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Robert Love, Preemptible Kernel Maintainer Interviewed

Tom F writes: "LinuxDevices did an interesting interview with Robert Love, the maintainer of the Linux preemptible kernel along with MontaVista. It is an exciting read and has Robert's usual wit and insight."

11 of 183 comments (clear)

  1. True geek by gorillasoft · · Score: 5, Funny

    Like all true geeks, Love doesn't forget to include in his comments that, despite being a computer nerd, he does, in fact, have a girlfriend.

    RL: Approximately how much time per week do you spend working on your kernel patch for Linux?

    Love: My girlfriend would probably say too much. Anywhere from a couple hours a week to many hours a day.

  2. Re:Kernel Maintainer by Nothinman · · Score: 4, Insightful

    Obviously, you want someone that knows the kernel really well and can maintain every part of it.

    That person doesn't exist, not even Linus knows every part of the kernel inside and out.

    You have to trust the maintainers of their parts of the kernel because as good as Linus, Marcelo, Alan, etc are they can't know all the gotchas, etc of all the drivers and different kernel subsystems.

    Aren't you taking a good developer (who can maintain every part of the kernel) away from the newer versions of the kernel?

    They don't have to do it if they don't want to or don't have the time. But with Alan's recent want to not maintain 2.4.x so he can work on other things seems to say how much time is really required for the maintenance of a kernel tree.

    There are only so many developers, what happens if you run out?

    I highly doubt there will ever be that many currently maintained kernel versions.

  3. You just can't win by wowbagger · · Score: 5, Insightful

    If you maintain different kernels, people say "OHMYGOD we are forking we will all DIE"

    If you roll changes into a kernel and make it unstable, people say "OHMYGOD production kernel's not stable we will all DIE"

    RTFA and lighten up. The patches are being considered for 2.5. They haven't been ruled out.

  4. this one gets my vote by spongman · · Score: 4, Informative
    I've been running this patch since the early -ac days on a machine that doubles as a development desktop and a medium-load server and I've had absolutely no problems. I don't have any numbers but X/Gnome seems much more responsive even when other procs are busy. I see no reason why this isn't in the main tree, especially since it's a kbuild-time option.

    a quick nice -n -5 /usr/bin/X11/X helps, too.

  5. Re:low-latency patch by steveha · · Score: 5, Interesting

    I have been following these two patches a bit, because I want my desktop to be as snappy and responsive as possible.

    The current low-latency patches work by finding "hot spots" in the kernel code where something is taking a long time, and then putting in a hack to make the code yield. The good part is that you can get a really low-latency kernel; the bad part is that you have to touch the kernel code in hundreds of places, and the kernel code gets really ugly. I remember reading that Ingo Molnar, who wrote a giant low-latency patch that worked this way, agreed with Linus that his low-latency patch was just too ugly and huge and should not be included in the main source tree.

    The preemption patch is comparatively small and elegant. It leverages the work that has already been done to make SMP work correctly. I'm using it on my Linux desktops, and I like it.

    On one of the mailing lists, Linus said that he wants the Linux kernel to gain low latency the cleanest way: find all parts that are slow, and instead of hacking them to yield, re-write them so they are faster (but still clean code that is easy to understand). This is of course the ideal, but when will it be finished? The preemption patch is available now, and works now, and I am using it now.

    steveha

    --
    lf(1): it's like ls(1) but sorts filenames by extension, tersely
  6. Resumable Pre-emtable OS calls by leighklotz · · Score: 4, Funny
    The ITS operating system (the world's second timesharing system, and the system for which RMS and others first developed EMACS) had a concept of state checkpoints in OS calls, called PCLSRing.

    Alan Bawden wrote a paper on it, and it's quite a good read. His web site has a compressed .gz version, but I found an HTML version of the HTML PCLSR Paper and I quote from its abstract here:

    Under any timesharing operating system there will be occasions when a process must access the state of another process. A process may need to start, stop, debug, load, dump, create, or destroy another process. There is also one occasion when a process must access its own state: an interrupt handler needs access to the state of the running process prior to the arrival of the interrupt, so that the process may continue after the interrupt has been dealt with.

    "PCLSRing" is a mechanism the ITS operating system uses to enforce a kind of modularity when a process must access the state of another process. The modularity principle is very simple: no process ever catches another process (including itself) in the act of executing a system call. System calls thus behave as if they were directly implemented in hardware. A process can no more catch another process in the middle of deleting a file than it can catch another process in the middle of a multiply instruction.

    There was also a way to put the system into a PCLSR test mode that exercised all these control points within the system calls, to help debug them. See SYSDOC TEST documentation extracted from the now decomissioned AI PDP-10 that originally served it up as ftp://ftp.ai.mit.edu/pub/alan/its/sysdoc.tgz (yes, ITS was on the Arpanet and the Internet and ran TCP/IP as well).

  7. Re:Impressive. by John+Whitley · · Score: 4, Insightful
    Don't they have to study at all?

    What in the heck do you think this IS? Many of the best students treat developing their coding and CS skills more like a musician or artist practicing and performing for many hours a day. It's a creative act, and can be very involving. Moreover, that level of involvement hones problem solving and practival skills that the "just a job" students can never hope to achieve.

