NaN Closes Shop, The End of Blender?
lowell writes "The shareholders and directors of NaN Holding BV, owners of Blender, have decided to terminate all activities of NaN Technologies BV and apply for its bankruptcy at the Amsterdam court. It means that effective today, all technology development and website activities around
Blender will be frozen. " Nice
app. Too bad really.
Anything generally known that was made with Blender?
//TheToon
It means that effective today, all technology development and website
activities around Blender will be frozen.
Will that be bananna or strawberry?
Eve Fairbanks says I drive a hybrid!LOL
If they aren't going to develop it anymore and they have already been giving it away for free, why not let us have the source and keep it alive?
Wow! No more NaN errors - I've been waiting for the IEEE to fix FP arithmetic for years now.
"frozen"... "blender"...
:P.
Thanks a lot! It's not even noon, and now I've got a craving for a good margarita
I was planning to have a good look at Blender to replace my 3ds MAX habit. Blender is not open source right? They offered a free (as in beer) product and an expanded version for sale.
:(
Seemed kind of buggy but I'd never gotten around to really working on it.
Nuts!
because you kow if you do, blender will live on no matter what.
Then you can let users develop the app and stick to making money writing Blender Books.
I like Blender, anyone got any suggestions for alternatives for 3D animation on Linux?
"The Most Fun Possible on 4 wheels" is at SunBuggy in Las Vegas
Did they fire their web designer too? Frontpage sucks.
I've decided to mispell one or more words in all my correspondence. If you don't like it then don't read it.
Scenario: company Foo making app Bar figures out they cannot survive by selling free software
Slashdot: The great people at Foo, makers of Bar, are going to have to close their doors due to lack of $$$. Remember Bar? Nice app. Too bad, really. Yawn. Allright, where's that new DVD I ordered?
Tsunami -- You can't bring a good wave down!
NaN, Not a Number...A statistic.
-jj-
Effective today, all technology development and website activities around Blender will be frozen.
:: Get Your GNU On
Are you implying that the classic Rob Malda films "Duckpins" and "Hamster Havoc" will be the last we see from this budding star in the animation business?
Surely you jest!
MONOLINUX
Dodged that bullet..
[ReidNews]
last I heard, there was an OS X port either finished or on the way. Guess I'll never know now. :(
It doesn't mean much now, it's built for the future.
FP arithmetic still sucks. At least five people claim FP per thread, when there can logically only be one. Just read at -1 and you'll see.
It would be nice if they Open Sourced all there code before they disappear into History. It would be a great addition to the Open Source world, and the product wouldn't have to die.
At the next eco-hypocrisy-meeting, count the private jets used to get to the meeting. Should be interesting to see that
They were just kind enough to give out a basic version of a fairly powerful 3D app for free to Linux, *BSD, Windows, Solaris, and Irix users. But, then, this IS Slashdot, afterall.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
Most of us don't even know what blender is!
the crazy robot on Futurama???? Oh well, there are rumors about shutting down the rest of Futurama, too ...
I serfed around the Apple Games Site and linked to the Blender movie, which was then linked to the Blender website that had the bankruptcy notice.
/. and behold, the artice is there.
Then I look at
No real relevance, just thought as a bit weird.
AnamanFan - Trying to find the Truth, one post at a time.
I agree. That was the ugliest website I've ever seen. Even Microsoft knows that if you can express something with just text, use text! Every frickin' word in the menu system was a graphic. Nasty! Not only did it take forever to load, but the required bandwidth to support a bunch of people all grabbing each and every one of those useless little graphics was insane. And that background graphic..?! It all added up to the website constantly being slower than ... (And it didn't help that all the pages were dynamic, too. Talk about shooting yourself in both feet.)
Anyone who's consdering web design, take the Blender site as a case and point example of what NOT to do. (Another good example of poor web design, where the site would've been cool if the creator hadn't gone little graphic happy, is OJuice.net, but at least they have a "Light" version..)
I'd like to see the source GPLed - if they no longer are going to use it. I would like to pick through the source for stuff and maybe contribute plugins to a new OSS project based around it.
