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Pheromone Robotics

An Anonymous Coward writes: "This is the official text I just came across: "The HRL Pheromone Robotics program aims to provide a robust, scalable approach for coordinating actions of large numbers of small scale robots to achieve large scale results in surveillance, reconnaissance, hazard detection, path finding, payload conveyance, and small-scale actuation." But it's the spooky image that grabbed *me*..." Here's some more on the pheromone-sniffing robots pictured, and some more information about making robots that hunt in packs. The page has not been updated for a while, but it's worth seeing.

109 comments

  1. Better watch what I eat... by Anonymous Coward · · Score: 1, Funny

    I'd never be able to escape those robots on a bad gas day....

  2. BSOD... by Anonymous Coward · · Score: 0

    When I saw the words "Pheromone" I instantly thought about robots which could smell. I could just see the blue screen of death now... "If you think I'm continuing without you wearing deodorant, you're dreaming!"

  3. Makes a certain amount of sense... by HiredMan · · Score: 4, Interesting

    Ants are very simple creatures that working collectively in groups to accomplish fairly complicated tasks using mostly smell.

    Modeling behavior along these lines and allowing simple creatures to relay very simple state messages with each robot repeating it to others would allow behavior and information to be propagated and acted on even in hostile situations. (Only short range communication is possible for instance.)
    ie If the robots are searching for something and one finds the target it could alert the others around it and they could repeat the message and alter their behavior accordingly - if required. Eventually the alert would filter across all robots and reach "home" at which point a response could be propagated back to the successful creature the same way.

    If your creatures are too simple there are limitations, however. If you put certain acids on ants other ants will assume they're dead - the smell trigger - and carry them to "dead ant" pile even if they're struggling. The "un-dead" ant will be carried back to the dead ant pile repeatedly until the smell wears off.

    =tkk

    1. Re:Makes a certain amount of sense... by Spunk · · Score: 2, Funny

      If you put certain acids on ants other ants will assume they're dead

      Oh I see YOU had a healthy childhood...

    2. Re:Makes a certain amount of sense... by Anonymous Coward · · Score: 0

      If you put certain acids on ants other ants will assume they're dead - the smell trigger - and carry them to "dead ant" pile even if they're struggling. The "un-dead" ant will be carried back to the dead ant pile repeatedly until the smell wears off.


      The other ants are clearly too stupid to realize that you can't pacify a zombie ant by burying it --- you have to CUT ITS HEAD OFF WITH A CHAINSAW!! Haven't they ever seen Evil Dead??
    3. Re:Makes a certain amount of sense... by Anonymous Coward · · Score: 0

      Simple?! They are capable of self-reproduction, man!

  4. Re:Copy of the article-The rest by Anonymous Coward · · Score: 0

    Pheromone Robotics
    We are developing techniques for coordinating the actions of large numbers of small-scale robots to achieve useful large-scale results in surveillance, reconnaissance, hazard detection, and path finding. Inspired by the chemical markers used by insects for communication and coordination, we exploit the notion of a
    "virtual pheromone," implemented using simple beacons and directional sensors mounted on each robot. Virtual pheromones facilitate simple communication and coordination and require little
    on-board processing. Collections of robots will be able to perform complex tasks such as leading the way through a building to a hidden intruder or locating critical choke points. This is possible because the robot collective becomes a computing grid embedded in the environment. The user interface to this distributed robot collective is itself distributed. Instead of communicating with each robot individually, the entire collective works cooperatively to provide a unified world-embedded display. Our methods need no explicit maps or models of the environment, and require no explicit knowledge of robot locations yet they still allow such global quantities as shortest routes, blocked routes, and contingency plans to be computed by the robot population.

  5. Re:Makes a certain amount of sense...Dinner. by Anonymous Coward · · Score: 0

    So the moral of the story is...Don't rub steak all over yourself.

  6. Robot Hunting? by beowulf_26 · · Score: 1

    This makes me wonder if robot hunting might become a new "sport". You know the classic scenario of many villains wanting to hunt humans because they're the only game that's difficult enough to bring down. Maybe we'll hear about a new kind of high-class robot safari? Heh, then we can all be evil-eccentrics without the guilt, or the evil...

    --

    --I hate big sigs.
  7. How to crack these... by idiot900 · · Score: 3, Funny

    Imagine hacking these robots just by farting near a swarm of them ;)

  8. Bibliography - Pheromone Computing by cybrpnk · · Score: 3, Informative

    Israel A. Wagner's home page about Ants, Robots and Computation is here and it's a great and interesting compilation of data on this topic. Absolutely recommended.

