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NaN Closes Shop, The End of Blender?

lowell writes "The shareholders and directors of NaN Holding BV, owners of Blender, have decided to terminate all activities of NaN Technologies BV and apply for its bankruptcy at the Amsterdam court. It means that effective today, all technology development and website activities around Blender will be frozen. " Nice app. Too bad really.

17 of 321 comments (clear)

  1. Floating point arithmetic improved! by IainHere · · Score: 4, Funny

    Wow! No more NaN errors - I've been waiting for the IEEE to fix FP arithmetic for years now.

  2. mmmmm.... by cswiii · · Score: 4, Funny

    "frozen"... "blender"...

    Thanks a lot! It's not even noon, and now I've got a craving for a good margarita :P.

  3. Please release the source under GPL by BroadbandBradley · · Score: 4, Interesting

    because you kow if you do, blender will live on no matter what.

    Then you can let users develop the app and stick to making money writing Blender Books.

    I like Blender, anyone got any suggestions for alternatives for 3D animation on Linux?

    1. Re:Please release the source under GPL by geirt · · Score: 5, Informative
      Anonymous Coward wrote:
      >It's already GPLed, Einstien.

      Wrong.

      from Freshmeat:

      Per the license: "You are hereby granted permission to copy and distribute the Software without written agreement from NaN, only for non-commercial purposes."

      Other parts of the software, such as the blender render daemon, are fully Open Source and Free Software, released under the new BSD license.

      --

      RFC1925
    2. Re:Please release the source under GPL by Dan+D. · · Score: 5, Insightful
      bad news for those that paid for licenses.

      How so? I paid for a license (a while back now, so I haven't renewed any) and I'd be delighted in it being open sourced. I paid because I wanted NaN to be profitable and keep working on the product. I don't have time to work on a full 3d modeller myself, but I have plenty of use for one, so I'll pay someone else to work on it.

      Of course now I feel guilty I didn't pay more, hope they do open it and hope someone with more time than I works on it.

      --
      People who quote themselves bug the crap out of me -- Me.
    3. Re:Please release the source under GPL by 4of12 · · Score: 5, Interesting

      will be encouranged to liquidate their assets, like Blender, to another company who will pay for the technology. So getting it open-sourced is probably not an option on the table.

      So, following up with a previous poster that commented that, despite having paid a license earlier, he would be willing to pay to have it open sourced under the GPL

      Why don't Blender enthusiasts contribute to a fund with the express purpose of buying the Blender License so as to GPL the code?
      If you get more money than you need in the bid at the auction, then consider using the extra to pay for some dedicated time by the author, etc.
      --
      "Provided by the management for your protection."
    4. Re:Please release the source under GPL by Error27 · · Score: 5, Informative
      I personally like tooling around with k-3d.

      As a non-animator I first installed Blender and immediately became deeply confused and gave up.

      A while later, I installed k3d. There was no .deb available, but it was simple to install. On start up k3d offers a brilliant tutorial on animating. The tutorial moves the mouse around and shows you how to create new shapes, modify them, and move the camera around etc.

      Within an hour I learned how to make animations with dancing deformed tea pots.

      K3d is GPL. It's available under windows as well, but that's a massive pain in the butt to install.

  4. Re:Blender? by paRcat · · Score: 5, Informative

    um, with all due respect, "a couple times" isn't enough to understand a 3D design app.

    As any real blender user will tell you, once you learn the interface it's one of the fastest modelers out there.

  5. Blender Bitching by Craig+Maloney · · Score: 5, Insightful
    Y'know, I'm a little tired of the people slamming this application. Honestly I think it was, and is a very good 3D application. Sure it wasn't the fastest, or the most intuitive, and it didn't have the bells and whistles of the competition, but it did have some very good and unique ideas. How many other 3D applications had a game engine built into it? The trouble with Blender is it was the first to truly put a 3D plugin of any value into a web browser, and it was one of the first to create a fully 3D game construction set. Being the first as a fledgling company doesn't translate to much, except when the finger pointing comes into play when you fail.

    Thank you Ton and company for the many hours of rewarding 3D creation. Maybe someday the finger-pointers will wake up and realize what they've lost.

  6. Figures by Anonymous Coward · · Score: 4, Insightful
    A company makes an innovative software product, and can't remain afloat, thanks in part to the pathological cheapness of the Linux crowd.

    The company goes into bankruptcy and there are already numerous suggestions on /. that the company GPL the source code, with no mention of the possibility that the company could reorganize and become viable.

    Am I the only one who sees how poisonous this attitude is? "Why the hell should we pay for it? If we don't pay then the company will go out of business and we'll get it for free, anyway." Normally you have to deal with professional politicians to see that level of shortsightedness and arrogance.

