Playstation 2 Outsells both Xbox and Gamecube
Laurens writes "Despite various claims of both Microsoft and Nintendo, this article by the Los Angeles Times has the first independant salesfigures on all 3 next-gen consoles. And it seems the good ol' PS2 sold best this holiday season." I'm an hour into FFX and don't foresee turning my PS2 off much this week. Can't talk now. Must see Lord of the
Rings, and then play more FFX. Is this a great time to be alive, or what?
The only reason the GameCube hasn't sold more than the PS2 is because the PS2 has been out longer. Around here in Rochester, and at home in Connecticut, you're lucky if you find a GameCube in store. PS2s are a plenty because Sony's been making them for a long time, and there are lots of game choices. The PS2 is good, I'm not putting it down. But look where the PS2 is now, then see where the GameCube is in how many months.
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Microsoft spokesman David Hufford said, "Xbox has caught fire since launch."
Not exactly the best thought-out sound-bite to be offered to the press....
T
I spent a lot of money on booze, birds and fast cars. The rest I just squandered. - George Best
Sony's marketroids have ALWAYS given them the advantage in the console arena, even when facing off against superior consoles.
Of course, it kinda helps that the PS2 catalogue is HUGE, compared to the relatively meagre selection offered by the other two.
Backwards compatibility has its advantages, in terms of brand loyalty. Nintendo had the right idea by making the Game Boy range backwards compatible. Suddenly all the money and time invested in the previous console's games hasn't wasted. That's a huge selling point, especially when parents are deciding what to buy their offspring.
...at least as far as I know, is that it's hard to program for. However, a quick survey of my friends who've bought PS2's indicates that very few of them are actually programming on theirs. Looks like shrinkwrapped software is the order of the day. <g>
Actually, it's the low-level programming that makes coding for the PS2 an order of magnitude more complex than the other boxes--but that also opens up at least an order of magnitude more potential, as any code hacker knows. The question of "which box should we target?" is usually answered with a simple number, and it looks like PS2 has a lock on that for the forseeable future.
There's also The Legend of Zelda. Most people probably don't follow this as much as I do, but I bought the N64 for The Legend of Zelda: Ocarina of Time. I'm thankful they released a second one for the system (even though the sounds the villagers make in the game are horrible) so it was more than worth my money. The only other game I own for it is Episode I Racer which came with the console.
Why are they selling so many? Final Fantasy owns you that's why. :)
"It's here, but no one wants it." - The Sugar Speaker
To say "it's been out longer" as though that's not a good reason to buy a console misses the point. It would be more meaningful to say, "it's been sucessful after a year and change". At this time last year, dreamcast had been out longer than PS2, by about the same amount, but had few big games on the horizon, and had been losing 3d parties left and right. And you can talk about the reasons for this, but the fact is that, not only has sony got a lead, they've made good given that lead -- just as the new systems hit the market, you get GTA3, FFX, MGS2, and all sorts of other games that may or may not be associated with acronyms.
What i think it *is* fair to say is that the fact that PS2 is outselling either of the 2 new systems isn't symptomatic of the futures of either of those systems. Nintendo always has a slow start, but they're in it for the long haul, and they've shown a consistent ability to milk their franchises. And Microsoft, well, whatever, they'll probably just release the next version of office only for xbox so all their corporate customers have to buy them, so they're ensured of success.
god is just pretend.
The data used is over ten days old and doesn't include sales figures from Walmart, Nintendo's leading retailer. So the numbers aren't even close to being correct.
The PS2 has the advantage that it plays ps1 games and DVD's.
Also if you have a ps1 what unit are you going to get? PS1 games don't look great but many are more fun than there ps2 conterparts and they are cheap.
Also more and more and better games are starting to appear for the PS2 MGS2, FF etc...
Plus the fact the sony appears to be able to churn them out quicker than demand doesn't hurt. That cube seems hard to find.
How could either of them possibly outsell the PlayStation 2 when neither had shipped enough units to even compete. Both Gamecube and Xbox are sold out, they couldn't have possibly sold more than they did. To make it seem as if they lost some sort of non-existant competetion is rather silly. Remember the first month of the PS2? I bet lots of consoles outsold it that month. Playstation One, probably even the old N64. It's not becuase they were better or anything, it's simply that Sony shipped fewer PS2's that month than most consoles happen to sell in an average month.
