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Carmack: Lord of the Games

seer writes: "This article on Red Herring is a nice look at the interworkings of id software, most specifically their famous employee John Carmack. It delves deeply into the fact that id has stayed a very small company and dabbles with other topics such as Carmack's tendency to stay away from Microsoft 'standards' and the whole DooM ]I[ debacle. An interesting read."

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  1. Re:Directions for Id by nomadic · · Score: 3, Redundant

    If money isn't the motivator, why does Id make the same, market-proven games again and again? I mean, I can respect the technical achievements of Quake III, but beyond the graphics it's not much different than Quake II, Quake, Doom II, or Doom. It would be nice to see Id actually take a chance on a game, rather than churn out the same thing year after year.