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Textmode Quake 2

Artemis writes: "Following the Quake 2 source code release under the GPL, here's the follow-up of the famous ttyquake, it's a text mode Quake II called aaquake2 which has just been released. Time for more 3d text mode gaming fun! The site includes screenshots for those of you who haven't seen Quake-turned-Text before."

5 of 235 comments (clear)

  1. In case you couldn't use the link above by jsse · · Score: 4, Informative

    The link above seems to be slashdotted, try this one.

  2. Re:cool by penguinboy · · Score: 2, Informative

    Apparently, that's the way the initial port of X-Windows to Linux was done - instead of driving the graphics card, it just used the terminal. Who knows if the code is around anywhere, though.

  3. Try "twin" by cout · · Score: 3, Informative

    It's a window manager for your terminal. http://linuz.sns.it/~max/twin/

  4. Re:Textmode Quake.... by gilly_gize · · Score: 2, Informative
    According to the web site:

    Why not? You can watch TV in text mode, you can play DVDs in text mode,
    you can play Quake 1 in text mode. Quake II is the logical next step.

    Or, as the author of ttyquake put it, "If you have to ask why, you're not a member of the intended audience."

  5. More AA Lib Action in an X Server! by Juggler+cant+juggle · · Score: 3, Informative

    Some fool compiled an xserver with aalib and you can see the output including screenshots of enlightenment menus etc here:

    http://www.meow.org.uk/stan/xserver/

    Maybe that'd work with xquake?