  9. Computational Beauty by clasher · · Score: 3, Informative

    For more information on the ability to accomplish complicated tasks with simple rules take a look at this book The Computational Beauty of Nature.

    Very informative book, lots of good explanations, diagrams, and the code for his software is available on the website. As a plus he seems to have written the book using free software which he acknowledges at the end of the book). His programs run under linux. He has some very well done graphics (even some dual-image stereograms) which were created with gunplot. I highly recommend this book.

  10. This could be useful in fighting terrorism. by Artifice_Eternity · · Score: 2

    Now if only Tom Ridge could figure out which end is up...

    And Bush would come clean about the "pretzel" incident.

  11. I thought... by DanThe1Man · · Score: 1

    I thought we already had pheromone-seeking robots. There called girls.

  12. Fahrenheit 451 come to life.. by MisterBlister · · Score: 1

    Watch out for those scent-tracking mechanical hounds.... Run, Montag, run!

  13. Chalk one up for the trolls! by Anonymous Coward · · Score: 0, Funny

    1:9/-1:63! Way to go fellas!

  14. Gibson wrote about this, too by thaddeus79 · · Score: 1

    From Count Zero: "They set a slamhound on Turner's trail in New Dehli, slotted it to his pheromones and the color of his hair. It caught up with him on a street called Chandni Chauk and came scrambling for his rented BMW through a forest of bare brown legs and pedicab tires. Its core was a kilogram of recrystallized hexogene and flaked TNT." Sleep sweet, everybody...

  15. Sounds like "Fahrenheit 451"! by Vikki_R. · · Score: 1
    Oh no... more of "Fahrenheit 451" is coming true. Censorship, book-burning, government control, big-screen TV's, headphones, and now robots with a sense of smell that can be trained to hunt people down!

    Is Ray Bradbury psychic, or what? I mean, think about it: that book was written 50, 60 years ago, and it's still pertinent today. Just about the only thing that was off was the year the story took place-- 1990. But apparently, it was only off by about 15-20, because we could be living in that story in about 5-10 years, I'd say. *shudders* Really makes you think!

    BTW, if you haven't read the book yet, READ IT!!

  16. Pank Hunter is different by Alien54 · · Score: 2
    It has nothing to do with the pheremone robots.
    HRL Laboratories has developed a unique technology, which we call PackHunter, for identifying cyberspace navigators with similar interests. The novelty comes from the use of "digital scents" left behind as trail markers as users move through the hyperlinked space. The properties and behavior of this scent can be tuned to allow a trail's visibility to decay in time, be reinforced through reuse, and to diffuse in cyberspace. The diffusion in cyberspace occurs through scent being distributed to neighboring links. The overlap between the diffusion-broadened trails can be used to identify people with similar interests without the requirement that they actually visit the same sites.

    Feedback results in improved collaborator discovery performance over time.

    There are many other potential applications, relating to both public and private hyperlinked systems. Examples are identifying users of large private databases with common interests such as genealogy or history researchers looking at similar sets of records, corporate R&D personnel investigating competitive analysis databases, and patent or litigation counsel researching large document data repositories. There are also opportunities in situations where knowledge of other users' past presence, frequency of presence, or proximity can be used in real time, such as in multiplayer on-line gaming.

    HRL Laboratories is actively seeking commercialization partners, primarily with a view to licensing the technology, but also with the option for more active participation. If you are interested in further discussion please contact Dave Payton at payton@hrl.com or Mike Daily at daily@hrl.com.

    Interesting stuff, but nothing to do with the original subject.
    --
    "It is a greater offense to steal men's labor, than their clothes"
  17. The robots are NOT pheromone SNIFFING by Incongruity · · Score: 4, Informative
    The first link mentioned in the story/writeup is not about pheromone sniffing robots persay. If you read the article, the whole idea is called "Pheromone Robotics" because of the similarity to ants and other, similar pheromone using species that the collaborative, distributed system of problem solving utilizing large numbers of independent and relatively simple robots. The robots use "virtual pheromones" to communicate (again this is an illusion to the system of pheromonic communication used by ants etc.

    Here's a section from the article that explains basically what I just tried to explain.

    Borrowing techniques used by ants and termites, our robots exhibit emergent collaboration. Inspired by the chemical markers used by these insects for communication and coordination, we exploit the notion of a "virtual pheromone," implemented using simple beacons and directional sensors mounted on each robot. Virtual pheromones facilitate simple communication and coordination and require little on-board processing.

