Norrath Economic Report Now Available
Edward Castronova writes "Some months ago, Slashdot posted a note about on a survey I was doing for a report on the economy of EverQuest. The report is done and can be downloaded (Scroll down for the Document Download button). Tidbits: Norrath's GDP per capita is higher than that of China and India; its currency sells for about a penny per platinum piece, which makes it more valuable in $US than the yen; a typical person can make about US$3.50 an hour working there by farming the bots and selling the loot; the deflation rate is almost 30 percent annually. There's also some microeconomic analysis and an overview of the MMORPG market. Comments and reactions appreciated. Thanks, Edward Castronova, Associate Professor of Economics, Cal State Fullerton."
Thanks to the latest duping hack (don't bother, the loophole's been closed), the Diablo II economy has taken a hit bigger than Elvis.
If you're really interested then check out DiabloII.net for more, but suffice to say that items that were gold dust are now as common as mud.
A quick look at the prices on Ebay (yes, I know that selling items in this way violates the D2 EULA but people do it and Blizzard's turned a blind eye to it) would show that D2 rares are way, way down in price.
The only real-world parallel I can draw is early 1930's Germany when people had to take wheelbarrows of notes to buy a loaf of bread as hyperinflation kicked in. Bank notes literally weren't worth the paper they were printed on.
D2 (sadly) looks like it's going the same way.
"Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg