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Tom's Hardware: Win, Lose or Ti - 21 GeForce Titan Tests

msolnik writes "Got a huge wad of cash burning a hole in your pocket? Why not spend it on a fancy new video card... Uncle Tom has reviewed 21 different cards so you can make a well educated decision. This is by far the most best Geforce comparison out there. A definate read for all you hardcore graphics guys."

34 of 109 comments (clear)

  1. Bah... by Junta · · Score: 2

    I'd rather have the ATI All-In-Wonder 8500DV. Sure, it might not have the performance of some of the GeForce3, but for Video capture and playback, it is great (even under linux soon, given the track record of the All-In-Wonders of the past). Of course, there isn't really any card I know of with *good*, well supported TV-out (yeah, there are tricks to use the framebuffer and unhooking the monitor, but that's ugly).

    nVidia isn't the only game in town, particularly not for those of use who do video playback and editing more than play games.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Bah... by brunes69 · · Score: 2

      Yeah, I'd rather have a video card that reduces video quality in my favorite games on purpose just to get better benchmark info too. Oh wait, no I wouldn't

      I'm sick of ATI's bullshit, they've been poulling this kind of crap with their drivers for years.

    2. Re:Bah... by Junta · · Score: 2

      Yeah, that was quite underhanded, but they retracted that. Though it was very bad, it does make us stop and think about how all these expert sites evaluate cards. It's always x card acheives y more FPS than z card, so it is clearly better. Price and quality are ignored (which is why ATI got away with their trick so long, quality sucked, but no one paid any attention...).

      Also, you could mention how ATI, by omitting the facts, kinda led sites to make the assumption that the good Anti-Aliasing was a well implemented multi-sampling solution when it was actually an inefficient super-sampling solution. True, ATI didn't ever claim that it wasn't supersampling, but they didn't seem to want to mention one way or another until confronted. Of course this strategy of misinformation through omission is common in corporations, but still seems a little devious to watch all these sites mention Smoothvision in contest of multi-sampling without offering corrections...

      On the other hand, if you are using ATI-written drivers, then you are running a Microsoft OS, and therefore you are already a customer of a company that has pulled some dirty tricks in its days. Pretty much all successful companies pull dirty tricks, and in comparison to other corporate acts, this one isn't that high on the sleaze scale. In this case, they cheated, but released fully functional drivers when called on it. It was really deceptive, but people and review sites need to learn not to judge a card mostly on a single game's acheived framerate so that companies won't get away with this sort of cheating.

      My primary interest is Linux, and the GeForce cards use unsupported chips for TV Capture/Playback. I'm not about to sacrifice functionality just so I can give money to a company that has probably pulled similar nasty tricks in its time, but got away with them.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    3. Re:Bah... by brunes69 · · Score: 2

      My primary interest is Linux, and the GeForce cards use unsupported chips for TV Capture/Playback

      Umm... hello? What planet do you live on? NVidia has official linux driver support for all their cards, Twinview and TV out included. There aren't really any NVidia TV capure cards available anyways, but if you really care about video quality you'd be using a seperate vid cap card anyways, so this is irrelavent to your arguement. NVidia' funcitonality under linux far surpasses ATI's, including features such as full screen anti-aliasing (FSAA). When NVidia has a superior product, I fail to see why you would support a downright dirty company such as ATI.

    4. Re:Bah... by brunes69 · · Score: 2

      And if you read this article (read through it now, dont just "skim"), you'll see that the tom-foolery that ATI has pulled with their mip-mapping in Quake3 has nothing to do with FSAA, and everything to do with cheating the user.

  2. TV-out question by Brento · · Score: 2

    The article whines a lot about inadequate tv-out capabilities for these cards. Call me crazy, but why would somebody blow the big bucks on something so high-powered as a Titanium, and then hook it up to a crummy TV? Seems like anybody who'd buy these things would rather use a big quality monitor instead. Even if you're going to use one of the nice big plasma flat panels from Pioneer or Sony, they come with VGA inputs anyway. You certainly wouldn't want to use TV outputs. What am I missing here?

    --
    What's your damage, Heather?
    1. Re:TV-out question by Mike+Connell · · Score: 2

      Sometimes I need 1920x1200 resolution on the desktop, but othertimes I just want to display video on the TV.

    2. Re:TV-out question by Brento · · Score: 2

      Sometimes I need 1920x1200 resolution on the desktop, but othertimes I just want to display video on the TV.

      Yeah, I've got a TV card for that, though. That way, you don't have to replace it every time you upgrade your main video card. It's not like TV cards are getting more and more functionality with each new version.

      --
      What's your damage, Heather?
    3. Re:TV-out question by Howie · · Score: 2

      I wish more reviews covered the quality of the TV-out. I'm trying to put together a system to run as a jukebox through my TV, and I have yet to find a single card that procuces acceptable quality video on the TV.

      The TV is OK (sony trinitron), and my Dreamcast and PS2 both produces razor-sharp, rock-solid text and graphics on it. Why can't a PC video card do that?

      (Besides, the Ti-200 is priced not much higher than some GeForce 2MX - about 130UKP. It's not a high-end card. After christmas it'll be the standard 'okay I guess' card).

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    4. Re:TV-out question by Junta · · Score: 2

      Easy, because the cash value of a "big bucks" GeForce is a *lot* lower than the "big bucks" of those really big monitors, plasma, or flat panels. For example, even a 36" traditional CRT TV runs 800 dollars or so, over twice what one would pay for a good GeForce. The really nice, big HDTV-type monitors with VGA or component connectors run *at least* two thousand dollars. Sure, people get nice monitors for their systems, but too small to really enjoy with a group of people. That 36" CRT-TV with S-Video connection may work well for you, and TV-out to those is very useful.

      Now if I had all the money I could ever want, I'd be hooking up my computer through composite connectors to a 30,000 dollar front-projection system in a really nice home theater room, but for now I'll be using that S-Video with a large CRT TV.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    5. Re:TV-out question by Mike+Connell · · Score: 2

      Well thats an entirely different point. If you're asking "Why do they bother putting a TV-out there at all?", the answer is simply because the increased cost of the product is low compared to the increased functionality of not making people have a second board for no other reason than to output onto a TV.

      Same reason we no longer have to have both a 2D and a 3D graphics card any longer.

  3. SPECviewperf numbers? by 4of12 · · Score: 2

    I suppose the Quake 3 numbers are some indication of OpenGL performance for these mass karket cards, but I was curious how these stacked up against the traditional high end OpenGL cards (Oxygen, FireGL, etc. or even a whole SGI system) so that a price/performance comparison could be made. If CPU's are any indication, the market size for these cards could drive their performance to almost acceptable levels in more professional OpenGL applications and certainly at a lot less cost.

    Any references?

    --
    "Provided by the management for your protection."
    1. Re:SPECviewperf numbers? by Namarrgon · · Score: 2
      nVidia have a popular mid-range line of "professional" 3D chips, the Quadro series (sold by Elsa in its Gloria series). These are basically GeForce chips with a couple of extra features enabled, like hardware anti-aliased lines & two-sided lighting. They're quite a bit more expensive than a consumer GeForce, but a LOT cheaper than most workstation cards.

      There's a few places you can look for benchmarks on GeForce, Quadro and mid- to high-end workstation gfx cards. Currently the Wildcat 5110 pretty much rules the roost (at around $3k), with the Quadro2 Pro (under $1k) & FireGL4 (over $1k) competing hotly below that. Lesser cards (FireGL 1 & 2, Quadro, Quadro2 MXR & EX, and the older Oxygen models) can be had for well under $1k. Prices are only from memory, and are probably wildly inaccurate.

      Even a standard GF2/GF3 or Radeon does pretty well, impressively so for the price. Rendering quality has been compared (for the GeForce at least), and is roughly equivalent - no major texture or polygon errors, all cards generating the occasional off pixel.

      Bottom line: The majority of my customers (2D/3D FX) are switching to GeForce or sometimes Quadro cards - sought-after features include decent (not necessarily superlative) 3D app performance, dual monitor support (WITH hardware accel on both monitors!), and bang for the buck. Good DirectX support doesn't hurt either (very few cards from 3Dlabs support DirectDraw well, and some serious apps do need this).

      --
      Why would anyone engrave "Elbereth"?
  4. Re:Humm by Brento · · Score: 2

    First, some of us haave the money for the card, but not for the Trinitron 22" Monitor.

    If you don't have the money for a decent monitor, why would you blow $300 on a video card?That's like getting a 2ghz P4 or Athlon, but stifling it with 64mb ram. You don't blow your whole wad on a single component, you spread it around so you can get a decent system.

    Second, Do you prefer you DVDs on TV (with armchair and Family) or on Monitor (on the bed with a coke) ?

    I prefer them on TV, and that's why I use a DVD player. PC's don't have remotes, and I don't want to have to get up and go to the PC every time I want to pause or jump around to different features. (Then again, I like watching every extra feature on a DVD, and most people probably don't.)

    --
    What's your damage, Heather?
  5. So it begins... by Gannoc · · Score: 3, Informative
    We tested Gainward's new GF2 Ti bearing the confusing Ti500 moniker, as well as the GeForce 3 Ti500 board carrying the equally inaccurate name Ti550 TV. Obviously, Gainward is trying to create an impression of technological superiority for its products. Nonetheless, these cards carry the same NVIDIA chips as the competition and not some newer version, as the name might imply to less informed buyers.



    Technological superiority? Try fraud. They name their boards the "Ti500" when it has the regular Ti, and NOT the Ti500 chip, then call their Ti500 board the "Ti550". If I was reviewing that, I'd certainly point that out a little more plainly than as a "technological superiority" attempt.

  6. Stereo Glasses by soboroff · · Score: 5, Informative

    I find it pretty interesting that some of these cards (according to the review) are being bundled with LCD shutter glasses... the glasses are synchronized with the screen to darken the screen over one eye while your monitor displays the view for your other eye. Refresh that at 120Hz, provide a slightly parallaxed view for each eye, presto, it's better than Jaws 3D.

    I used to work with these things a while back... it's ok as long as you don't move much, but if you like to move your head around you'll get headaches pretty quick, since the view doesn't change based on where you're sitting. We used head-tracking to accomplish this, but none of that stuff here. Another problem is screen distortion, which doesn't mean much when you're playing Quake, but if you're thinking of a really nice interface for Blender or Maya, this can make a big difference in being able to actually point the mouse where you think it's pointing.

    Without calibration to your personal interocular distance and eye-to-screen distance, and good correction for screen distortion, you can use these for max 30 minutes before getting eyestrain or just a plain headache. Add poor head-tracking and you can get seasick, too!

    Last thing: there is more than depth cues to seeing 3D: good lighting and shadow effects, _accurate_ perspective views, and use of color all come into play. These glasses are a lot of fun, and if a lot of folks have them then maybe the state of the art will go forward a bit.

  7. Re:Humm by Brento · · Score: 2

    The cheapest 22" monitor I found was $528. The Sony Trinitrons are upwards of $1K.

    Pricewatch shows 21" Sony Trinitrons for $650 from fly-by-night guys, and CDW has them for $799. I got my used one for $300 from a CAD shop that was switching over to big LCD's.

    But all of this is irrelevant, though - what I was asking is, why do people want a TV-out on a high-end video card? If you're putting together a machine to play DVD's and Bleem, you certainly don't need a Geforce Ti. Like you said, an AIW Radeon goes for $150, and that's more than good enough. This particular article was talking about $300 cards that don't even do video capture. For those cards, a TV out is almost useless.

    --
    What's your damage, Heather?
  8. Past the point of v ideo cards mattering? by swb · · Score: 5, Insightful

    I have a 2+ year old (in tech terms) ATI Rage 128 based card (AIW-128) running under XP and with the newest ATI drivers and the games I've played with it (most recently the Medal of Honor demo), performance is just fine by my eyes @ 1024x768 and 16 bit color.

    I've seen nVidia GeForce2 cards going for $100 but I just don't see the point. There was a time when moving from a 2D card to a 3D card like the orginal Voodoo was really worth the $300 or so it cost -- performance and quality skyrocketed. Similarly the move from the voodoo I to the II, and from the II to that card's next generation (the ATI 128).