    I don't mean to be flame bating or anything, I just thought the writeup was a bit confusing/misleading...that or I'm just an idiot and didn't understand what they submitter meant.

  18. Buzzword Bingo, Anyone? by Bowie+J.+Poag · · Score: 1, Funny



    Ugh..Here we go again...

    The HRL Pheromone *DING* Robotics program *DING* aims to provide a robust *DING* , scalable *DING* approach for coordinating actions of large numbers of small scale robots *DING* to achieve large scale results in surveillance *DING* , reconnaissance *DING* , hazard detection *DING* , path finding *DING* , payload *DING* conveyance *DING* , and small-scale actuation *DING* *DING* *DING* . We intend to accomplish this by developing innovative *DING* concepts for coordinating *DING* , and interacting *DING* with, a large
    collective *DING* of tiny robots *DING* . Borrowing techniques used by ants and termites *DING* , our robots exhibit emergent *DING* collaboration *DING* . Inspired *DING* by the chemical markers *DING* used by these insects for communication *DING* and coordination *DING* , we exploit *DING* the notion of a "virtual *DING* pheromone," *DING*
    implemented *DING* using simple beacons *DING* and directional sensors *DING* mounted on each robot. Virtual *DING* pheromones *DING* facilitate *DING* simple communication *DING* and coordination *DING* and require little on-board *DING* processing. Our approach is applicable to future robots with much smaller form factors (e.g., to dust-particle size) (hah, yeah right-- *DING* )and is scaleable *DING* to large, heterogeneous *DING* groups of robots.

    We plan to provide robustness *DING* by requiring no explicit *DING* maps or models of the environment, and no explicit knowledge "explicit knowledge? What, the robots watch porn movies? *DING* of robot location. Collections of robots will be able to perform complex tasks *DING* such as leading the way through a building to a hidden intruder *DING* or locating critical choke points. *DING* This is possible because the
    robot collective *DING* will become a computing grid *DING* embedded *DING* within
    the environment *DING* while acting as a physical embodiment *DING* of the user interface What the FUCK are you talking about? *DING* . Over the past decades, the literature on path planning and terrain analysis *DING* has dealt primarily with algorithms *DING* operating on an internal map containing terrain
    features. Our approach externalizes *DING* the map, spreading it across a collection *DING* of simple processors *DING* , each of which determines the terrain features in its locality *DING* . The terrain processing algorithms *DING* of interest are then spread over the population of simple processors *DING* , allowing such global *DING* quantities *DING* as shortest routes, blocked routes, and contingency *DING* plans to be computed by the population.

    The user interface *DING* to this distributed robot collective *DING* *DING*
    *DING*
    is itself distributed *DING* . Instead of communicating with each robot individually, the entire collective will work cooperatively *DING* to provide a unified *DING* display *DING* embedded *DING* in the environment *DING* . For example, robots that have dispersed themselves throughout a building will be able to guide a user toward an intruder by synchronizing *DING* to collectively blink
    in a marquee-style *DING* pattern to highlight the shortest path to the intruder. Through the use of augmented *DING* reality *DING* , robots will be able to present more complex displays *DING* . Users wearing a see-through *DING* head-mounted *DING* display and a head-mounted *DING* camera that detects and tracks infrared *DING* beacons emanating *DING* from the robots will
    be able to see a small amount of information superimposed *DING* over each robot. Each robot will, in effect, be
    a pixel *DING* that paints *DING* information upon its local environment. The combination of this
    world-embedded *DING* interface *DING* with our world-embedded *DING* computation means that the results of complex *DING* distributed *DING* computations *DING* can
    be mapped *DING* directly onto the world with no intermediate *DING* representations *DING*
    required.

    I think I broke my dinger.

    --
    Bowie J. Poag

    1. Re:Buzzword Bingo, Anyone? by Anonymous Coward · · Score: 0

      Jesus christ Bowie - this is a scientifically minded announcement - and it made sense to me. Do you know anything about how scientific papers or abstracts are written?

      Most of your "buzzwords" are real technical terms that are being used in their proper context. Just because YOU don't like the words doesn't qualify you as an expert in technical writing - this is NOT some damn dot-bombs "vision statement".

      >>
      Inspired *DING* by the chemical markers *DING* used by these insects for communication *DING* and coordination *DING* , we exploit *DING* the notion of a "virtual *DING* pheromone," *DING*implemented *DING* using simple beacons *DING* and directional sensors *DING* mounted on each robot.

