XBox Defects Draw Ire
jeffy124 writes: "An article at CNN indicates that the XBox is having problems with defects. But the defects aren't the problem, the issue is lousy customer support from Microsoft's repair contractors, which is really what's more annoying to those who got defective units. Customer support has been giving out conflicting advice and some customers are having their support records lost."
Well my initial response was yeah microsoft sucks, good for them for making crappy hardware. Then I actually read the article. And here's what I discovered.
"Analysts said the number of flawed consoles is probably too small to spell serious production troubles"
Well less then 1% of the 1.5 million systems failed. And out of those that did fail only 200 people received bad customer service.
My question is this, why didn't these people take there X-boxes back to the store immediately. There were plenty of X-boxes to go around, at least where I live. There was really no reason they couldn't have exchanged it.
If you look at the numbers Nintendo had a similar failure rate with the game cube. Was this news? No and neither is this story.
I hate microsoft as much or more then most people on slashdot, and I want to see them fail, but this is not failure. This is just the slashdot crowd chomping at the bit and jumping on any little thing.
Either you're being excessivly sarcastic, or you're living under a rock.
1. Grand Turismo 3
2. Metal Gear Solid 2
3. Final Fantasy X
4. Frequency (thanks to some mood enhancement)
5. Ico
You might argue that FFX and Ico don't count. You can get RPGs anywhere. Fine, whatever. You can't get those two anywhere else right now (and Sony would like you not to get FFX anywhere else ever). I don't know a single racing simulator as awesome as GT3. MGS2 is in a class of its own. In all honesty its GT3 and MGS2 that made me want a PS2.
you're right GT3 kicks ass. But I'm not gonna buy a system for one game. GameCube has like so many, and it goes with my GBA too, which has a huge pile of awesome games.
The PS2 controller is good. Except I don't like the L3 and R3 buttons, I think that's a poor implementation because they can be accidentally pressed while using the analog stick. Also the buttons are analog so the more you press the faster you go.
The XBox controller IS bulky and overdone. You can't reach all the buttons. However, the GameCube is just Nintendo's style. It's not bulky, just looks that way. The Z button is poorly placed some day, but you never need it the same time you need the R button, so it doesn't matter. It's design makes it look very uncomfortable as well, just like the 64 controller. But when you hold it, it's fine. The best part is that the L and R buttons are analog, and you know how hard you are pressing them because they go up and down more than a millimeter. And you know when you've reached max because they click. On the PS2 controller you always push harder, just in case it might get you that extra bit of speed, because there is no indication of when you've reached the maximum that the analog buttons allow.
PS2 controller = good, Gamecube = slightly better, XBox = ow, my hands hurt.
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First I think CNN is making an issue out of nothing.
:)
;)
AOL/TimeWarner owns CNN.
AOL doesn't play nice with MS.
I wonder why they'd post such blatant FUD?
Yeah. Sega and Sony would never do something dumb like put a modem in a game machine..
:)
Oh wait:
Dreamcast had built in 56k modem
Your recollection of consoles seems limited.
fyi, I had to return my dreamcast because it kept hanging in the same place on the same game. The replacement did not. On the other hand, my XBox has not had any troubles.
Additionaly, the overwhelming majority of the first batch of playstation 1s are now dead, due to CD-Rom failure. Most died after a relatively short amount of time. Additionally, there have been 40 revisions of PS1, 32 of them anti-piracy fixes.
Oh, and I suppose you never got the blinking red light on your 8 bit NES that meant you had to blow on the cartridge, the NES, the cartridge, and the NES again over and over until the thing actually started the game without any weird sprite corruption (if at all )..
The point is, every new console has had failed units. It's a consumer electronics device, and its being treated as such. There is nothing to suggest that XBox is having a higher failure rate than any other console launch..despite the fact that its running a hard disk and that it was put together by a company with no previous experience in building a consumer electronics devices of this type.
Ever since the first rumblings of XBox hit slashdot, people have been badmouthing it. First it was vapourware. Next, no one was going to support it. Then, it was "gamecube will be more powerful".
Yet XBox exists, has more launch titles than Gamecube, and has stunningly better graphics and audio than any other platform gaming platform.
By any measure, XBox has thus far been an outstanding success. Sony is competing based on exclusives, inertia, and branding.. Nintendo is competing with a targeted audience and value pricing. If the microsoft rule of 3 holds true for XBox (MS "gets it right" at version 3), then there may not be a nintendo or a sony console by the time XBox 3 arrives.
I suspect that there is some critical mass of installed units that XBox needs before there will be any real migration away from Sony.. but if that mass is reached, the additional capabilities and ease-of-development may shift sony out of the "Default" spot.
And lets be honest..for all you Gamecube fanboys...Gamecube is such an "also ran".
