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Warcraft III: Reign of Chaos

Robo writes: "Slashdot was lucky enough to get a beta copy of Blizzard's upcoming Warcraft III: Reign of Chaos. So, CmdrTaco and Hemos locked me up inside a closet and forced me to play for the last week. The beta of Warcraft III is impressive, to say the least. Blizzard is going to outdo themselves again when Warcraft III hits the selves in June 2002. Read on for my review."

Warcraft III runs on Windows 95/98/2000/NT and Mac OS. My setup was easy as pie, which was surprising since I run WinXP. And, on a side note, I was running it on a LCD screen and had no problem. Blizzard has an effective video setup that allows you to customize the game to match your hardware by changing the resolution, model detail, animation quality, texture quality, particles, and lights. This is especially helpful if you're running on an older machine and still want your game to run fast. The sound setup even allows you to have Dolby Surround!

I'm always disappointed that Blizzard's betas only let you play multiplayer, but that's life. In multiplayer mode, I found my abilities only let me get about 30 minutes into the game before I was demolished by the hard-core players. Maybe it was me, but Warcraft III seemed to have a faster pace than the previous two releases. The pace is a double-edged sword, because some players like their video games to be fast paced while others like to take their time. I think Warcraft II is somewhere in between Urban Terror and Civilization III. So, until I can take it low and play in a single player campaign mode, I'm counting the days until Blizzard releases Warcraft III 1.0.

Most important, if you're looking forward to the game, be assured: the gameplay is cool. This time you have a choice between four races: Human, Undead, Orc, or Dark Elf. Your race really doesn't matter in multiplayer mode; winning basically comes down to building everything up quickly and creating a massive army with which to crush your opponents. Or in my case, getting crushed.

This is where one of my favorite features comes into play. When enemies are attacking you (or your allies), the map flashes, letting you know that there is a throwdown and you should send in backup. Features I'm looking forward to in the upcoming release include: LAN games (five laptops, five six-packs, you know the drill), the single-player campaign, map editors, and polished cinematics. I realize that cinematics may not really be a game feature, but I can down a tub of popcorn when I'm watching Blizzard's cinematics, they're just that cool.

Warcraft III gives new meaning to strategy RPGs. If you like to play pure strategy games where your only goal is to be the last one standing, this game is for you. If you like games where you can take a character, build him up, and watch the character grow over the life of the game, this game is for you. Warcraft III is a successful cross between the two genres. You can build your basic Orc Grunts and go fight the enemy, but you can also build Heroes. Each class has different Heroes with which you can gain experience, attain new levels, and learn new skills. Warcraft III even lets you carry around an inventory!

I think the biggest improvement that Warcraft III has over its predecessors is Blizzard's ever more impressive graphics. With a decent video card, the graphics are crisp and clear. Nowadays, 3D is the name of the game, and Blizzard again comes a step closer to reality with this strategy role-playing game.

7 of 467 comments (clear)

  1. locked me up inside a closet by Anonymous Coward · · Score: 0, Troll

    Not a bad idea, assuming they never let you out again.

  2. The real question, Linux port via Transgaming? by HanzoSan · · Score: 0, Troll



    How about we set up a petition, Because i refuse to use XP. XP is so insecure that a day ago I found a way to break into almost any XP box with certain features turned on.

    What I want is for Blizzard to work with transgaming for a port.

    --
    If you use Linux, please help development of Autopac
  3. AND Blizzard is part of the MPAA! by Mr.+Neutron · · Score: 1, Troll

    The fact that Blizzard is owned by MPAA member Vivendi/Universal is reason enough to boycott them.

    --
    dinner: it's what's for beer
  4. Re:Shitty review, read here for the real deal by Omnifarious · · Score: 1, Troll

    *troll on*

    I don't wanna hear a single comment about the bnetd stuff, I'm happy to pay them $50 for hours and hours of mindless-computer-fun, and I understand them wanting to keep the online play within their control.

    *troll off*

    Then you're an idiot, and I hope that when someone decides again that you can't use a different phone on your phone line than the official phone company one, you're happy with that too. You deserve a corporate world in which you have no choices to make so that the nice corporations can maintain the control they deserve over the products they were so nice as to make for you.

    Stupid sheep. Willing and eager member of The Matrix. You'd want to be in it even if you DID know what it was.

  5. Re:RTS is dead by SurfTheWorld · · Score: 0, Troll

    Yup. Totally Dead. That's right I said it. This game was an exercise in disappointment for me. I obtained a copy of the beta, loaded it up, and went to work.

    So what's different? 4 races. Big whoop. So they expanded the matrix they wrote an engine against to have 4 columns instead of 2. The friggin engine is the same.

    I was hoping that the game engine would employ a combination of RTS, RPG, and FPS giving the player the ability to both strategize unit development, role play a hero as he fights against the enemy, and select where your hero would attack the enemy.

    It appears as tho Blizzard did a damn good job repackaging an engine they developed 4-5 years ago when they put out WarCraft II. In fact, I'd argue that it was probably the same damn engine they used for StarCraft. Consider the parallels:

    1.) You choose a race in both.
    2.) There are 3 resources in WC and 2 resources in SC.
    3.) Different buildings allow for different units to be developed in both.
    4.) Research and improvement in buildings allow for more advanced units in both.
    5.) Units are specialized in both. Some can only attack air, some only ground.
    6.) Conclusion of a multiplayer game is based upon destruction of the enemy or a capture the flag scenario in both.

    What's different about WC3?
    1.) Better eye candy
    2.) The heros.

    AND THAT'S IT. I'm tellin ya - if Blizzard was smart they wrote this engine 4-5 years ago and have used it in 3 games now. Either their programmers are damn good at writing a meta engine , or the creative execs at Blizzard plain old SUCK.

    I was heavily disappointed by this game, especially given the long (3 years?) lead-up type and hype by Blizzard. They otta just can it in my opinion.

    EA killed UO2 which had lots of potential...

    Just my opinion (WARCRAFT3 SUCKS!)

    --
    Do it for da shorties
  6. lack of options .. by makapuf · · Score: 0, Troll
    This time you have a choice between four races: Human, Undead, Orc, or Dark Elf

    Too bad you can't be a Dark a.out, too.

    sorry.

  7. Interesting. by xanadu-xtroot.com · · Score: 0, Troll

    So, CmdrTaco and Hemos locked me up inside a closet and forced me to play for the last week.

    So does this mean that Timothy is admitting to be coming out of the closet now?

    --
    I'm not a prophet or a stone-age man,
    I'm just a mortal with potential of a super man.