Review: Final Fantasy X
I expected a lot from Final Fantasy X, if only because it's Square's first RPG outing on PS2. Within the FF series, every time the jump to a new console was made, it resulted in either better graphics or gameplay, or in this case, both. Although fighting a battle in FFX initially feels like fighting a battle in one of it's predecessors there's been a significant amount of changes to the combat system.
I'm not going to discuss much in the way of plot or characters, because if you're like me, you'll want to discover that part on your own, since the plot is what keeps console RPGs moving.
What's New? Final Fantasy games have always been rather combat-heavy, and leveling up at different times had gotten mind-numbingly boring. In an effort to change that, there are many more options during combat. Characters can be swapped in and out of combat at any time, and they can perform moves as soon as entering the battle, so it's no longer a big deal when you have to fight the weak-against-magic monster and you forgot to include a magic user in the party. In the same way, summons (called Aeons this time around) remain summoned until one dismisses them, replacing the party in battle. When an Aeon's HP drops to zero, the party is brought back into battle, but the Aeon can also be dismissed before that. There's still random battles just like previous games in the series, but it feels like they turned down the frequency of the battles a bit, especially from last year's FF9.What would be a new Final Fantasy without a new magic system? This time around, it's a little quirky, but it doesn't disappoint. Remember when I mentioned leveling up being boring? Well this time around there's no character levels. Instead, everything is determined by a large sphere grid, that the characters move on using points they accrue by fighting battles. At various points in the grid, characters can lay different types of spheres that enhance them with new abilities, increased character starts, or more max HP/MP. The result is a non-linear system which is more open ended than magic systems of the past, allowing for greater character customization. The trick is to guide a character to the places on the grid that will allow him/her to get the skills desired while using the least amount of sphere levels (which are essentially travel points). Backtracking on the grid is allowed, but is also counterproductive.
Now onto the most fun part of the game: the graphics! With the capability of the PS2 at its disposal, this is easily the best looking ever Final Fantasy title ever, and it's a beautiful world that's been painted. While walking around, the world really comes alive, as trees sway and grass moves as wind goes past. Many of the characters' facial expressions are done in realtime, and while the scenes aren't picture perfect, they are a far cry from the jagged polygonal models on Playstation as well as the two dimensional sprites from the earlier FF titles. The battle sequences look better than ever also, as characters move more fluidly, and enemies do as well. The already stunning realtime animations are augmented by amazing FMV sequences. My only small complaint here is that there's no way to skip the movies entirely. Since it's still my first time playing the game, I haven't wanted to skip anything, but I still feel sorry for the impatient. There is, however, a configuration setting to turn off the extended summoning animations, so there won't be a five minute wait for the huge Aeons enter from space.
Something else FFX features for the first time in a Final Fantasy game: voice acting! Although not every bit of dialogue is dubbed, the voices that are dubbed are done better than I expected. My only complaint is that the lips were synched to the Japanese dialogue, and never resynched during importing. However, that never stopped me from enjoying a Kung Fu movie, and it doesn't stop me from enjoying the game either. Given that the game was released two months earlier than originally planned, I'll let this detail slide.
What's the Same? Although the magic system was overhauled, most of the spells are still the same. There's still three levels of elemental spells, and an Ultima spell, and so on. Also, it wouldn't be much of a Final Fantasy without chocobos, and they are featured yet again.When Final Fantasy IX was released last year, it featured characters with the traditional Final Fantasy classes, like summoner, white mage, blue mage, etc. I think Squaresoft found that players enjoyed the return to these classes, and decided to continue the trend. Although each character is ultimately customizable into any class, they each start with suggest paths across the sphere grid that resemble one of the classes.
Conclusions Well, if my synopsis of the game didn't sound glowing already, let me reiterate. This game is fun! I had more fun playing the first few hours of FFX than I have had while beating other games. After seeing the character designs for the game, I was worried it might degrade into a "Dude, Where's My Water Sword?" kind of angst-ridden adventure, but instead it's just been fun, and lots of it. On a ten point scale, I give this game a nine, and although it's a little early to call, it may be my favorite Final Fantasy yet. Battle is integrated well with the plot, and with the tutorials placed within the game itself, I'd even recommend this game for those who may not necessarily be RPG fans.
Probably not. -1 Off topic
wow, looks like cowboy neal is trying to get off the lame and old "cowboy neal" poll options, and actually do some articles.
I just heard some sad news on talk radio - Horror/Sci Fi writer Stephen King was found dead in his Maine home this morning. There weren't any more details. I'm sure everyone in the Slashdot community will miss him - even if you didn't enjoy his work, there's no denying his contributions to popular culture. Truly an American icon.
Parent is NOT THAT FUNNY.
What?? A FFn story that's NOT by CmdrTaco ??? Tell me it's not so.......
HISTORY REPEATS ITSELF
+MONDAY MORNING+
Cmdr Taco: I will not suck any more dick ever again.
+MONDAY EVENING+
Cmdr Taco: *slurp* *slurp* *slurp*
+TUESDAY MORNING+
Cmdr Taco: I will not suck any more dick ever again.
+TUESDAY EVENING+
Cmdr Taco: *slurp* *slurp* *slurp*
+WEDNESDAY MORNING+
Cmdr Taco: I will not suck any more dick ever again.
+WEDNESDAY EVENING+
Cmdr Taco: *slurp* *slurp* *slurp*
+THURSDAY MORNING+
Cmdr Taco: I will not suck any more dick ever again.
+THURSDAY EVENING+
Cmdr Taco: *slurp* *slurp* *slurp*
+FRIDAY MORNING+
Cmdr Taco: I will not suck any more dick ever again.
+FRIDAY EVENING+
Cmdr Taco: *slurp* *slurp* *slurp* *slurp*
+SATURDAY MORNING+
Cmdr Taco: I will not suck any more dick ever again.
+SATURDAY EVENING+
Cmdr Taco: *slurp* *slurp* *slurp*
+SUNDAY MORNING+
Cmdr Taco: Today is the Lord's day.
+SUNDAY AFTERNOON+
Cmdr Taco: *slurp* *slurp* *slurp*
I TOTALLY never noticed that the series was called FINAL Fantasy, and yet they keep making MORE SEQUELS. It's a contradiction, so it's funny, and I like it when things are funny, because it makes me laugh!
I am in debt to you sir, for this show of wits. Good day!
Hey moderators, when deciding if something is redundant or not, make sure to check the time stamp on the statement. Just because someone mentioned it above me does not mean that they did it earlier, there's this thing called nested threads, you know.
Tired of sitting at that karma cap? Start a flame war today! See just how low you can go!
You idiotic freaks are so easily entertained. Here is what "Cowboy" Neal (if that really is his name) would have written about this steaming pile of dog crap, if he had even two functioning brain cells:
What's New?
Nothing.
What's the same?
Everything.
Conclusions:
Slashdot is the stupidest damn site on the web.
DAMN YOU ALL TO HELL!
Step 1: do not make eye contact. you do not want to challenge the grizzly...
Cowboy Neal got off his fat fucking ass and did something. Let's celebrate with Twinkies!
Give me an XBox with Halo and Amped and I'll be happy. Just slip the coffee intravenously for those (many) midnight runs.