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NaN Closes Shop, The End of Blender?

lowell writes "The shareholders and directors of NaN Holding BV, owners of Blender, have decided to terminate all activities of NaN Technologies BV and apply for its bankruptcy at the Amsterdam court. It means that effective today, all technology development and website activities around Blender will be frozen. " Nice app. Too bad really.

6 of 321 comments (clear)

  1. Re:Please release the source under GPL by Dan+D. · · Score: 5, Insightful
    bad news for those that paid for licenses.

    How so? I paid for a license (a while back now, so I haven't renewed any) and I'd be delighted in it being open sourced. I paid because I wanted NaN to be profitable and keep working on the product. I don't have time to work on a full 3d modeller myself, but I have plenty of use for one, so I'll pay someone else to work on it.

    Of course now I feel guilty I didn't pay more, hope they do open it and hope someone with more time than I works on it.

    --
    People who quote themselves bug the crap out of me -- Me.
  2. Blender Bitching by Craig+Maloney · · Score: 5, Insightful
    Y'know, I'm a little tired of the people slamming this application. Honestly I think it was, and is a very good 3D application. Sure it wasn't the fastest, or the most intuitive, and it didn't have the bells and whistles of the competition, but it did have some very good and unique ideas. How many other 3D applications had a game engine built into it? The trouble with Blender is it was the first to truly put a 3D plugin of any value into a web browser, and it was one of the first to create a fully 3D game construction set. Being the first as a fledgling company doesn't translate to much, except when the finger pointing comes into play when you fail.

    Thank you Ton and company for the many hours of rewarding 3D creation. Maybe someday the finger-pointers will wake up and realize what they've lost.

  3. Figures by Anonymous Coward · · Score: 4, Insightful
    A company makes an innovative software product, and can't remain afloat, thanks in part to the pathological cheapness of the Linux crowd.

    The company goes into bankruptcy and there are already numerous suggestions on /. that the company GPL the source code, with no mention of the possibility that the company could reorganize and become viable.

    Am I the only one who sees how poisonous this attitude is? "Why the hell should we pay for it? If we don't pay then the company will go out of business and we'll get it for free, anyway." Normally you have to deal with professional politicians to see that level of shortsightedness and arrogance.

    Keep it up, cheapskates, and Linux will never grow (in the desktop market) beyond being a hacker toy. You're the ones who all but completely destroyed the Linux book market, sent Mandrake into begging mode, and did who knows what other damage to your own cause and other businesses. I hope you're happy; I'm sure Bill Gates is delighted by how savagely you treat your own.

    1. Re:Figures by AxelBoldt · · Score: 4, Insightful

      You got it backwards. People like you, who applaud every commercial app on Linux and want Linux to "succeed in the marketplace", are shortsighted. Every commercial app is built on sand; the company dies, gets bought out or decides to discontinue the product, and it's over. There is never any security unless you have a decent free software license in hand. That's the lesson of the Blender fiasco. Never use nor support non-free software.

    2. Re:Figures by Synn · · Score: 4, Insightful

      I love how when 100 windows oriented companies go down the drain each day it's because of bad business practices.

      But when a company goes down and happens to make a Linux port on the side, why then it went under because the Linux crowd is a bunch of cheap bastards.

  4. Re:Lack of Apps. by FreeUser · · Score: 4, Insightful

    Maya (possibly the preeminent 3D animation app) is available under Linux. It's just out of your freebie pricerange.

    Freebie? You're making an unfair baseless assumption about me. I do buy software, and did support Blender financially.


    You can get your first copy for a mere $5500 or so, you cheap GNU/Linux user you! :-)

    I agree. I've payed for plenty of apps under Linux, including Applix, various games, etc. But Maya's pricetag puts it well out of any hobbiests price range ... and comes with the same uncertainty as blender: if and when the app disappears, or changes and becomes unsupported, what happens to the hours of animation work I've done? Am I forced to spend another $5k for an upgrade I can't afford or, even worse, left with no recourse (and useless, may-as-well-be-randomized data)?

    I will do all my future animation work only under GPLed or BSDed software, even if that means writing modules myself to do what I need. The time I saved by using Blender I just lost, big time, with compounded interest. The animations I've done will grow less and less useful with time, ultimately (in a year or two) becoming worthless as it becomes more and more difficult to get the aging Blender binary I have (the latest version prior to their disappearance) running against current libraries and software versions.

    RMS and the Free Software Foundation were right all along, and I, in my "pragmatism," was very shortsighted and very wrong.

    Never again will I make that mistake.

    --
    The Future of Human Evolution: Autonomy