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CGI About to Boom In Hollywood

FortKnox writes "Because of the success of "Monsters Inc" and "Shrek", many major hollywood studios are scrambling getting on the CGI bandwagon. Looks like we're about to get smothered by CGI movies left and right. For those that like to tinker with CG, it might be a good time to go jobhunting..." Several upcoming movies mentioned. Some ven look like they might have potential ;)

10 of 340 comments (clear)

  1. animation trends in general by nanojath · · Score: 4, Interesting
    Not to ignore the tech aspect, but I think that this speaks just as much to a steadily increasing profile for animation in general. From the Simpsons, MTV's experiments with Liquid Television and series like Aeon Flux, the increasing profile of anime (major full lengths now debut with national albeit limited distribution in a place like the States): I think it's safe to say that the ability of animation to drawq a broad crowd with diversity of gender and age has been proven - certainly just as important as developments in CGI and the sucess of CGI projects.


    Of course, as ususal many studios will slap together formulaic, crummy projects driven by the idea that CGI means a movie on the cheap (no locations! no actors!). They'll tank, and some burned studios will think twice before the next one. And even if the product is decent - I watched "Osmosis Jones" on video this weekend and enjoyed it quite a bit - it may pan because there are no sure things in entertainment.

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  2. Why just for cartoons? by Anonymous Coward · · Score: 1, Interesting

    Isn't anybody using CG for a non-cartoon/non-fantasy film? I haven't seen FF, but I hear that some of it's scenes are pretty hard to distinguish from a "real" movie, but are there any projects in the works that are attempting to have the look of a "film" and not a cartoon?

  3. You know, it's not just CG-only stuff by mystery_bowler · · Score: 5, Interesting

    Movies like Shrek and Final Fantasy (especially Final Fantasy) have done a lot to show what total CG movies can be, but movies like Lord of the Rings and (to a lesser extent, IMHO) Star Wars: Episode One have shown how the effective use of CG can not only compliment human acting, it can bring the immersion and suspension of disbelief to another level.

    I don't think anyone is going to dispute that the scenery and cinematography in Lord of the Rings was fantastic. Granted, the perspective (swooping high above in many cases) allows for loss of detail in such a way that you fool the eyes of the audience in a lot of cases, but the close-up scenes have become finely detailed as well, showing that the possibilities for effectively integrating CG in a live action scene are greater than in previous years.

    I agree that a bumper crop of CG movies are coming, but here's another trend to watch out for: actors that do especially well with blue-screens and acting with things/people that aren't really there.

    Oh, and just a side note...I think all this effective CG stuff is going to really hurt the traditional latex/foam rubber movie monster special effects industry. In years past, things like the cave troll in LotR would have been done with a guy in a suit, or hydraulics or such. But, it probably wouldn't have seemed as fluid or expressive, so, eh no loss, right? :)

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  4. Re:Hey Hollywood... by rgmoore · · Score: 5, Interesting
    2. Make it with good actors (LOTR) or CGI.

    Any real animation fan will tell you that using CGI (or conventional cell animation) doesn't eliminate the need for good actors. The quality of the voice acting in an animated feature can make a huge difference in its overall quality.

    To take a particularly strong negative example, consider JarJar Binks. His antics in Phantom Menace were certainly distracting, but it was the awful voice acting that made him so utterly annoying. On the positive side, look at your examples of Shrek and Toy Story. Both movies had top name actors providing the voices for key characters. In Japan, the best seiyuu (voice actors) in anime can be nationally famous just for their vocal talents.

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  5. If you must render, by dada21 · · Score: 3, Interesting

    Please make Ender.

    Ender's game that is.

    Probably one of the FEW novels that really NEED CGI in order to get it done (try finding a few hundred kids, who can act, and stay young enough for the sequels).

    Too bad OSC allowed the screenplay to get ruined.

  6. CG Movies "all of a sudden" have an impact. Not! by Thagg · · Score: 5, Interesting

    What the article fails to mention is that PDI and Pixar both have been working toward these CG animated films for 20 years; the article makes it sound like Dreamworks was able to make their first animated film very quickly and easily -- it could only do so because they bought Pacific Data Images who had been laying the foundations for these films beginning in 1980 (disclaimer -- I was at PDI from 1983 'til 1995).

