Xft Support For Mozilla
keithp writes "The results of a few short hours of hacking by blizzard (with a bit of help from me) can be seen here." According to Keith, "The hope is to have a patch of less than 100 lines; currently it's more like 400 lines. ... The patch uses a new version of the Xft library available at
http://keithp.com. That will be integrated into the XFree86 CVS tree after 4.2 stablizes; the existing Xft library will remain in place for backwards compatibility. One feature of the new library is that it works with older X servers that don't have the Render extension, providing AA text (including the LCD optimizations) for any screen with a TrueColor visual." Chris Blizzard provided a link to the patch itself, as it stands right now.
the first link autocloses the window...
And am I the only one that thought "Wow, Blizzard stopped coding for WarCraft 3 to help Mozilla out?!?"
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
This patch looks very promising. One of windows XP's big claim was better LCD support; they are right, it does look quite sharp on any type of square pixel display.
As I'm sure most of you know, most monitors use round pixels, whereas most LCDs use square or the more typical rectangular pixels. So what this means from a GUI standpoint: You need to optimize for the output device. The end result in the screenshot looks GREAT.
Good work guys!
Whoopee.... blurry text, just what I needed.
Luckily I never load Render & I never intend to - after about 5 minutes of looking at KDE with it enabled I had a bad headache. That font smoothing stuff is *really* hard on the eyes.
I remember when the old archimedes did the same thing... it kinda worked there because they were crappy monitors anyway. With a sharp 17" it's not an improvement.
It anti-aliases your GNOME widget fonts and there is a separate patch for Mozilla (good up to 0.9.6), which works nicely with Galeon, BTW.
Check it out.
Look here. This is with the version of mozilla included in Debian unstable, patched to work with the gdkxft hack. The real question is will this new patch actually be included in any commonly distributed Mozilla binaries. Because if it isn't, I don't think many are going to recompile the whole damn thing just for anti-aliasing (but that won't stop people from complaining about the lack of it!).
"(Man) tries to live his own life as if he were telling a story. But you have to choose: live or tell." --Sartre
This patch patches mozilla to fully use Xft rendering. The other patch patched mozilla to use GDK rendering.
Mozilla is trying to move away from using gdk for its font rendering to make it more portable and less reliant on gdk. Also it should be more flexiable and faster.
I gues the difference in size comes from the fact that it takes more code to use Xft directly then to use libgdkxft. (this is kinda obvious, since the Xft using code is then in libgdkxft).
Bottom line though, the libgdkxft patch didnt have a chance to get included in main stream mozilla, where as this ones probably does.
What I think people should keep in mind is that you are comparing a multi-billon-dollar corporation with access to all kinds of patents and trade secrets to what *volunteers* do in their spare time. Keep in mind access to good fonts are what corporations like Microsoft and Apple *slow down* to keep people on their platforms.
If you want to stick your head out against possible liability so others can *freely* use something be my guest. At least don't criticize when others do.
Yea, the tree closed for 0.9.8 like a week ago. Tree Closes for 0.9.8. For those that don't want to click the link, here's what it says...
...0.9.8 will have a variety of new items including new natively drawn widgets on WindowsXP, Mac OS X, and GTK, when you are in the classic skin (We will have more on this later, including screenshots)...
:)
If you're really interested in what's going on with the project, try the latest Build Comments
Yesterday was the last of the frozen trunk builds. And if that's not enough, the Tree Is Opened for 0.9.9 checkins.
And there's now a Mozilla 1.0 Manifesto that lays down precisely what Mozilla 1.0 should be (which will come right after 0.9.9).
Of course, it's nice to see a change in SlashDot change its view of the project. But, then again, maybe I was right all along.
It's not arbitrary; I believe about 3/4 of the patch consist of unnecessary changes to code that shouldn't be executed in the Xft code path. Unfortunately, the internal abstractions for dealing with fonts are somewhat strained in the current code base, making this assertion testable but not easily verified by visual inspection.
No matter what gets said here about feature bloat and endless delays, Mozilla is just the coolest and most ambitious browser out there. At this rate it's well on its way to becoming the Emacs of the browser world, and it might even be there now. I've been using it as my main browser for god-knows-how-long. It's been fascinating to watch it evolve from the early milestone releases up to now.
Hell, Mozilla's never going to be finished, and I don't really care to see it finished either. I'd have to find a new religion.
Antialiased fonts can look extremely good and
make reading less stressful for the eyes.
Look at text in newer versions of MacOS, BeOS
or Windows XP. Especially at LCD screens the
quality is absolutely convincing.
BUT you need not only a good font renderer, but
also fonts that are hinted correctly.
Xft is a simple library designed to interface the FreeType rasterizer with the X Rendering Extension.
FreeType is a software font engine that can be used in graphics libraries, display servers, font conversion tools, text image generation tools, etc. to produce high quality glyphs and characters. The important thing here is that FreeType supports Adobe Type1 and TrueType (that is, Windows) scalable fonts.
the X Rendering Extension is a protocol that represents a new way to render (that is, draw) stuff on your screen in X windows.
thus, Xft's incorporation into Mozilla gives us smooth, high quality, Windows compatible fonts while surfing the web on Linux or *BSD
--
Even if Linux desktop installations weren't so horribly deployed as they are by most distributors (I completely lost faith in SuSE after their handling of the Euro-Sign, I think that they are no longer interested in ordinary desktop users), anti-aliasing algorithms itself could probably be much improved, although the Freetype page points out that Apple patents are a problem and some features had to be disabled (damn you, Apple!). All in all, I'm not happy with anti-aliasing support at all, except for subpixel rendering, which works very well on my Notebook. (And don't give me the "You didn't pay, don't complain" bullshit -- I paid a lot of cash to distributors already, but they seem to prefer to spend it on the server end).