    Past that point, unless you have some specific non-gaming application that really needs the 3D performance it seems like kind of a waste. 3D performance has been pushed beyond the point where it matters, even for gaming and the features being added seem trivial -- just TV out?

    All new cards it seem should come not only with good 3D, but video in and out, TV tuners, and the ability to do hardware MPEG2 compression of full-frame video at zero cost to the CPU. At that point the video card arms race would make more sense..

    1. Re:Past the point of v ideo cards mattering? by Howie · · Score: 3, Interesting

      All new cards it seem should come not only with good 3D, but video in and out, TV tuners, and the ability to do hardware MPEG2 compression of full-frame video at zero cost to the CPU. At that point the video card arms race would make more sense..

      But I don't want to pay for a TV tuner with my video card any more than I want an Instant Messaging app with my OS or Browser.

      What I would expect is that if they are going to offer these features, then they should at least be of some reasonable quality - see my other post about quality of picture on TV-outs.

      I'd also expect to be able to trade off features/performance for either price or power consumption (and therefore heat/noise), but I'm apparently the only person who cares about that. Or PCI for a second-head.

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    2. Re:Past the point of v ideo cards mattering? by tarkin · · Score: 2, Funny

      Yes your performance in 16bit color will be very good. But all the newer games, including the forementioned Medal of Honour are optimized for 32bit color AND 32bit textures (putting even more strain on your setup).
      That is another thing altogether. You cannot expect to run Medal Of Honour / Return To Caste Wolfenstein / ... in full 32bit color AND 32bit textures with some medium detail setting on your ATIrage128 or for example a TNT2.
      And since you'll be losing out on most of the graphic details in modern games in 16bit mode ( look at the skie and smoke in RTCW ) a Geforce-x upgrade seems imminent ;-)
      I know what I'm talking about cause my overclocked p3-450@558 and TNT2-125@155Mhz can't keep it up for much longer ;(

      --
      blaah !
    3. Re:Past the point of v ideo cards mattering? by leuk_he · · Score: 2

      You forget to mention 64-bit color as one of the final features. (no i am not making this up)

      But I think video card stop evolving when they reach realtime reallife quality.

      It is however the case that a lot of games (I don't know about medal of honour) don't use all the latest features, to reach a larger customer base.

    4. Re:Past the point of v ideo cards mattering? by swillden · · Score: 3, Interesting

      Past that point, unless you have some specific non-gaming application that really needs the 3D performance it seems like kind of a waste.

      You should try some different games.

      I have a GeForce2 and I've been thinking the same thing for a while, but I just bought the EverQuest expansion "Shadows of Luclin" and now I'm looking for a new video card. My GeForce2 (on a 1.3Ghz Athlon with 1GB of RAM) can't draw the new 512x512 pixel textures and high-polygon character models guickly when I get into areas with lots of other players or lots of vegetation, even at 1024x768 resolution.

      EQ has never been the most efficient game in terms of power required to render its displays, but the approach EQ takes is what games *should* be able to do: EQ describes its world in terms of polygons, texture maps and light sources and lets the computer/video card do the rest. Not spending a lot of developer time on making nice-looking graphics render quickly on low-end (or even not-so-low-end!) hardware means more developer time that can be spent on enlarging the virtual world (and Norrath/Luclin is *huge*).

      I hear that with some of the $300+ cards, SoL action is smooth at 1600x1200 resolution with all of the bells and whistles turned on... too bad my wife already bought my Christmas presents :(

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    5. Re:Past the point of v ideo cards mattering? by pointwood · · Score: 2

      You are NOT the only one that cares about that!

      What I care about is: Passive cooling (no noise), good 2D image quality (that is what you will be using most of the time) and good drivers of course (both for Windows and Linux).
      3d Performance is last - I don't play games very much.

    6. Re:Past the point of v ideo cards mattering? by Codifex+Maximus · · Score: 2

      Aren't human eyes limited to seeing color of no greater quality than 24bit color? 64bits seems to be quite a bit of overkill.

