Quantification of EQ Players
Nick Yee writes: "As part of a psychology thesis project, I collected data from about 4000 individual EverQuest players who together filled out about 25,000 surveys that focused on many facets of personal and social dynamics in real-time 3D immersive virtual worlds, such as: gender differences, gender-bending, addiction, friendships, romantic relationships, people who play with romantic partners and so on. Both quantitative and qualitative data were collected.
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...and I thought playing EQ was a waste of time! ;)
People shape laws. Not the other way around.
Though I`m not a whiz at math or statistics, my rudamentry understanding of both leads me to two conclusions:
:)
1) There's only a 16% chance that HotBabe13 is female.
2) There's only a 13.5% chance that if she is a she, she is single and not dating..
So, for anybody I meet, I have about a 2% chance that they a single female. Leaving out other variables, I like those odds!
I am BelDion's
Married people, sleeping together? Okay, now who's living in a fantasy world?