If there were more Xbox's/Gamecubes to sell (enough to meet current demand; there are a few of each still availalbe, but only in those god-forsaken bundles, and almost only entirely through the internet), I'm sure they would have probably handily outsold the PS2.
Considering Nintendo sold their entire 750,000 first shipment in the FIRST WEEK of release. That article is stating they only sold 602,000 in *4* weeks which is WAY WAY off.
Are you a distributor or are you simply a rabid fanboy? "Sold" has multiple meanings. It could mean that Nintendo shipped that many to units to retailers. Or it could mean that Nintendo has sold that many units _from_ retailers. The classic mistake is looking at the first of these numbers ("sell-in") and equating it with actual sales ("sell-through"). If a company quickly shoots out a press release with high numbers on it, it's usually sell-in.
The problem with these numbers is that it excludes Walmart. This really hurts Nintendo.
Nintendo priced the Gamecube $100 cheaper, and sells it as a family system. This combination makes Walmart especially significant for Nintendo. Walmart is their largest reseller, and is excluded from these numbers.
This is in addition to the obvious problems that during this time period, not all three systems were out. For installed base, of course the PS2 has the early selling advantage, but extrapolating anything from three weeks is meaningless when one of the three competitors wasn't on the market for one of those weeks.
However, if we pretend that it is relevants:
Sales per day:
Nintendo: 28666
Xbox: 38916
PS2: 35629
At this rate, Xbox will catch up with the Plastation 2 in a few decades. Nintendo should look better when the real numbers come out, as Walmart should help them catch up by a few thousand per day on their competition.
As far as platform adoption, Nintendo will be more dependant on Christmas numbers than the other consoles simply because it appeals to a younger crowd. XBox and PS2 are competing for the 16-25 market, Nintendo owns the rest of the market and has some presence in that market.
Look, ever since the "Sega does what Nintendon't" ads and the Mortal Kombat scandal in the SNES/Genny wars, Nintendo's weak side was exposed. In making a fun, colorful gaming system, it is easy to manipulate teens into thinking that other companies make "cooler" stuff.
Shrug, I loved my NES, my SNES, my brother's N64, and I'll love my Gamecube when I get it this weekend. My friends love their gamecubes. If the fiancee isn't kept entertained by the Gamecube games, we may pick up a PS2 and 6 or 7 games if the price drops (I'm not dropping $300 for the right to buy Frequency, FF7, FFX, Dragon Warrior 7), but even if so it is more likely to be for the PS1 compatibility.
Anyway, anyone who hasn't played SSBM (Super Smash Brothers Melee) or SMB (Super Monkey Ball) with three friends for hours doesn't understand how fun console gaming is. I play consoles mostly with friends, and we'll knock back a few beers while screaming and yelling during SMB or talking trash during SSBM.
I mean, to me, 4 player is more important than Final Fantasy, as I'll choose fun with friends over an RPG.
Alex
BAHAHAHAHAHAHAHAHAHAHAHAHAA. Okay, your post was quite amusing.
1) PC games & hardware upgrades are cheaper then concoles
If the people have the "crappy" computer for work or school, they'd need to do a LOT of upgrading for most modern games to run well. Video card (which can be more than a console itself sometimes), RAM, CPU... you have to have a pretty fast computer to run today's games, and it's just going to get worse. The consoles will last for years to come without any upgrades. Will your computer? Most likely not.
3) The PCs get both the "cool new ideas"
This is the most laughable thing I've ever heard. Consoles ALWAYS get the strange new ideas. Jet Set Radio, Dance Dance Revolution, Fantavision, Chu-Chu Rocket, Vib Ribbon, Super Monkey Ball... the list could go on FOREVER. PC games are almost NEVER innovative. They constantly release the SAME GAME over and over with prettier graphics and maybe a few new features, but they're still the same damn game.
Finally, the PS2 is really designed to capture the "we can not afford a computer or DVD player" market
Actually, it's more aimed at the "we actually want to play games" market. Metal Gear Solid 2, Grand Theft Auto 3, FFX (today!), etc. These games have everyone raving, and are what most people buy their consoles for. People don't buy consoles because they're too cheap to buy a computer. They buy consoles because they know that the games will kick some hardcore ass, and they won't have to worry about "can my system run this?" or "which version of DirectX do I need to play this?".
-- Dr. Eldarion --
Must see Lord of the Rings, and then play more FFX. Is this a great time to be alive, or what?
Y'know Taco, some of us WORK or STUDY all day.
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