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Today's Hardware on Tomorrow's Games

GweeDo writes: "Anandtech has gotten their hands on a recent build of the Unreal Engine to give today's hardware (Geforce 3 ti's and upper-class Radeons) a run for the money to see how they will do on tomorrows games. The article is here and quite a good read ..."

17 of 157 comments (clear)

  1. Re:Atari icon by Anonymous Coward · · Score: 0, Insightful

    I wonder... why the change?
    I doubt they had any problem with Nintendo.
    I think they just changed it because the N64 is now "officially obsolete". Too bad, the N64 could remain, as a hint of how old Slashdot is. In 10 years (if /. still exists by then), that would be cool.

    -- Hisham

  2. Like Microsoft... by night_flyer · · Score: 2, Insightful

    Im not going to upgrade my machine for the "latest and greatest" when the original unreal tournament is just fine.

    Im quite sure my current machine could "handle it", the other two machines on my network would have to be upgraded considerably in order to play it with other people in my house (upgrade = throw in trash and buy/build a new one)... no game is worth $2000.00 (plus the cost of the game)

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
    1. Re:Like Microsoft... by biglig2 · · Score: 3, Insightful

      Read the article again - no-one is suggestig you upgrade, in fact almost the reverse. They talk about how all the early adopters of GeForce 2's were, in a sense, burned, because nothing has yet come out that needs that power, and so they could have waited until now (or even later) and picked them up cheap.

      So, the point of the articel is to look at how a pre-pre-release game engine works on the different cards. They're saying, a year from now when games are using this kind of engine, what are todays cards going to be like?

      Which is surely a Good Thing, since if you are buying a gaming card today you know it'll run everything out now damn fast, it just will it run Quake 6 or UT 5 or whatever. And, more usefully, if you don't want to pay big bucks for the latest and greatest how low down the tree can you safely go? For example, it's clear from this that the various GeForce 2MX variants are not a great buy for futureproofing, and that even the lowest spec GeForce 3 is a big advance.

      --
      ~~~~~ BigLig2? You mean there's another one of me?
    2. Re:Like Microsoft... by jilles · · Score: 3, Insightful

      NVidia and ATI would very much like us to buy their video cards in order to be able to run next years games. If you read this review well you cannot come to another conclusion that anybody who bought a gforce 3 card last year has been wasting money since until next year there won't be any games taking advantage of it. By then, the hardware required to run these games will be much cheaper and the same money wasted on a geforce 3 last year will buy you much more performance when you will actually be able to use it.

      My two year old pc has a voodoo 3 3000 which at the time was a relatively cheap card. It runs wolfenstein 3d just fine (ok barely but it's playable) so I consider it to be a good investment. If in a year or so Unreal II is released I'll upgrade my pc to be able to run it and invest some money in a good enough video card (I'll settle for full featured unreal 2@1024x768@35fps) and I'll be able to run any game to be released until 2004/2005.

      --

      Jilles
    3. Re:Like Microsoft... by cisco_rob · · Score: 2, Insightful

      If you read this review well you cannot come to another conclusion that anybody who bought a gforce 3 card last year has been wasting money since until next year there won't be any games taking advantage of it.

      I disagree...I use games that are DX8 showboats all the time -- aquanox, for example.
      (from the article) ...We can also derive from this that early adopters of the GeForce3, although they spent quite a bit, are still among the top three performers in this benchmark."

      That said, with graphics technology increasing at the rate of Moore's law squared, you shouldn't, theoretically, be able to have year old technology that still performs in the tip-top echelon. But according to this test, that is precisely the case.

      Just because you're pissed at having to use cobbled together drivers from some 3rd party effort because your favorite graphics card maker went out of business doesn't mean you should baselessly degrade current technology.

      Also, you should consider that dropping a high-end GPU in an older box will go extremely far towards increasing your performance, vs. building an entirely new box.


      --
      "I do not fear computers. I fear lack of them." -Isaac Asimov
    4. Re:Like Microsoft... by jilles · · Score: 3, Insightful

      Whether you own a geforce 2 or 3 is pretty much irrelevant for most games I know. My voodoo 3 is pretty crappy by todays standards but it still plays wolfenstein, quake 1,2,3, unreal (tournament) and many more games just fine. The driver issues are annoying but can be resolved with a little technical knowhow.

      The nice thing about voodoo cards is that most game developers test against it (even though 3dfx no longer exists). My previous pc had an nvidia riva128 which was a fantastic card that was unfortunately poorly supported by most games (unreal 1 for instance ran much better on the inferior voodoo 1). These days I'd definately want a low end nvidia card since they are market leader.

      A geforce 3 was overkill a year ago and it still is for most games today. Of course somebody who just wants the best doesn't care about the price of a video card and will buy a geforce ti 500 anyway. However I would recommend against buying one to be prepared for future games because when those games arrive the required hardware will be much cheaper and your ti 500 will be old news anyway.

