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Probing the Guts Of the Consoles

Max Entropy writes "Finally, an in-depth article of the technologies within the GameCube, PS2, and Xbox. The article covers architectures, processor/memory silicon, I/O, expandability, and storage among a host of other topics." If you are wondering what makes each system distinctive (Besides the fact that one has about a hundred times as many games, one overheats, and another has Luigi) this might be worth a read.

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