New Sensor Has Real Per-Pixel RGB Sensitivity
jonr writes: "Well, the holy grail of digital photography is finally found. A company named Foveon have developed a sensor that captures RGB colours on each pixel. So what you say? Well, for the past 30 years (or since the CCD was invented) we have been using CCD with with red, green & blue sensors (or cyan/magneta/yellow) and then used software to figure out the real colour. But Foveon is the first company to deliver RGB-in-each-pixel sensor.
For those of you who are not into digital imaging, this makes a lot of difference, it's would be just as revelutionary if somebody would make a flatscreen with a real colour pixels, instead of the RGB dots. dpreview.com has the scoop.
(No, it won't mean the death of film, but I suspect we'll see dramatic improvement in quality)."
More resolution, while nice, is not what digital photography primarily lacks. Light and shadow sensitivity is what really sucks with digital cameras. Film has a logarithmic sensitivity to light, while a digital sensor has a linear sensitivity.
Just out of curiosity, does anyone know of any technologies in development to give better light/shadow sensitivity.
Sometimes it's best to just let stupid people be stupid.
If anyone is interested how photography resolution compares to digital, I found a great link once about this: http://www.users.qwest.net/~rnclark/scandetail.htm
It's pretty eye-opening if you think digital photography is getting close to film.
Sometimes it's best to just let stupid people be stupid.
That is exactly right.
No, it's almost entirely wrong. The most common configuration for a digital camera uses what's known as a Bayer filter pattern for discerning color. Each pixel will only sense red, green, or blue (there are as many green as there are red and blue combined), and it will use neighboring pixels to extrapolate the true color. While it's true that some of the pixels are lost from the stated resolution (stated pixels actually refers to photosites), it's only about 200,000 in a 2mp CCD.
Please check out superconducting tunnel junction technology, which is the basis for detectors that can measure the frequency of impinging photons. No need for separate RGB pixels - stacked or not - because each pixel can determine the exact frequency or wavelength of each photon it detects. You can take a spectrum and create an image in one exposure with one detector, without using any diffraction gratings or RGB filters.
Edith Keeler Must Die
There are already some (very high-end) digital cameras using CMOS technology, and judging on the sample images I've seen, they are awesome. Take a look at the review of Canon's EOS-D30, for example.
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Zarathustra.fi
Modern man has no goal, no aim, no ideals.
Due to the sensor thickness, is depth of field going to be restricted to smaller stops in order to have the entire thickness of the sensor in focus?
*whup* "Get along, little electrons. Heeyah!"
WOW. I worked on a project trying to do some pretty accurate work with digital cameras, and I can tell you this... Until you spend around $20,000US, you will not even get close to your original. Heres an example.
The subject is a GretagMacbeth color checker (a bunch of square swatches of color with a black boarder)
With a pro-sumer camera, say around 3k, the image overall looks OK, but zoom in to any "grayscale" swatch, and you'll see that the image is still very much little RGB dots blurred together, and your grey never has all the same RGB vales as a true grey should.
As you go up to the 20k price range, a variety of tech is used to get more accurate color. The best I have seen was a back for a large format camera (can't remember the name for the life of me) that, when used in a studio setting only, could capture exact grey values for each pixel. What this means, is that if you took the captured image in to Photoshop, with no image correction, and you used the eyedropper over a grey swatch, your RGB values would read (x , x , x) over the whole swatch without a hiccup (1 pixel sample).
The camera achieved this by physically moving the CCD array so that it took something like 3 or 4 shots of the image (hence needing to be in a studio set up).
Now, a single CCD camera setup that can be used in the field, probably generating the same results as above, is going to be HUGE.
I don't know the target price range to start, but cameras using this tech, if it lives up to its promises will be HUGE in the pro photo field. Capturing a more true color vs. totally interpolated has enormous impact on color correction and manipulation images. In my experience, images for lower end cameras don't always manipulate in ways you expect because of the interpolated nature.
"Stuff... In my home!? NEVER!" - Zim on Invader Zim
"I want the toilet seat!" - Little Dog on Two Stupid Dogs
This thing could also make one heck of a nice nightvision system, if used properly... so we could all have nice color pictures at night, just like the military folks have had for a long time. (Green screens are just for the media to consume).
--Mike--
There are a couple of problems with logarithmic sensitivities in electronics- the little potential wells fill up too quickly. Make them too deep and they lose the low level light, make them too shallow and the electrons spill out.
Conventional AgX can capture around 14 stops of light (thats 2^14) - conventional paper can handle 8 stops or so... a typical scene has 2^11, give or take. Depends on the scene and the subject- obviously a shot of a barn with the door open in broad daylight is going to have a bit more range than a shot inside in a white room with light bouncing everywhere.
So, what you really want, is to have the SOFTWARE be cognizant of higher bitdepth images. When you have 8 bits to capture a 10 bit scene, information is lost. So you throw some out... and you end up with muddled highlights and muddled shadows, and something in the middle that looks decent.
Believe it or not, but alot of companies have spent alot of money trying to figure out the correct 'mental' representation of a greyscale- not even including colour. I'm partial to Kodak (I work there, but these views are mine).
I've worked with extended bit depth images quite a bit and know that there is none (read, big fat ZERO) ms support for anything over 8 bits.... in fact, ImageViewer simply locks up and crashes. So any sort of solution that gives you extended tonal rendering are going to have to be custom solutions... and that probably won't sit well with the average person- "what do you mean i have to process my pictures before I can view them?!?!? I'll just go buy another camera" etc etc. Even if the benefits are enormous, there is the simplicity factor that drives it.
I personally am interested in this sensor, but there seems to be the wrong website linked... which worries me...
Back in the late 1970s Carver Mead of CalTech and Lynn Conway of Xerox PARC computerized the design of integrated circuit chips. Before them chips were designed by mechanical drawing and hand-taped photo-masks. This often resulted in spaghetti-looking chip circuits. Mead & Conway reduced chip design to a hierachical set of physics and geometry issues, and wrote a compiler to issue these from higher level descriptions. Chip design was then transformed more-or-less into a computer language. People then added optimization and simulation-testing tools to further automate the process. It got so simple that chip design labs were offered in engineering colleges with same-semester turn-around. Some guy in my class twenty years ago designed a "homogeneous coordinate multiplier" which become the geometry engine of a startup called Silicon Graphics.