      Dropping a high end card in an old box is nuts since most games that actually require such a card also require high end cpus. Of course, if you insist on running quake 3@1600x1200@200fps you can't have enough hardware but most people would be more than happy running it at 1024x768 with around 40-50fps. Last years budget cards provide that kind of performance for most games on the market today.

      I've never considered upgrading a PC a good alternative since invariably I end up replacing most components in the box to get what I want and buying a new box gives me much better performance at just a slightly higher price. The PC I currently have (PIII500, 512 MB and said voodoo 3 card) runs everything I need to run with an acceptable performance level. I have considered upgrading it a few times but its just not worth my money to get a few more fps.

      --

      Jilles
    5. Re:Like Microsoft... by cisco_rob · · Score: 2, Insightful

      Dropping a high end card in an old box is nuts since most games that actually require such a card also require high end cpus.

      Firstly, this is an absolute farce. Games that have been produced in the last year (i.e., anything using DX7-8) include code to offload most of the poly & triangle rendering to the GPU. That's why you can run Unreal Tourney @ 1280*1024 @ 35-40fps on a P-233 with a geforce3.

      Secondly, in response to "I've never considered upgrading a PC a good alternative since invariably I end up replacing most components in the box to get what I want...

      Upgrading my athlon thunderbird to an athlon XP requires only a processor change (very inexpensive), that is, if you were an early adopter of a motherboard that supported upward compatability.

      --
      "I do not fear computers. I fear lack of them." -Isaac Asimov
  3. Re:Gaming news... by jedrek · · Score: 2, Insightful

    Wouldn't it be easier to create a subsection for gaming news like the oné you have for security and programming etc...?

    Then whining about the number of gaming articles could be minimized because they can deselect the topic in their customisation.


    Isn't that what topic blocking in your homepage customization is for?

  4. Fast, Hard-core 3D GFX != Good game by Masem · · Score: 5, Insightful
    I've got a very bad feeling that the gaming industry is heading towards a black hole of development. Sure, the GF3 and other graphics boards are truely amazing in terms of HW, with all the new pluggable rendering devices, hardware T&L, etc. And I'm certainly not going to complain about the graphics in a game that take advantage of such graphics.

    However, you can put all the greatest graphics in the world, but if you don't add something interesting in terms of the game itself (plot, gameplay (both single and multiplayer), etc), then all you've got is a pretty looking game that no one is going to buy. And too many of today's games are just that; there hasn't been anything 'different' in the FPS arena since Half-Life, Deus Ex and No One Lives Forever, Diablo 2 in terms of RPGs, and so forth. There's only two interesting areas of games that I've seem them take great steps above their predecesors as to make them different; first is the X4/real-time strategy games such as Black & White and the recent Dune title, which are now combining good 3d engines with good gameplay (though Myth would be the first real entry in this catagory). The other is the simulation area: recent entries of games like Startopia combine the graphics and a rather detailed but playable ruleset to make a good game.

    So while the hardware makers keep pushing out better cards capable of running all the graphics effects today, the game makers seem to be too tied up in taking advantage of that and not of improving the underlying game itself. I'm hoping that we hit a plateau in the graphics card ability, as once that is hit, then the game makers will turn back to the game since they can no longer optimize the pretty-ness of the game itself.

    --
    "Pinky, you've left the lens cap of your mind on again." - P&TB
    "I can see my house from here!" - ST:
    1. Re:Fast, Hard-core 3D GFX != Good game by byran+lei · · Score: 2, Insightful

      >I've got a very bad feeling that the gaming industry is heading
      >towards a black hole of development. Sure, the GF3 and other graphics
      >boards are truely amazing in terms of HW, with all the new pluggable
      >rendering devices, hardware T&L, etc. And I'm certainly not going to
      >complain about the graphics in a game that take advantage of such
      >
      >
      Shrug. Don't sit there and bitch about it. Do what I and a hell of other people have done. Quit buying this new hardware and PC games and get a PS2 or GameCube instead. PC game companies don't seem to have any qualms about abadoning people who don't want to upgrade their hardware everytime a new graphics card or other such stupidity is annouced or comes out on the market so I think it's *PAST* time people start abadoning the PC gaming market in return. I certainly have.

    2. Re:Fast, Hard-core 3D GFX != Good game by byran+lei · · Score: 2, Insightful

      >Don't be too suprised if consoles shift to graphics over gameplay. The
      >press, (not tech press, newspaper press) has been oozing praise over
      >the graphics on the XBOX and such. For people buying such a machine
      >for the first time, they would look for the most reconizible feature,
      >graphics, THEN, after they have the system for a while, gameplay.
      >Thats why a lot of the first games to come out for the N64 sucked, but
      >looked good. It wears off after a while.
      >
      >
      Not likely, at least not on the PS2 or GameCube. Final Fantasy X,Devil May Cry and ICO are perfect example of this. All of these games are *beautiful* graphics-wise but it doesn't distract from the gameplay at all. The same can be said about Kinetica and other PS2 games. Now the XBox will most likely will suffer from this disease because of it's PC-based roots of it's hardware and developers.