    Ed Catmull, the president of Pixar, has been trying to make animated films since the mid-70's, starting at the University of Utah, then going to the New York Institute of Technology's Computer Graphics Lab, then to Lucasfilm; whose computer division was spun off to become Pixar.

    The film that did seem to happen amazingly fast was Jimmy Neutron; Boy Genius. While Pixar and PDI have used proprietary, in-house systems to do their animation; DNA used pretty much off-the-shelf software (although today's commercial software is very customizable, so the line is blurrier than you might think at first glance). DNA was able to make the jump from hand-drawn 2D animation to a 3D feature very quickly indeed. And while the characters are goofy and the rendering is not (even attempting to be) photoreal -- it is still amazing to me that a small group of people actually can pull off an animated film in a reasonable amount of time.

    Jimmy Neutron will not be the box-office smash that Shrek or Monsters are; but it is the more revolutionary film.

    thad

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  7. Re:Cave Troll @ Lord of the Rings by MtViewGuy · · Score: 4, Interesting

    However, you forgot one thing that director Peter Jackson said about the Cave Troll: it was designed specifically as an homage to Ray Harryhausen, perhaps the greatest stop-motion special effects artist ever. That's why the motion of the Cave Troll is not completely smooth--it copied Harryhausen's style.

    If Jackson had wanted more smooth action from the Cave Troll his CGI team at WETA Digital would have copied the movement style of the go motion figures that was first heavily used by Industrial Light and Magic for the movie Dragonslayer.

  8. Clever Use of CGI: Amelie by ackthpt · · Score: 3, Interesting

    In a french film, Amelie, there's probably the most subtle, yet effective CGI I've seen in years. Too often, IMHO, CGI is gaudy or simply overused to generate eye-candy. In a few years people will be so accustomed to CGI that, like the introductions of Sound and Color, it'll have to survive on more than just novelty or eye-candy appeal. If you get a chance, see Amelie and note how effective a little CGI can be, particularly the bed table creatures. ;)

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  9. Beginning of the death of the real actor? by EvilNight · · Score: 2, Interesting

    Now they can just pay you a fat check, scan your image and voice once and use it in as many films as they like. Anyone want to take bets on how long it will be before they bring out a modern movie with John Wayne plaing the starring role? It's possible, even easy. After all, they did it with Brandon Lee in The Crow, but that was because they had no other choice. How long before that becomes an accepted way of making a film?

    I'd give it 10 years at most before we see mainstream pictures using dead actors. That could go to a really bad place... corporations and movie studios with licenses to particular actors' digital counterparts, licensing of their digital avatars, patents on the technology... we could see a very real mess develop... after all, precedent of a sort is already set with currently existing animated characters (Mickey Mouse, Aki Ross, Jar Jar Binks, Gollum, etc.) and if those rules were applied to living actors I expect people would not be pleased...

    Some of you will say that computer actors will never be as good as the real thing. You'd be wrong of course... not to say it would be easy, but 99% as good as the real thing is close enough for 99% of the people. Readers on this site in particular should know exactly what CGI technology is capable of, and it's definitely not out of reach. Better start thinking about it now, if we see it happening perhaps we can do something to prevent it from going down the wrong road.

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  10. Re:CG Movies "all of a sudden" have an impact. Not by donglekey · · Score: 3, Interesting

    What Thagg didn't mention (yet I am positive he/she knows) is that not only was Jimmy Neutron made with an off the shelf package, it was made with a very inexpensive ($2500) one called Lightwave 3D. That, and an $800 plugin called Messiah were the backbone of the entire movie. It was bound to happen eventually and proves that if a large group of people got together who were talented enough, and had enough money to live off of for a year or two, the first "basement" movie could be produced. I see this as a step closer to that dream.

    I guess I should mention that Final Fantasy was made mostly with Maya and Photorealistic renderman, (two programs that can be purchased) but it really isn't in the same league as Jimmy Neutron.

    P.S.
    All hail Edwin Catmull!