Interestingly enough, when I turned on the frame rate display on Q3, I was getting anywhere from 10 fps to about 27 fps, with an average of about 15 - and the play experience is just fine. Faster framerates would be nice, but this IS old hardware, and really, it'd just be gravy. I don't particularly find myself wishing that the framerate was higher than it is - in fact, before I turned on the fps display, I thought I was making 30 fps. To see the average was about half that was a real suprise.

    I can't help but wonder if the processor or bus is the bottleneck, or if the MX400 card had've worked the display might be a touch faster - but it doesn't really matter. The MX200 is "good enough".

    So overall, I'm a happy camper.

    .

    --
    Want to learn about race cars? Read my Book