I used to do a Open GL GUI tk for my modeler too, but I always thought blender's layout was too static to use personally. Agian I'm a developer more than an artist. I was just looking into writing some blender plug-ins over break for a guy I met on OPN. Oh well, more time for my project. =)
This is the 2nd 'reorganization' time for me. sob :(
on there website, but cant get it now.
Personally I won't really miss them much. It was an interesting application but was terrible to use compared to the more 'professional' applications. Its too bad really. Maybe this will hilight the need to make profit to some of the others.
If they can't find one or if someone like Red Hat buys them, then it's possible to see it being open sourced. Yes, I know, not likely, but still a possibility...
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
Owch. This is a bad day to be a Linux desktop user.
NaN folding will strengthen the argument that there are not enough good desktop applications for Linux. It will also strengthen the claims that Linux users will not pay for software.
I doubt we will see OpenBlender. NaN may not be able to GPL Blender, as the code for that application is the only company assest they can leverage to pay off it's debt. We also don't know if they licensed any code from external contractors.
I have a strong interest in 3D animation, I am a Linux user, and Blender was it for me. There are no other 3d programs under Linux with it's level of sophistication. I hate dual booting to Windows to use Lightwave.
Loki is gone - no games. Blender is gone - no 3d.
This makes the siren's song of OSX go up a couple of decibles.
I have always loved coding, it's what I do and what I am good at, but recently I have been moving into doing more art and playing with 3D in the background. [Art is my second love, I would also go as far to saying that programming is an art form] Anyway, I have been playing with 3DSMax under Windows but I want to move to Blender because it works where I work - under Linux. It has been at the top of my list to try out again, I was kinda erked a while back when I wouldn't play ball accellerated using the Nvidia drivers. I go to get it and you can't anymore. I hope it's opened if only to allow part time fools, like my self, the oppotunity to play with 3D modelling and animation.
Good luck in the future to the developers at NaN.
Can anyone point me to a url with the latest for download, and does it play ball with nVidias accelerated drivers yet?
chris at darkrock dot co dot uk
http colon slash slash www dot darkrock dot co dot uk
mod me down guys....
I am the Alpha and the Omega-3
Corel Computer, VA I.O.U., Suse, Mandrake, Loki: they didn't make handheld organizers.
Not only was it available for Linux, FreeBSD, Windows, Irix, and OS X, it could export to .3ds format, used by Max. It also could be used as a modeller for Pixar renderman, BMRT, and Pov-ray.
Through the use of python, just about anything that wasnt built in to the program could be added with a script.
Its really ashame, because things were just beginning to happen over at NaN. I think that they were just a couple of versions away from a really proffesional 3d package.
http://blendererotica.netfirms.com/
Thank you Ton and company for the many hours of rewarding 3D creation. Maybe someday the finger-pointers will wake up and realize what they've lost.
The company goes into bankruptcy and there are already numerous suggestions on /. that the company GPL the source code, with no mention of the possibility that the company could reorganize and become viable.
Am I the only one who sees how poisonous this attitude is? "Why the hell should we pay for it? If we don't pay then the company will go out of business and we'll get it for free, anyway." Normally you have to deal with professional politicians to see that level of shortsightedness and arrogance.
Keep it up, cheapskates, and Linux will never grow (in the desktop market) beyond being a hacker toy. You're the ones who all but completely destroyed the Linux book market, sent Mandrake into begging mode, and did who knows what other damage to your own cause and other businesses. I hope you're happy; I'm sure Bill Gates is delighted by how savagely you treat your own.
use half my vacation time (starting this weekend) learning Blender. Am I like the inverse of midas? whatever i touch goes out of business... that really really sucks. I was just starting to get a hang of the UI too. and was going to order the 'official blender book' from a local bookstore. any other animation/rendering option for linux out there? hope they GPL that puppy. I guess I still have my downloaded copy of the binary.
There was also a render dameon, for use over a network for batch render jobs.
Blender's cool, and there's a sad dearth of (affordable) 3D modelling, animation and rendering tools for Linux. Okay, sure, using OpenGL for the GUI toolkit was a bit funky, but you got used to it.
-- Alastair
I have been using blender for a month, and truly fell in love with it. Thanks for a great app, I sure hope things work out :(
-- Note: If you don't agree with me, don't bother replying. I won't read it.