      The site you referred to said that 64bit color helps out in rendering of shades and complex images in non-realtime for movies and such. I guess I can accept that - but for video cards on PC's, I feel it is just too much cost and complexity for the minimal gains in quality.

      >But I think video card stop evolving when they
      >reach realtime reallife quality.
      Yeah, I agree with you. They (the card makers) need to work on optimising cards to remove inefficiencies. For example: The addition of hardware shaders and texturers like in the GF3 series is a major step ahead in card evolution. The optimisations in the Kyro II cards that don't draw or texture unseen triangles is another example.

      Maybe after they have hit the wall on how much they can improve 3D graphics on a 2D surface, they will begin to put more research into a more 3D display mechanism. Comfortable, affordable, easy-to-use, reliable and functional 3D glasses or headsets - with spatial feedback and stereo sound. WOHOO!

      --
      Codifex Maximus ~ In search of... a shorter sig.
    7. Re:Past the point of v ideo cards mattering? by Howie · · Score: 2

      Aren't human eyes limited to seeing color of no greater quality than 24bit color?


      Not quite. From memory, the number of colours shown (16.7 million) is close to the number of distinguishable colours, but the two sets of colours are not in the same colourspace, so it it isn't actually good enough that you can't see the difference between adjacent colours in RGB-8bit space, even though the number of colours is right.

      Also, the shades within the RGB-8bit space are distributed evenly amongst red, green and blue, whereas the eye is more sensitive to green, then red, then blue.

      Look up 'gamut' in a decent graphics book, like Foley & Van Dam.

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    8. Re:Past the point of v ideo cards mattering? by Howie · · Score: 3, Funny

      You play EQ enough that you are considering buying a $300+ video card to support your habit, and you still have a wife? ;-)

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
  9. Re:Humm by Mike+Connell · · Score: 2

    what I was asking is, why do people want a TV-out on a high-end video card?

    You might be asking, but you're obviously not listening ;-)

    For those cards, a TV out is almost useless.
    That's clearly false.

    0.02

  10. Me am can't wait... by BigJimSlade · · Score: 4, Funny

    to get me a most bestest video card for crissmas. Geforce am a very goodest chipset for me to play em my bestest games.

    For Great Justice!

  11. Re:Humm by Chanc_Gorkon · · Score: 2

    I am planning on using the TV out on my Geforce 2 MX400 to watch DVD's on my couch. The "Computer DVD does not have a remote" thing is so much of an excuse. I bought a TV card that came with a remote for 30 bucks (as soon as I get my rebate back...:) Pinnacle Studio TV Pro, dbx Stereo TV and FM radio, $49.99 at CompUSA and a $20 dollar rebate.....no brainer there! :)). The remote that comes with this card is nice and it will work, for the meantime. It works off of the serial port which means you should be able ot hack something together for Linux or any other OS to make it work (execute keyboard macro when it recieves a certain code on the serial port). I do want to get a wireless (RF ONLY) keyboard for surfing the net on TV from the recliner built into my couch. I plan on using TV out for visualizations too(xtace on Linux, Winamp on Windows). If you use the Nvidia drivers for Linux, you can get the TV out to work pretty easily, although I have yet to get the cable I need for it. That said, any self respecting geek questioning the inclusion of a thing like TV out on a video card has GOT to be on drugs. It's just cool!

    One other thing: Your DAMN STRAIGHT this crap should work. It ain't hard! At least TV has a standard! Unlike some things on computers like MUSIC! MP3, OGG, MP3Pro, Real Audio, WMA which one is THE standard? I know default is MP3, but it's not a standard, to me, until it's the only thing used or even talked about, then we'll have a new standard for digital music. MP3 is close but we still hack and work on OGG right? Computers now have so many so called standards that, to me, nothing is standard anymore. This is, to me, the main reason some people never buy computers because there's so many frickin choices that they have no idea if this one will play the game they want or do what they want at an acceptable speed. This is why MACS are good for newbies cuz there's fewer choices (decent Apple built-in audio, Geforce 2 MX currently the default) and other things Apple does right. I don't own an Apple and I am not saying they are better then PC's. Sometimes they are not. But at least you can buy a Mac and count on it being able to run about any game you buy for the Mac. PC's it's a friggin crapshoot.