    I always wondered about students who didn't have any passion for the field. From what I've seen in both academia and industry, that "just a job" mentality reduces one's skills to "programming fodder", and would seem to be a pretty unenjoyable career.

  8. Re:Preemptive kernel looks good by Lozzer · · Score: 4, Informative

    I think you'll find that Linux has premptive multitasking too. What it can't do (without the preempt patch) is prempt a task that is currently running kernel code (e.g. through a syscall). I've no idea whether the Amiga's "kernel" (exec?) was preemptible in this sense or not.

    --
    Special Relativity: The person in the other queue thinks yours is moving faster.
  9. Crash-course in preemtivity by slashdot.org · · Score: 5, Informative

    For those that don't really understand the importance of preemptive multitasking (and from reading some comments, there are a few of you out there :-O), let's explain this through an example.

    Consider application (a) that wants to read 128MB of data from the disk and application (b) that wants to read 1KB of data.

    Let's say that the disk transfers @ 1MB/sec and let's assume application (a) issues the read 1 second before application (b) is started.

    The sequence of calls for each app will look something like this:
    1) program calls read
    2) read is handled by the top level file system and is handed down to the proper file system
    3) the file system calls the block device
    4) the block device driver breaks up the request into the maximum block size the device can handle per request (for example 256 sectors for IDE)
    5) for every request, the block device sends request to physical drive
    6) drive transfers data to host
    7) drive indicates 'done'
    8) goto 5 until done
    9) file system returns
    10) read returns

    It's important to know that there may be limitations on the number of requests any stage can handle simultaneously. For example, an IDE drive can only handle one request at a time. Some Operating Systems however introduce even tighter restrictions, because for example the block device driver was written, assuming only one request at a time would be allowed.

    Take for example an OS where the kernel assures that no more that one request is pending between step 3) and 9).

    This would have the following effect on our apps: app (a) is allowed to call step 4) because it is the first request. One second later, app (b) arrives at step 3) and is blocked. It is not allowed to enter step 4) until app (a) is done and passes step 9). Effectively this means that app (b) has to wait for 127 seconds before it gets access to step 4).

    Now consider an OS where the file system and drivers can handle multiple requests. It still has to assure that the physical drive receives only one request though, so it permits only access of one app between step 5) and 7). App (a) arrives at step 5) first, so it gets to start sending requests to the drive. One second later, app (b) arrives at step 5) and has to wait for app (a) to finish it's current request to the drive. As soon as this request is done though, app (a) gets to step 8). Now we have both app (a) and app (b) wanting to have access to step 5). Depending on the scheduler either one will be granted access. There's a good change that app (b) will get access, and thus it only had to wait the time it took for app (a) to finish it's outstanding request, which takes max 1/8th of a second (256 sectors = 128KB) in this example.

    Btw. you may notice though that there's more likely to be an (expensive) seek introduced by allowing app (b) to interrupt the transfer of app (a)

    You can see how moving the 'lock' deeper in to the OS improves responsiveness. I'm not going to start a flame war about which OS is better, all I will say is that MY OS locks steps 5) through 7) :-)

    1. Re:Crash-course in preemtivity by nevets · · Score: 5, Informative

      This is fine except the way the linux kernel works (as well as most others). When app(a) calls the IDE to get the data, it goes to sleep (calls schedule) and won't wake up until it gets the received data. When schedule is called, it can go back to user land. app(b) will now do its call and it will be queued up and blocked until app(a) gets its data. Then app(b) will get a turn and this goes on and app(b) will not be affected by the big read of app(a). Your situation would happen if the kernel didn't call schedule while waiting for data. Thus that would really hurt the performance of the kernel.

      The real problem is if you have a periodic program that needs to make a deadline. What a non preemptive kernel does is place in too many varients. You can't guarentee that the program will make its deadlines when you have other lower priority tasks running.

      Say you have a period of 10 ms and your task needs 3 ms to do its job, and it must be done within the first 5 ms. So your app starts and gets priority, and you do what needs to be done in the first 3 ms and easily makes your 5 ms deadline. Now you may run other task for the next 7 ms. Come the next period, you start your 3 ms task and repeat.

      But lets say you have a system call that takes 4 ms, and one of your non priority tasks calls it at the 9 ms time. With out being able to preempt it, your priority task will start at the 3 ms time and it won't finish until the 6 ms time and thus you missed your deadline.

      The reason you have preemtive kernels is so that priority tasks are not affected by lower prioriy tasks. Not the reason you gave above.

      --
      Steven Rostedt
      -- Nevermind
  10. Re:Pre-Emptable Kernel & MicroKernels by be-fan · · Score: 4, Informative

    (Aside from the fact that all of the Linux kernel, drivers, etc. is in 'kernel' mode, and a MicroKernel has only the message-passing and task-scheduling in 'kernel' mode, and everything else (drivers, etc.) run in 'user' mode.)
    >>>>>>>>>>.
    That's basically everything that distinguishes a microkernel from a monolithic kernel :) The preemptive bit is orthagonal to micro/macro kernel. There are non-preemptible microkernels (like MINIX, I think) and preemptible monolithic kernels (Solaris).

    --
    A deep unwavering belief is a sure sign you're missing something...