Anyone know if the release of the Maya Personal Edition in feburary had anything to do with this?
I would pay money to the shareholders if they were to open source blender. This way it would be able to live on as the great tool that it is. Anyone else willing to chip in?
This is a sad outcome for Not a Number though.
This is what you get when you value short-term convenience over freedom, when you get excited over something because it's "cool," when you think that any software for Linux is good for Linux (forgetting what made GNU/Linux special in the first place).
You're completely dependent on the whims and fortunes of a single vendor, and are now up a creek. By all means, beg them to release it as free software, but don't hold your breath.
There's a time and a place for proprietary software, but there is also a very real cost that has nothing to do with price. Valuing freedom over features is not just thinking with your gonads.
If a thing is not diminished by being shared, it is not rightly owned if it is only owned & not shared. S. Augustine
As any real blender user will tell you, once you learn the interface it's one of the fastest modelers out there.
...
That is absolutely correct.
I've been working on a film project using blender for some time, and have tried other 3d animation products on other platforms and blender was, hands down, the best at nearly everything one needs to do to make good, high quality animations. There were, of course, failings, and some things for which one would choose to use another tool, but for the vast majority of tasks it was excellent and, as you say, once you learn the interface, the most intuitive without sacrificing power and features.
This is really tragic. I really, really hope they GPL the source so that the project may live on, but I have a feeling this is going to be an example where the Free Software Foundation and Richard Stallman's much maligned stance of "avoid proprietary software at all costs, you'll pay in the end if you don't" may very well be vindicated, in the form of hundreds of hours of animation work that will become less and less usable as the existing binaries age and become more and more difficult to get running (as glibc and other libraries change with time).
If anyone from NaN is reading, please, please, please GPL the blender code.
As an aside I am surprised they didn't go with the "you pay for the release today, or wait 12 months and get the features in the GPLed version." Many would have paid, and the delayed, GPLed version would have been insurance against this kind of thing happening. Oh well, twenty-twenty hindsight and all that
:-(
The Future of Human Evolution: Autonomy
Let's pull some resources to port it.
http://www.openfx.org
Alot of people here bashing blender. Blender is a FREE and POWERFUL 3D app. It may have a very 'different' interface but after using it for a while it becomes second nature. In fact I thought the interface was the best part .. Blender also has a great online community generating massive amounts of step by step tutorials to help the novice get started. Blender gives you the ability to create work that previously would have required a $3000+ investment in software. All this for FREE .. basically available on any platform .. I hope they can get some funding or find some way to keep it alive ....
---
Blender supports multiple cameras and lighting, which can be used to create very lifelike images, especially when scenes incorporate realistic surfaces. The program even has a plug-in facility that will accept new surfaces and features created by third parties.
Animation is one of Blender's most impressive features. Not only can objects move along paths, but their attributes can change along the way. For example, lighting effects can increase, decrease, or change color. We were even able to introduce lens flares and motion blurs. Another animation enhancement is particle support, which allows multiple objects to be created and animated based on procedures that can simulate natural laws.
Blender even handles postproduction jobs that utilize images or videos from other sources. For example, Blender can be used to add an animated, walking lamp, complete with its own shadow, to a video using masking and animation features.
The printed documentation is definitely worth the price. It's far more extensive than the free, downloadable version and is packed with useful details. The manual sports many colorful examples, even if the font is so small it practically requires a magnifying glass to read. While the documentation adequately covers the program's numerous keystrokes, menus, and mouse actions, a reference card would be nice.
Whether you need a production-quality 3D system or just some basic 3D scenes for a presentation, Blender fits the bill. If you're prepared to spend some time learning how to use it, the results will be well worth your effort. This is one of the best 3D packages on any platform.
(Taken from LinuxMag review)
Now I wonder if it's worth spending too much time learning it. Yes, I can use the version I've got but learning to master a 3d application is a huge investment in time and without the promise of a future maybe I should rather look at some other apps.
Anyway it would be sad to see blender go, I hope that somehow the development will continue.
