Playstation 2 Outsells both Xbox and Gamecube
Laurens writes "Despite various claims of both Microsoft and Nintendo, this article by the Los Angeles Times has the first independant salesfigures on all 3 next-gen consoles. And it seems the good ol' PS2 sold best this holiday season." I'm an hour into FFX and don't foresee turning my PS2 off much this week. Can't talk now. Must see Lord of the
Rings, and then play more FFX. Is this a great time to be alive, or what?
...at least as far as I know, is that it's hard to program for. However, a quick survey of my friends who've bought PS2's indicates that very few of them are actually programming on theirs. Looks like shrinkwrapped software is the order of the day. <g>
Actually, it's the low-level programming that makes coding for the PS2 an order of magnitude more complex than the other boxes--but that also opens up at least an order of magnitude more potential, as any code hacker knows. The question of "which box should we target?" is usually answered with a simple number, and it looks like PS2 has a lock on that for the forseeable future.
The data used is over ten days old and doesn't include sales figures from Walmart, Nintendo's leading retailer. So the numbers aren't even close to being correct.
How could either of them possibly outsell the PlayStation 2 when neither had shipped enough units to even compete. Both Gamecube and Xbox are sold out, they couldn't have possibly sold more than they did. To make it seem as if they lost some sort of non-existant competetion is rather silly. Remember the first month of the PS2? I bet lots of consoles outsold it that month. Playstation One, probably even the old N64. It's not becuase they were better or anything, it's simply that Sony shipped fewer PS2's that month than most consoles happen to sell in an average month.
If there were more Xbox's/Gamecubes to sell (enough to meet current demand; there are a few of each still availalbe, but only in those god-forsaken bundles, and almost only entirely through the internet), I'm sure they would have probably handily outsold the PS2.
The problem with these numbers is that it excludes Walmart. This really hurts Nintendo.
Nintendo priced the Gamecube $100 cheaper, and sells it as a family system. This combination makes Walmart especially significant for Nintendo. Walmart is their largest reseller, and is excluded from these numbers.
This is in addition to the obvious problems that during this time period, not all three systems were out. For installed base, of course the PS2 has the early selling advantage, but extrapolating anything from three weeks is meaningless when one of the three competitors wasn't on the market for one of those weeks.
However, if we pretend that it is relevants:
Sales per day:
Nintendo: 28666
Xbox: 38916
PS2: 35629
At this rate, Xbox will catch up with the Plastation 2 in a few decades. Nintendo should look better when the real numbers come out, as Walmart should help them catch up by a few thousand per day on their competition.
As far as platform adoption, Nintendo will be more dependant on Christmas numbers than the other consoles simply because it appeals to a younger crowd. XBox and PS2 are competing for the 16-25 market, Nintendo owns the rest of the market and has some presence in that market.
Look, ever since the "Sega does what Nintendon't" ads and the Mortal Kombat scandal in the SNES/Genny wars, Nintendo's weak side was exposed. In making a fun, colorful gaming system, it is easy to manipulate teens into thinking that other companies make "cooler" stuff.
Shrug, I loved my NES, my SNES, my brother's N64, and I'll love my Gamecube when I get it this weekend. My friends love their gamecubes. If the fiancee isn't kept entertained by the Gamecube games, we may pick up a PS2 and 6 or 7 games if the price drops (I'm not dropping $300 for the right to buy Frequency, FF7, FFX, Dragon Warrior 7), but even if so it is more likely to be for the PS1 compatibility.
Anyway, anyone who hasn't played SSBM (Super Smash Brothers Melee) or SMB (Super Monkey Ball) with three friends for hours doesn't understand how fun console gaming is. I play consoles mostly with friends, and we'll knock back a few beers while screaming and yelling during SMB or talking trash during SSBM.
I mean, to me, 4 player is more important than Final Fantasy, as I'll choose fun with friends over an RPG.
Alex
BAHAHAHAHAHAHAHAHAHAHAHAHAA. Okay, your post was quite amusing.
1) PC games & hardware upgrades are cheaper then concoles
If the people have the "crappy" computer for work or school, they'd need to do a LOT of upgrading for most modern games to run well. Video card (which can be more than a console itself sometimes), RAM, CPU... you have to have a pretty fast computer to run today's games, and it's just going to get worse. The consoles will last for years to come without any upgrades. Will your computer? Most likely not.
3) The PCs get both the "cool new ideas"
This is the most laughable thing I've ever heard. Consoles ALWAYS get the strange new ideas. Jet Set Radio, Dance Dance Revolution, Fantavision, Chu-Chu Rocket, Vib Ribbon, Super Monkey Ball... the list could go on FOREVER. PC games are almost NEVER innovative. They constantly release the SAME GAME over and over with prettier graphics and maybe a few new features, but they're still the same damn game.
Finally, the PS2 is really designed to capture the "we can not afford a computer or DVD player" market
Actually, it's more aimed at the "we actually want to play games" market. Metal Gear Solid 2, Grand Theft Auto 3, FFX (today!), etc. These games have everyone raving, and are what most people buy their consoles for. People don't buy consoles because they're too cheap to buy a computer. They buy consoles because they know that the games will kick some hardcore ass, and they won't have to worry about "can my system run this?" or "which version of DirectX do I need to play this?".
-- Dr. Eldarion --