    --

    Gorkman

  12. Re:Bah... R8500 by leuk_he · · Score: 2

    That flaimbait, i'll bite:

    If you read the article you would have seen a reference to this article at THG:

    it resolves the Quake 3 "issue;"

    also

    offers SmoothVision FSAA; and, enables 16tap anisotropic filtering. On top of that, it improves performance.

    in the conclusion it states:

    Nvidia also has some work to do in regard to FSAA

  13. Observations on an Old System + GeForce MX200 PCI by DG · · Score: 3, Interesting

    My primary system is a Pentium I 233MMX, 64 MB RAM, Linux 2.4.14 box. It's based on a Baby AT format case, so any processor upgrades are a case + motherboard + processor deal, and I've been just too damn lazy & cheap to bother.

    The graphics card built with this system was a Matrox Mill II - so no 3D acceleration to speak of.

    Playing Quake and Quake 2 on this system was Just Fine, but anything more modern was just not possible. I tried playing the Quake 3 demo, but was getting something on the order of 1 FPM, so I've been pretty well shut out of all the 3D stuff.

    Then the other day, I noticed that the price on an XTacy GeForce MX400 PCI card (no AGP!) was like $150 CAN - so what the hell, I bought it.

    It turned out to be DOA (system would not POST) so I exchanged it for the only other PCI card they had in stock, an XTacy MX200 card (which was like $120 CAN)

    They also happened to have Quake3 (in the tin box, no less) SoF, and Descent3, all the Loki ports, in the bargin bin for like $10 each, so I got those too.

    Stick in the card, grab NVidia's drivers, configure XFree to use them, fire up Q3 - and bam! Playable! Just like that.

    Things get a little choppy if more than about 10 people are in a room shooting at each other, and SoF and Descent3 (played in 800x600 with full textures) will "skip" once and a while, but for the most part, the game experience has been just fine.

    Interestingly enough, when I turned on the frame rate display on Q3, I was getting anywhere from 10 fps to about 27 fps, with an average of about 15 - and the play experience is just fine. Faster framerates would be nice, but this IS old hardware, and really, it'd just be gravy. I don't particularly find myself wishing that the framerate was higher than it is - in fact, before I turned on the fps display, I thought I was making 30 fps. To see the average was about half that was a real suprise.

    I can't help but wonder if the processor or bus is the bottleneck, or if the MX400 card had've worked the display might be a touch faster - but it doesn't really matter. The MX200 is "good enough".

    So overall, I'm a happy camper.

    .

    --
    Want to learn about race cars? Read my Book
  14. Re:Bah... R8500 by brunes69 · · Score: 2

    And if you read this article (read through it now, dont just "skim"), you'll see that the tom-foolery that ATI has pulled with their mip-mapping in Quake3 has nothing to do with FSAA, and everything to do with cheating the user.

  15. We did the GeForce 3 a few weeks ago by Animats · · Score: 2
    The only real news here is that the GeForce 3 technology is available for about half the original price point. All these "titanium", "speed bump", and "overclocked" versions have are within 25% of the base GeForce 3.

    There's still not much out there that actually uses the vertex shader capability in the GeForce 3, anyway. NVidia's chameleon demo is beautiful, but that's about the only impressive vertex shader app. So the GeForce 2 technology is good enough for most gamers right now.

    NVidia does a great job; their boards work well, the drivers are reasonably solid, and their ELSA business unit, which sells boards, offers a six-year warranty, rare in this industry. And they support OpenGL seriously. Now that they have the price down to a more affordable level, go for it.

  16. Re:Humm by Tackhead · · Score: 2
    > why do people want a TV-out on a high-end video card?

    I went that route, but I think you're right.

    Look at a 19" monitor from a couple of feet away.

    Look at a 33" TV from 10 feet away.

    About the same angle (field of view) in your eyes. Hellaciously more pixels on the 19". Better sound with a good pair of headphones and a 19".

    A TV tuner on your video card makes having a TV obsolete. (And the rest of your computer can then obsolete your VCR and DVD-player.)