True warriors use the Klingon Google
Are there or will there be an archive to download current and past version of blender
How so? I paid for a license (a while back now, so I haven't renewed any) and I'd be delighted in it being open sourced. I paid because I wanted NaN to be profitable and keep working on the product. I don't have time to work on a full 3d modeller myself, but I have plenty of use for one, so I'll pay someone else to work on it.
... worth far more to me than the price I would have paid for the software itself ... would remain useful for the forseeable future.
Exactly right.
I was going to spend some of my tax refund on a copy of blender (they'd just gone to a "pay and get new features now, or don't pay and get the same features in a few months" model), and I wouldn't have felt cheated if they'd GPLed the pay version a day later. Why? Because if it had been GPLed I would have known that the software would never die, and the hundreds of hours of animation work I had invested
Indeed, I would pay a fair chunk of change to see it get GPLed.
The Future of Human Evolution: Autonomy
But I agree that for people coming for the infamous 3D Studio MAX, it may be disorienting... As for people coming from any other similar application. Each has it's own shortcuts, each has it's own defaults and each has it's own features... 3D isn't a simple matter as Word Processing... So there are many way to do it.
I'm happy to have bought the various reference books from them beore they went out... And I think I'll continue to use it. Now, I'd find it great if it can be open sourced and go even further, even if it's unlikely.
I'm not using blender professionnally, it's only on freetime to create some simple scenes. I would certainly NOT invest thousands of Euros in buying a commercial package. For people like me, Blender was a good LEGAL way to do some 3D graphics (unlike all these people using PIRATED versions of 3DS MAX). That's one thing we owe them, bringing 3D to people wanting to have a try...
By the way, I intend to make last version available from my Web Site as it is allowed by the license. If the company can't survive, let's help the soft survive !!!
You are hereby granted permission to copy and distribute the Software without written agreement from NaN, only for non-commercial purposes.
I think 2.23 was the most recent version that you didn't have to buy. I'd be interested in it too. Any mirrors out there?
He used Animation:Master, not Blender.
This certainly stings. I'm just getting up ~12:54pm because I was up till 4:30am last night learning how to use Blender. I've been meaning to tool around with it for quite some time and finally got the chance. I must have gone through every tutorial on they're web site (which had not been updated yet). Never mind that last week I bought The Official Blender 2.0 guide for $50!
The same thing happened when I found an interest in Broadcast 2000. As soon as I decided to spend some time with it they pulled it from their site! Quite frustrating!
I'm against picketing, but I don't know how to show it.
umm..your animation work is not wasted. blender files are just openinventor files (iv). just rename em and any 3D app can import em. ive used blender models with 3DS Max, Maya, TrueSpace and others. they even work ok as VRML files.
I did not know that. Thank you, I confess to being very, very relieved. Maybe my libraries of stuff aren't so useless after all.
The Future of Human Evolution: Autonomy
It has even better render engine than blender. NOt GPL (I guess), but source is there
I downloaded Blender and the documentation that was downloadable. They wanted you to buy the manual and I was willing. Tried to purchase with my credit card and it wouldn't take it. There was some business about it being international and some extra code which I tried to enter according to directions but it never accepted it. I'd been meaning to try again one of these days but now I suppose it's too late.
In theory, theory and practice are the same; in practice they're different. (Yogi Berra & A. Einstein)
Because powerhouse graphic workshops like ILM and Henson Associates like Linux. And they can afford $8,000 pieces of software. Of course just because it's built doesn't mean they will come. Henson's Creature Shop is rumored to be quite fond of Maya on Linux.
Regards,
Lee Irenæus Malatesta
...what if some little kid comes by and sticks their hand in there...ouch!!!
...what???
dude.
Sorry to see it go... It was really a pretty decent app. But I never saw what NaN's business model was.
At $300 Blender was in the same market as programs like Amapi, Carrara, ZBrush, and maybe Rhino. With Blender's canyon-wall like learning curve and lack of features, how did they possibly think they were going to compete?
It was just recently that the program offered a decent set of booleans. Their answer to file export was DXF and VRML 1.0. They were relying on the community to develop import and export options for more common file formats like OBJ and 3DS, and the ability to develop those scripts wasn't available in versions of the application above 2.04. (They were adding them back to 2.25, but that was only available to license holders).