Hardcore gamers will buy it because they buy every system, and because nintendo will publish the n+1 version of the few relevant franchises they have. Just like for N64 there was a Mario game and 2 Zelda games, so shall there be Mario and Zelda games for Gamecube (well, they've been promised). And there will be the usual assortment of Pokemon and other stuff. Big deal. PS1 broke the gaming industry wide open inspite of N64 and its franchise power, and its stranglehold on the child market. Nintendo may increase its share of the "mario game" and "early childhood" markets, but both of those are shrinking percentages of the overall gaming market.
In an odd twist of fate, assuming Xbox adoption doesn't really happen..._Microsoft_ may be the one whos product fails (to sony) even though it had better technology. That would certainly be a delicious irony on the usual slashdot tale
My opinions are my own, and do not necessarily represent those of my employer.
> Is there really anyplace the provides good customer service anymore?
If you're rich, yes.
While waiting my turn in the dentist's chair a couple of years ago I read an longish article in some rag (sorry; forgot which one) that went into a great bit of detail about the cold-hearted calculations businesses do about the ROI of giving good service vs. just blowing you off. In short, unless they can hope to make a lot of money off you-the-individual in the future, there's just no ROI in providing you any kind of service at all.
Places like banks actually hope to lose your business if you don't have very much money, because you simply aren't worth the trouble to them.
The article didn't go into the PR costs of blowing too many people off, but in a world of increasingly captive markets that's becoming less and less of an issue. (And where there is still competition, if that competition is equally cavalier about customer service then there's still no PR motivation.)
Sheesh, evil *and* a jerk. -- Jade
Here's my timeline:
October 26th, 2000: Was all alone at CompUSA for 3 hours before person #2 showed up at about 5AM - People were camped out at the Best Buy next door and the Circuit City across the street, but never thought of little ol' CompUSA. Even one of the radio DJ's came by to keep me company. Got the first of the 6 units at that store.
That day, take it home, stick my Madden 2001 game in, and nothing happened. Stuck in a DVD, and nothing happened. Nothing. Nada. No spinning. No "Detecting".
Called store, and they said they probably wouldn't get any more units until March of 2001, but would gladly refund my money.
Called Sony, and they tried to get me to run diagnostics on the CD, which wouldn't work since it has to be able to know the CD was in the drive to do the diagnostic. So, they said they'd send me an airbill and I could send it to their Repair Depot in California.
October 30th, 2000: Called Sony back, and said that they'll send the airbill tomorrow.
November 2nd, 2000: Called Sony back, and they said they'd send the airbill tomorrow. I said screw it and sent it on my own dime.
November 20th, 2000: After several calls to the repair depot, I get the tracking number of my repaired unit. They sent it UPS Ground during Thanksgiving. Thanks, Sony.
November 28th, 2000: Received my replacement PS2, plugged it in. Put Madden 2001 in, listened to the CD spin...But that was all. Put in a DVD, listened to the CD spin...But that was all. It wasn't detecting the CD at all.
Called Sony, and the guy said "Well we'll send you an airbill and you can send it back to the department..." Wanted to speak to his manager. "All of our managers are busy, sir, they'll call you back later tonight." Right. Sure.
Amazingly, I got a phone call 45 minutes later. He reiterated the "send it back to our repair depot". I then asked for the address where my attorney could contact them. He then told me that he would personally send me an airbill (via FedEx this time) where I could send him my PS2 and he'd just send me a new one.
November 30th, 2000: Amazingly, I receive an airbill in a timely fashion. I send out my PS2 directly to the guy.
December 8th, 2000: Receive new PS2, and have been playing it to this day. I also have two of those blue boxes I keep just to mess with people, as I only sent the unit, but not the packaging materials.
Remember, I sat in line for about 8 hours on October 26th to get a unit that I didn't get to actually play until December 8th. Let's just say, I'll never do that again. (Actually, I did, but I only was in line 30 minutes for an XBox.)
Moral of the story: This happens with ANY console. PS2 had just as bad of a launch as XBox did to this respect. I have gotten lucky with my XBox, but the Software Etc. I go to said that they had 10 returns on launch day from the hard drive crashing.
a buddy of mine is the manager of The Game Stop (aka Babbages). he told us when we purchased ours (1st release day) that MS wanted all returns to go thourgh their contracted companies. His store (the most active store in Houston) was providing customers with this same info.
:-)
not sure what would happen if an angry customer came in and demanded a new unit within 30 days, but i do know he was told to refuse giving out his stock as replacements.
his MS rep told him there were two reasons for this:
1) giving out a new unit in exchange would lower the Xbox's launch sell total. MS was adamant that they would sell all 1.5 million units pre Dec 31st.
2) MS wanted to be able to tightly manage returns - which it has greater control over when owners ship their defected units to centralized locations.
sounds like the contracted company that MS chose sucked. guess i was fortunate...mines been playing 3-5 hours a day for the whole time!
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