      WTF? You are some arrogant prick - how the HELL are these words buzzwords?? He's simply describing the inspiration (chemical control and coordination of behavior evident in social insects), and describing the analog used in the research. The words you claim are buzzwords are, as far as I know, valid words from the OED and the sentence is perfectly understandable to me, and anyone with some education in the realm of AI, robotics, and biological intelligence.

      If you are so damn smart and knowledgable about this kind of research - please post your issues in a more intelligent and cogent manner, and provide YOUR background and experience which makes you think you know what you are talking about in the first place.

      Sincerely,
      Kevin Christie
      Neuroscience Program
      University of Illinois at Urbana-Champaign
      crispiewm@hotmail.com

    2. Re:Buzzword Bingo, Anyone? by Bowie+J.+Poag · · Score: 2



      Gladly. Let me sum up ten pages of buzzword bingo bullshit in a few simple sentences:

      "We've got some robots and some ideas, neither one of which we've actually implemented yet. We only have one robot right now, but, here's a nice time-lapse photo of the same robot scooting around a corner to make you think we own dozens of them. Due to the incredible design of our software that doesn't exist yet, they communicate with you and eachother using radios that dont exist yet and draw stuff on the walls with an IRLEDs that don't exist yet either. We're burying the idea in a sea of buzzwords because we need to secure funding..That, and we're afraid youll find out these ideas have been around for years."

      Next.

      --
      Bowie J. Poag

    3. Re:Buzzword Bingo, Anyone? by Anonymous Coward · · Score: 0

      Saw demo. Maybe two dozen robots all moving. Talking by IR, no RF hardware even onboard. But photo stage, can not see good in small photo, because robots moving around too fast, spreading out too much.

      But as mention elsewhere, other robotic groups carrying out same idea just as well or better.

    4. Re:Buzzword Bingo, Anyone? by Packhunter · · Score: 1

      We have 20 of these robots, and they do work. They use a custom-designed IR communications module that supports our "Virtual Pheromone" messaging and another module that allows a Palm V to control them. The company that did this custom-design work http://www.divent.com has been authorized to make available to educational institutions.

  19. Re:Important! Please read! by Anonymous Coward · · Score: 0

    that's just nasty....

    it's also not true.. fucktard.

  20. Ultimate defense system by CrazyJim0 · · Score: 2, Interesting

    Basically its a ton of cameras.

    Use visual recognition to detect stuff like troop movements....
    Or just use cameras+ human watching + set coordinates already.

    Picture vietnam movies, with the guy radioing for a mortar strike.

    Now picture no one in harm's way, but the cameras and coordinates for mortar strikes are at Mr. God's hands.

    Later: Camera + visual recognition = Missle Guidence system

    Later: Camera + High powered AA guns + some elementary physics = anti aircraft guns

    But here's the kicker... If you network ALL the cameras, so you know information everywhere, then you can calculate things better...

    Its like automagic driven cars, the more networked, the more you see around JOE BOB in his big ol truck... Because of networking alerts you to whats around it... The more you know.

    1. Re:Ultimate defense system by Anonymous Coward · · Score: 0

      The part that is interesting in these systems is the emergent part of the system. A set of simple interacting elements (stimulus response agents in this case) lead to complex behaviours.

      Now take your defense system idea and really leverage the emergent principles.

      If we could spread a swarm of flying drones around a fighter pilot's jet. The drones could augment his HUD with additional range, act as dynamic chaff, or even attack targets as directed assisting a pilot.

      Heck, get rid of the pilot. Have an airspace patroled 24/7 with drones. Decentralized and autonomous only reporting in when they detect anomolies on their radar. Augment the detector drones with interceptor drones to patriot-missle-style intercept and destroy identified missles.

      Now you've got augmented reality warfare and automated warfare. Forget massive missle sheilds directed from a monolithic control room where a commanding officer yells "Fire!" A robotic craft can have response times measured in nanoseconds and pull any "G" that the craft itself can withstand.

      Programmed properly a population of these autonomous drones could respond to threats by computing tactics that use the combined power of the population's informational resources (combined radar, thermal and visual images). Again using the principle of the emergent and combined whole each individual acts in-due-course of the actions of his neighbors not by orders given by a lead robot. For example, if a drone suicides on an attacker perhaps a percentage of the remaining suicide along with it and a percentage report home?

      Should signal jamming become an issue, the intelligence of the individual units can still lean on the group using other queues such as the position and actions of other visible group members, and predetermined attack routines.