Blender had some good features. Its UV mapper was one of its highpoints in my opinion. But the only factor Blender really had going for it was that it was available for Linux. While that one advantage may have served it well in the near future, I think the 3D graphics market for Linux is still too small to support an entire company.
So the company was offering a product with a steep learning curve missing numerous features one would expect from a product in its price range for about the same price as several entrenched competitors.
Their answer to this was to try to establish a web based 3D format. I just don't see NaN out-marketing Macromedia.
2.25 was the most recent non-free version (Blender Publisher). 2.23 was the most recent free version (Blender Creator).
.blend files.
If you're looking at using this with Linux, you'll want to grab a copy of 2.22 as well. The Linux version of 2.23 has an bug that prevents you from importing things from other
A reply further up the page mentioned something about a mirror site...
http://ftp.linux.hr/pub/blender/i a.linux.tucows.com/files/blender2. 20-linux-glibc2.1.2-i386.tar.gz
http://californ
This sucks. I've been in the process of creating a tutorial on blender here. Blender was featured because it was a relatively powerful package and did many things that much higher priced packages did.
Many people complained about the interface, but once you learned the shortcuts it was probably one of the easiest to use. Someone had even created a python based blender to POVray script that allowed you to model in blender and render in POV, so shortcomings in the Blender rendering engine were quickly made moot.
It is not the only package available for rendering, but it was one of the best for animations. Funny that this occurred a day after I saw the QuickTime preview on the Apple site.
I just set up a mirror based on the 2.14 release (from the Texture CD NaN sold). This has versions for all platforms they supported at that time (no OSX).
Also the 2.23 Solaris release is there. Later this evening I will include the 2.23 Linux version I have at home.
I just checked and the "The Official Blender 2.0 Guide" is in stock here.
They own Alias|Wavefront!
D
I'm mirroring the files on ftp://ftp.stenstad.net/mirrors/ftp.blender.nl/ now, as ftp.blender.nl seems down..
- Baffle
It's a sad day for NaN. However, I don't think it's because of the company opensourcing Blender. Alias/Wavefront is closing offices and laying off folks too and Maya costs serious money. It all comes to bad management. Hopefully, another company will take over Blender, but keep the source code open.
3D is a really small market. You got lots of kids playing with 3DMax but there are few clients for high end stuff.
I was trained on Wavefront before it became Maya - you bought the Wavefront licence and they gave you an O2 to use it on...
Blender was good. I have a binary round here somewhere but nowadays I only play with 3D - I am not a buyer. If I was a buyer it would be Maya on Mac OS X.
realkiwi
Blender was free as in beer, not speech.
>
I was under the impression that Blender had, somewhere in the website, a comment that said (basically) "if we go out of business, Blender goes open source; If we sell it, we won't sell it unless they promise to do the same thing". (I remember something vague about BSD lisence, but I could be wrong.)
I certainly hope they won't find anyone to sell it to so we get the thing =)
Anyway, as a long-time Blender user (but not long enough time, that's for sure), I have to say that it's a shame that they had to go. I hope they keep the word now and Blender will once again be visible, either still as freeware or under DFSG-compliant lisence.
Does anybody know of a gallery (or two) with high-quality (i.e., impressive looking) Blender renders?
Every Blender render I've ever seen looks plastic, and the meshes I've seen look simple, compared to output from other programs.
I don't mean to dump on it (I've played with it a little myself, and found the modeller layout quite innovative) but I am/was able to get better images out of other programs.
Every decent 3D program has at least one Picasso user who's head and shoulders above the rest of the crowd... where's Blender's?
MJC.
I use to believe that companies that gave their software freely would still receive enough support from the "grateful" thousands (sometimes millions) to survive.
But with the demise of Blender and the cries for help from Mandrake that are being met mostly by a lot of "I'll use Mandrake but I'll never pay for it. That's what open source is all about so if they fail they fail..." replies, I don't think so anymore.
I just don't believe that a company that produces free software can make it in a community that is mostly devoid of compassion or common sense or whatever it is that will make a person take out their wallet and send so cold hard case to a company that provides them with a service even though they don't gain anything extra by doing so.