    Keep it up, cheapskates, and Linux will never grow (in the desktop market) beyond being a hacker toy. You're the ones who all but completely destroyed the Linux book market, sent Mandrake into begging mode, and did who knows what other damage to your own cause and other businesses. I hope you're happy; I'm sure Bill Gates is delighted by how savagely you treat your own.

    1. Re:Figures by AxelBoldt · · Score: 4, Insightful

      You got it backwards. People like you, who applaud every commercial app on Linux and want Linux to "succeed in the marketplace", are shortsighted. Every commercial app is built on sand; the company dies, gets bought out or decides to discontinue the product, and it's over. There is never any security unless you have a decent free software license in hand. That's the lesson of the Blender fiasco. Never use nor support non-free software.

    2. Re:Figures by Synn · · Score: 4, Insightful

      I love how when 100 windows oriented companies go down the drain each day it's because of bad business practices.

      But when a company goes down and happens to make a Linux port on the side, why then it went under because the Linux crowd is a bunch of cheap bastards.

  7. Re:Lack of Apps. by bjq · · Score: 4, Informative
    "There are no other 3d programs under Linux with it's level of sophistication."

    Maya (possibly the preeminent 3D animation app) is available under Linux. It's just out of your freebie pricerange.

    There's also a free "Personal Learning Edition" available, but it's only for WinNT/2k/XP or OSX. So contact Alias|Wavefront and tell them you want to see it for Linux.

    Blender really isn't the end-all/be-all of 3d apps the Slashdot crowd makes it out to be.

  8. Blender was Fantastic by FreeUser · · Score: 5, Informative

    As any real blender user will tell you, once you learn the interface it's one of the fastest modelers out there.

    That is absolutely correct.

    I've been working on a film project using blender for some time, and have tried other 3d animation products on other platforms and blender was, hands down, the best at nearly everything one needs to do to make good, high quality animations. There were, of course, failings, and some things for which one would choose to use another tool, but for the vast majority of tasks it was excellent and, as you say, once you learn the interface, the most intuitive without sacrificing power and features.

    This is really tragic. I really, really hope they GPL the source so that the project may live on, but I have a feeling this is going to be an example where the Free Software Foundation and Richard Stallman's much maligned stance of "avoid proprietary software at all costs, you'll pay in the end if you don't" may very well be vindicated, in the form of hundreds of hours of animation work that will become less and less usable as the existing binaries age and become more and more difficult to get running (as glibc and other libraries change with time).

    If anyone from NaN is reading, please, please, please GPL the blender code.

    As an aside I am surprised they didn't go with the "you pay for the release today, or wait 12 months and get the features in the GPLed version." Many would have paid, and the delayed, GPLed version would have been insurance against this kind of thing happening. Oh well, twenty-twenty hindsight and all that ...

    :-(

    --
    The Future of Human Evolution: Autonomy
  9. Yes there is an Opensource Alternative... by Wolfier · · Score: 5, Informative

    Let's pull some resources to port it.

    http://www.openfx.org

  10. Re:Lack of Apps. by FreeUser · · Score: 4, Insightful

    Maya (possibly the preeminent 3D animation app) is available under Linux. It's just out of your freebie pricerange.

    Freebie? You're making an unfair baseless assumption about me. I do buy software, and did support Blender financially.


    You can get your first copy for a mere $5500 or so, you cheap GNU/Linux user you! :-)

    I agree. I've payed for plenty of apps under Linux, including Applix, various games, etc. But Maya's pricetag puts it well out of any hobbiests price range ... and comes with the same uncertainty as blender: if and when the app disappears, or changes and becomes unsupported, what happens to the hours of animation work I've done? Am I forced to spend another $5k for an upgrade I can't afford or, even worse, left with no recourse (and useless, may-as-well-be-randomized data)?

    I will do all my future animation work only under GPLed or BSDed software, even if that means writing modules myself to do what I need. The time I saved by using Blender I just lost, big time, with compounded interest. The animations I've done will grow less and less useful with time, ultimately (in a year or two) becoming worthless as it becomes more and more difficult to get the aging Blender binary I have (the latest version prior to their disappearance) running against current libraries and software versions.

    RMS and the Free Software Foundation were right all along, and I, in my "pragmatism," was very shortsighted and very wrong.

    Never again will I make that mistake.

    --
    The Future of Human Evolution: Autonomy
  11. Re:and i was going to... by mark-t · · Score: 4, Funny
    Am I like the inverse of midas? whatever i touch goes out of business... that really really sucks.
    I don't mean to be unsympathetic, but can you please start using Windows more?