      Stepping back, you could realistically begin leveraging these ideas with autonomous missle clusters that once fired in a pack stalk and destroy a target regrouping for the next target if they survive the initial conflict.

      Everybody, start thinking small and cooperatively!

    2. Re:Ultimate defense system by Anonymous Coward · · Score: 0

      this would be neat. only "yell" (use radio communication) if you can't find any of your robot kind. if you still get no response, go on a seek robots like me mode with the video camera. normally, the video camera would be used to just play "follow the leader". neat toy.

  21. HAHAHAHAHA! by Anonymous Coward · · Score: 0

    A Microsoft gag in a story about pheromones! You, sir, are history's greatest comedian.

  22. Re:Manifesto by Anonymous Coward · · Score: 0
    I still don't think that you have right to complain about this forum under the heading of another story

    Comrade, I do have right to do this, and here's why: the editors will never post a story about slashdot sickness, that feeling that comes along after reading too much FUD and not enough FACTs. Telling someone to wait for an approved forum for their complaint, when no such forum does or ever will exist, is hypocritical, to say the least.



    To bitch that all the posts where moded down for being off topic when they all where in fact, off topic, makes your complaint on the matter baseless.

    And your post is therefore "baseless" as well, because it's off topic. QED.



    K5... is a different type of forum...

    Which "difference" are you referring to, the blue color scheme or the different editors? I think I can learn to live with both.


    Blame Adequacy!

  23. Don't tell me... by Tibe · · Score: 1

    ...The U.S. have sent them after President Jiang Zemin already, look out!

  24. BEAM Robotics by mgandhi2 · · Score: 2, Interesting

    The idea for the pack hunter sounds like a basic neural network with BEAM robotics. You can get a fairly good idea what BEAM(Biological, Electronic, Aesthetic, and Mechanical) is all about at http://www.solarbotics.net .
    Basically, the philosophy of BEAM is that all robotics can be made from imitating the form of nature, and all can be made from the same basic components. You start by replicating single cell organisms and insects, and eventually progress to neural networks. The cool thing about BEAM robots is that they're entirely automated. You don't have to program their behavior, they works by "instinct."
    If you want to make your own BEAM robots, just read some of the tutorials on http://www.solarbotics.net . Just don't be tempted to start with a complex robot. The idea behind BEAM robotics is to start simple, and work to complex. All you will need to start is a basic understanding of electronics and some cheap electronic components, which can usually be found at RadioShack(or by tearing apart old household appliances.)

    --
    I have no desire to reach nirvana.
  25. Re:Die Welt der disziplinierten Cheerleader by Anonymous Coward · · Score: 0

    Du kannst mich mal am arsh lecken!

  26. Great, more US war toys by Dr.+Spork · · Score: 1

    ... helping the US be more of an automated imperialist. This may be clever, but even if it is, it makes me sad that in a country with so many problems, some of our greatest minds are used to create smarter tools to kill and opress.

    1. Re:Great, more US war toys by Afrosheen · · Score: 2

      What the hell are you talking about sir? Did they say they're mounting mines and missiles on these little guys? I guess I missed something here.

    2. Re:Great, more US war toys by Anonymous Coward · · Score: 0

      Well, it is in fact being funded by DARPA, under the SDR program:
      http://www.darpa.mil/ito/ResearchAreas.html

  27. Digital/Analog ancient history by nickynicky9doors · · Score: 1

    The insect/pheromone analog functioned more as a metaphor than anything. The underlying engineering seemed to be a rehash of the old digital/analogue information 'theory'. Nothing new but old sci-fi allusions.

    --

    heuristic algorithm seeks stochastic relationship
  28. This is game AI by Animats · · Score: 2
    This is fairly standard technology for "game AI". I could give references, but don't have time right now.

    The "pheromone" business is no big deal. That's how creatures too dumb to make maps mark their world. The territory is the map.

    1. Re:This is game AI by jovhl · · Score: 1

      This is fairly standard technology for "game AI".

      I disagree. Presuming your talking about real-time strategy games, most of those seems to generate a path when asked to go somewhere, and stick to it, even if that path should become blocked. This is a natural consequence of using the A* or similar pathfinding algorithms. The pheronome approach is a much superior approach, as it allows traversal of unknown territory, something the A* doesn't really handle, since it assumes perfect knowledge of the world, and allows for intelligent handling of changing landscapes and crowded areas, something almost all RTS games handles in a suboptimal fashion, to say the least.

      I could give references, but don't have time right now.