What should be leaned but won't from the failures of companies like this is that you may not gain anything extra by sending in some of your money but, in the long run, you will lose if you don't.
I'm just really bummed out to realize that we will always carry the Microsoft yoke because as a society we are incapable of breaking out of the box and doing what it takes to support the people who would empower us all.
The race isn't always to the swift... but that's the way to bet!
All this is interesting but everybody seems to be ignoring the fact that Blender also made a version for Windows users. In fact they marketed the Windows version a lot more, and when I last saw a demonstration (at Siggraph) the Windows version was a later revision than the OS9 or Linux versions indicating that development was done there first.
Quick, GPL it now, so development can carry on!
Don't just kill it off, pass the flame, man.
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
At least a half dozen times in the past few years, I kindly suggested to the Blender folks that they open source *all* of their software and adopt a services-oriented business model while building a support and development community around the code itself. "You have no market for proprietary 3D software," I told them, "Who is going to spend money on small-name software when highly superior Maya, Lightwave3D, 3D Studio, etc. are available?" But they never listened, "it's not our business plan." Apparently their shareholders had firmly decided that there was no money in Open Source (sounds aweful familiar to the trolls on /. eh?) Even though Blender was free (as in beer), they refused to open the code because they knew that it would kill the (non-existant) market for Publisher. Folks, it's not easy to make money in software no matter what approach you take. However, all things considered, you have far greater chance to succeed with community backing. And if you fail, at least you'll still have something to show for all your hard work.
Check out any decent open source app, apache, php, imagemagick, gcc, emacs, perl, tex, and you will see that it compiles on any platform out there. The problem of OS dependency has been solved long ago by GNU configure. I agree that non-free software is not as evolved, but who cares?
I've been using Blender for years, and while the interface drive nuts at first, I would now swear hands down that it is one of the best 3d modelers out there. It is a quality piece of work.
Hopefully they will have the sense to release Blender under an open-source licence, so that work on it may continue. It would be a shame to lose such a fine modeler.
People saying 'Linux users won't pay for anything' should probably note that theire are far more Windows Blender users than Linux users out there.
Frankly, the reason why they couldn't make money was because their app could not compete with the other, more polished solutions in the market.
I gots ta ding a ding dang my dang a long ling long
Apple seems to have been purchasing these types of things recently...
witness their recent buy of Shake.
And there's been a rumor floating about of them looking at Maya with a wad of cash in their hand...
- The Amazina Llama
Shigeto Maeda, author of [ka - ra]. Every image on the site was created with Blender(every month or two he'd post one at the Blender message forums).
Also, try the 2002 Blender F1 Competition to see what a diverse group of people can do with a single idea(including my entry!
--
Only the render daemon source is released.
If anybody knows where the Blender user groups have moved, please let me know. Blender is still plenty useful and a terrific product. I am sure many people feel a great void because the web site and discussion groups have shut down.
--Ralph
Looking for Blender discusion forums. Anybody know where there are some good forums besides NaN's site?
There is a need for an independent user group. I don't offhand know of any. Anyone?
We could start one but need a good threaded forum server. Ideas?
It's old. The more humans I meet, the more I like my cats. At least they are honest.
Blender file the .blend format is a binary only propriety NaN format. It is not .iv. But it can export rudimentary models (and maybe textures) to vrml 1.0. Which when renamed to .iv works with inventor. But you still have to fiddle around and edit the .iv file manually sometimes (texture file paths etc.,).
.blend files were in fact open inventor files, but discovered this weekend that you are right ... the format of .blend files is a proprietary NaN format and, as such, my animation work is rapidly becoming worthless.
You are, regrettably, correct. I took the previous poster at their word that
As I said before: never again. I will only use free(dom) software for any future animation/special effects work I do, even if that means I have to write the damn program myself.
:-(
The Future of Human Evolution: Autonomy
Not really. There is python scripting ability to blender. I know that there is a way in which you can write a script to export to whatever format you want. Get on the Crystal Space mailing list and ask. They might be able to help you. crystal minus main @lists dot sourceforge dot net.
Slashdot: Tabloid for the nerds. Stuff that doesn't matter.