    3. Re:Fast, Hard-core 3D GFX != Good game by NutscrapeSucks · · Score: 5, Insightful

      I'm hoping that we hit a plateau in the graphics card ability, as once that is hit, then the game makers will turn back to the game since they can no longer optimize the pretty-ness of the game itself.

      There's also the real problem that game companies are outpacing the market penetration for top end hardware. While you can do wonderful things with a GeForce 4 or whatever, it's a real question if there will be enough GF4 users to profitably sell games to.

      Gone are the days when you could slap Doom or Quake on pretty much any old computer in your office and have a network shootemup. Requiring recent 3D hardware eliminates the vast majority of PCs in the real world.

      Another example -- it sounds like Unreal Tournament greatly outsold Quake III. UT can be played unaccelerated (don't laugh, I know people who do this and have fun), and it played fine on the shitty i810 PC I had at an old job. QIII barely played on the hardware that was out at the time of it's release (PII, TNT2, for example). Half-Life is another game friendly to low-end boxes. Not to mention SimCity, RR Tycoon, Sims, and other big sellers that didn't require much hardware-wise.

      Not to mention that the average user probably finds the whole world of 3D card to be a mess of confusing brandnames, limited retail outlets, driver woes, hardware upgrades, and so on. It starts to become real work for something that's supposed to be fun.

      I guess I'm being presumptuous in telling game companies how to run their businesses. Just that from what I've heard, it sounds like the PC game sales are in the dumps, and only half the problem is unoriginal game concepts. Maybe they should consider quitting chasing the l33t gamer crowd or techies like myself that find it fun to keep up with the gear, and get back to the broader market of people who just want to blow off some steam after work.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
    4. Re:Fast, Hard-core 3D GFX != Good game by Mostly+Monkey · · Score: 2, Insightful

      I've always wondered if a lot of the "older games are better" feelings are caused by people either reminicing about their younger gaming days or simply enjoyed them more because they were younger. I remember having a great time playing NES games, but when I play them nowadays they don't pack as much punch as I had remembered.

      For an original game, try calling your barber a pansie and see what fun adventure can be had!

      --
      Chika Chik-ah... do-e ow ow.
    5. Re:Fast, Hard-core 3D GFX != Good game by uebernewby · · Score: 4, Insightful

      game makers will continue to put out good games. Top of my head, Black and White

      Hmm... I'd say you just named the one title most of my friends (and myself) consider to be a prime example of "looks good but sucks". No one I know played it for more than a few hours, because in the end it turned out to be Populous With Extras That Take Away The Fun. I'm really glad I was smart enough to try the warez version instead of coughing up the full USD 50 for it like most of my buddies.

      --

      News and bla for computer musicians: http://lomechanik.net/
    6. Re:Fast, Hard-core 3D GFX != Good game by ergo98 · · Score: 4, Insightful

      Doom blew everyone away with its revolutionary 3D engine, but the game was pointless. Fun, but pointless, and got old fast

      Nice job with revisionist history there. The reality, of course, is that for the overwhelming majority of people Doom was extremely engrossing (the classic is jumping out of your seat when one of those red bull things appeared) and was directly responsible for billions of hours of slack time. Duke Nukem 3D was very similar in that it's a simple concept, but I played that game multiplayer for hours upon hours upon hours.

      including everything id has done since

      Now this is just dumb. While I haven't ever really gotten into Q3, Q2 gave me thousands of fun hours, especially with the mods. The Quake series, and this is something that many pundits fail to realize, is more of a sport than a RPG : You excel and because exemplary in it just like you would perfecting the perfect dive or running the 10s 100m, and it's the same sort of quest for perfection that draws people to excel. When I see complaints about the Quake series I often wonder if these people expect some RPGing to break out in the middle of the Olympics : Maybe the downhill skiers can have a pseudo hill economy. I mean otherwise they're just falling with gravity right?

      The whole point of this? Don't discount a game just because it's not a genre that you prefer, and don't presume that if an element works in one game (i.e realism, or RPG factors, etc.) that therefore it should be in all games.

  5. Prerelease games for benchmarking? by Anonymous Coward · · Score: 2, Insightful

    Am I the only one that thinks it's a bad idea to judge how a game will perform on certain hardware before the code has been optimized for a full blown release, or are these games already more or less "complete" and waiting to be released for marketing reasons?

  6. Average fps, need more info by cheese_wallet · · Score: 2, Insightful

    Their charts only showed the average frames per second, which is nice to know. But if I am looking at a card, I don't want to see wildly diverging frame rates... I think they should have an extra factor on their charts showing the slowest frame rate noted during the fly by.

    34 fps might be alright if you never dip below 30. But I seriously doubt that to be the case.

    Maybe they should even give a percentage of time during the fly by spent at less than 30 fps.