      Hope you can find time to post the references. I love reading about this kind of stuff.

    2. Re:This is game AI by Animats · · Score: 2
      The classic game with a "pheronome" approach was SimAnt, which explicitly worked that way. There are other games that have a similar system internally, but don't make the trails visible to the player.

      If you combine trail-making behavior with flocking and related field-based behaviors, you can get results that look semi-intelligent, even though the underlying algorithms are quite dumb. The field-type behaviors result in reasonable low-level movement in the presence of obstacles, while the trail-making system provides map-like information from successful movement. You can do a halfway reasonable battle simulation like that. It will look good from a distance, at least.

  29. When the time is right... by Xerithane · · Score: 2

    Can you imagine a cluster of these babies!?

    I never thought that would actually come up seriously.

    --
    Dacels Jewelers can't be trusted.
  30. Re:Die Welt der disziplinierten Cheerleader by Anonymous Coward · · Score: 0

    gerne (linux sux)

  31. from the original AC poster.... by Afrosheen · · Score: 2

    Quote "But it's the spooky image that grabbed *me*..."

    Yeah, a picture of little robots is real spooky. I bet this guy's shadow gives him a heart attack.

  32. "Pheromone Robotics" is not pheromone robotics by simpsonc6 · · Score: 2, Informative

    I am aware of this project quite a long time, since I'm working on a similar project called "Swarm-Bots" [web site www.swarm-bots.org]. According to me their use of the term "pheromone" is not more than a catchy adjective to label their work. The research, as displayed on their web site, does not take many ideas from the ethological studies of ant colonies. For instance the robots communicate directly with each other, NOT through the environment, which is what ants use pheromone for. To me, it is merely an integration of the dynamic programming technique with mobile robots coupled with VR display interface. For those new to the subject, there is a new approach, called "swarm intelligence" that aims to create intelligent systems from a group of distributed simple agents. An excellent description of this approach is available in the "Swarm Intelligence: From Natural to Artificial Systems By Eric Bonabeau, Marco Dorigo, and Guy Theraulaz" . In this approach, the agents communicate through the environment, called stigmergy, to achieve group level tasks. There is no centralized control, yet the whole system is very scalable and robust. I hope to report some news on the progress of the Swarm-Bots soon.

  33. I always wondered by k98sven · · Score: 1

    .. what those little shoebox-sized black robots in
    Star Wars were doing.. Now I know: checking up on Stormtrooper B.O.!

    1. Re:I always wondered by lposeidon · · Score: 0

      is the parm pilot realy necessary? now what..when it finds you..what is gonna do? thorw memory sticks at you?

      --
      Lizard "Never let them set limits on your mind!"
  34. Idoru anyone? by Anonymous Coward · · Score: 0

    Anyone remember the character in Gibson's Idoru who could tell people apart by their cyberspace footprint? PackHunter seems to make me think of this. Targetted marketing anyone?

  35. Re:stinky by Anonymous Coward · · Score: 0

    Haha, good one. I hope you did this.

    -Metrollica

  36. Pheremones and open source by Karma+Sponge · · Score: 1

    are both good, but they both smell. Or osmething? the paohs thing about teh open sarcs

    asource opened source???

    --
    Feed The Sponge
    1. Re:Pheremones and open source by Karma+Sponge · · Score: 1

      Right. I couldn't agree more.
      Perhaps we should discuss open source a bit more. I really like open source a lot a lot a lto.

      I like open source so much that the pheremones are open source but the pheremones.

      Get the pheremones for the open source?

      --
      Feed The Sponge
    2. Re:Pheremones and open source by Karma+Sponge · · Score: 1

      Good point.. but consider this.. if we had the open source for the pheremones, what would the open source be like?

      Would we code it in C? C++? Eiffel? Java? SQL? Assembler? Thge list goes on and on and I don't know I don't know. I kdnot
      .
      know

      --
      Feed The Sponge
    3. Re:Pheremones and open source by Karma+Sponge · · Score: 1

      bla bla bla
      dbalblaba

      phsadpohapsodh
      hqwe hpoh prh prih eoihr owehr.
      ,
      aposp, ahosdpd.

      Consider bla bla bla.

      Open sores.

      --
      Feed The Sponge
  37. The page has been updated by mshomphe · · Score: 2

    So you know, the HRL webpage has been updated.

    --
    She sat at the window watching the evening invade the avenue.
  38. Re:Manifesto by Red+Avenger · · Score: 1

    Totally agree with you bud. But I have a feeling this will get modded down worse as well.