Q&A With Vivendi Rep About Bnetd
Colin Winters writes "War3pub.net managed to get some answers out of a Vivendi rep about why they are suing BnetD and what they hope to accomplish. Worth a read to see how Vivendi/Blizzard is thinking about the whole thing. They believe that BnetD is going to profit sometime in the future, and want to stop them now. Kind of like arresting someone because they might get in a car accident 10 years down the road. "
P-T: what is your stance on making open source software illegal?
Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.
Ummm, it's just this kind of thinking that will destroy us all.
Or this just a joke/hoax that isn't very funny/convincing?
Jack Valenti and the MPAA are to technology as the Boston strangler is to the woman home alone
We didn't have long, but here's what I could get. Turns out this fellow is actually above the people on this case, and did not know as much of the details as I had hoped. However, he provided us with some legal information which describes Vivendi's reasoning for the complaint against the BNetD project.
--------
P-T: what is your stance on making open source software illegal?
Vivendi Rep: If the open source code is being used by someone other than the creator for a profit, then it is illegal under the DMCA.
P-T: Why is Vivendi suing on the claims of making the BNetD software for money? It's open source, no one is making any money off of it.
Vivendi Rep: The basis upon this charge lies on the idea that BNetD will eventually begin using their software, that they did not create, in order to make a profit. Though they have not used it yet for a profit, Vivendi believes that they would have or will use it in the future for a profit.
P-T: Is use of DMCA and attacking bnetd simply a publicity stunt to hype up Warcraft 3 before it's release? Were the supposed losses due to piracy used to justify the increased prices (compared to Diablo 2 regular and collector's edition) of Warcraft 3 regular version (from $30 to $50) and collector's edition (from $50 to $80)?
Vivendi Rep: No. We feel as though the intellectual property of the Battle.net coders has been stolen by the BNetD project. As far as I know, there are no publicity aspects involved in the suit against BNetD. It is a legal issue that needs to be cleared up and this is the way that we can do that.
P-T: Did Blizzard/Vivendi ever consider purchasing bnetd and fsgs technology as a way to improve and lessen the load off their b.net servers?
Vivendi Rep: I don't know. It's a possibility.
P-T: What do you think about the attempted hiring of a successful cracker of the Warcraft III Beta by Blizzard?
Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy.
P-T: What positive outcomes (for the gaming community and product development) do they expect to achieve by pursuing the lawsuit?
Vivendi Rep: We feel the restrictions against the theft of intellectual property will be cleared up in this suit, and will lead to a more clear idea of what is and what isn't internet piracy for the general public. In general, Blizzard is being used as a "first time" suit for this kind of piracy, and we want the public to understand that what is going on with the BNetD project cannot be done without legal ramifications under the DMCA.
P-T: Do you feel that the huge number of pirated Blizzard games will hurt BNetD in the court cases?
Vivendi Rep: Yes. The fact that it is not only pirated server software but also pirated game software will do nothing but hurt BNetD in the courts.
--------
There it is. I feel as though I got a few good answers out of him, and I hope that this helps to answer any possible questions that you all might have. My impression is that Vivendi really doesn't know as much about the dirty details of the situation, and they are filing suit on a truly legal basis. Once again, I hope this helped, and I am hoping to get some answers from the same representative over email.
Vivendi Rep: Hiring your largest threat is one easy way to get rid of the threat of piracy"
"Hey, I hear the best way to score a game programming job is to publically pirate their games!"
A.
If they are humans, they can have 2 clean-room reverse-engineering feats at level 1! =D
*ahem* on a more serious note:
Actually if the DMCA is invoked then the argument isn't that they copied Blizzard's stuff, or even reverse engineered it. Its because Blizzard does key-checking with their multiplayer games to make sure you bought a legitimate copy (or have a good key-gen) of their game. The bnetd version does not include this because they don't care about keychecking, they just want to play the game.
Blizzard will argue that this will invalidate their copyright protection (cd-keys) because people can now play multiplayer without buying a license (cd-key). And they're right.
bnetd will likely argue one of a few tracks:
a) cd-keys aren't effective copyright protection. I have a starcraft key-gen. Google knows of them...
b) that they have a clickthrough license agreement (do they? i dunno) that says "by downloading this source, I agree to only use it with legitimately purchased copies of Blizzard games." or some such.
In a legal sense I don't see bnetd have too much to argue about except that the DMCA sucks, and cd-keys suck, or cd-keys are not copyright protection as far as the DMCA is concerned.
Stupid Laws suck.
The whole profit thing is a sidetrack and not really the crux of the matter. The crux of the matter is where they think that BnetD uses their source code.
Story recap:
- BnetD reverse engineered the protocol (*not the code!*) used by Battle.Net.
- Using this, they created BnetD, which simply emulates battle.net. They entirely wrote their own code to do this.
- They went along just fine until the Warcraft3 beta was leaked.
- Being as the software was open source, someone else took BnetD, added support for the leaked beta, and created WarForge.
- BnetD gets the crap sued out of them.
So, where does profit come into this? Answer: it doesn't, it's some moron Vivendi rep trying to screw with your head.
BnetD does not use any of Battle.Net's source. It's a totally legal hack, reverse engineering the protocol. They didn't even need to analyse the source of the games themselves, just the protocol. Any fool with a sniffer can see the packets, after all. After that it's a matter of trial and error.
So, given that they didn't use any of the source code from any of Battle.Net's stuff.. It's perfectly legal for them to sell it and make a profit.
Of course, if you assume, like Vivendi appears to be doing, that they stole the code or that they are using their code, then yeah, BnetD would be in the shit. But they say they are not, I believe them (as I've analysed protocols before), and thus I think BnetD will win, assuming they can afford counsel.
- Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
So, they claim that bnetd is made of Blizzard's copyrighted code. This is complete bull. I asked Tim Jung (the defendant in this case) what he knew about this claim:
I am not even sure what they are talking about when they say we copied their code, since they don't explain it at all or in any details. We have never had access to their servers so there is no way for us to copy their server code. We also did not decompile the clients to get information that we needed either, everything was figured out and guessed at by looking at packet traces and packet dumps of the traffic.
You can see his entire response on my site: Boycott Blizzard. boycottblizzard.org
WHOOP WHOOP! (Sound of crap detector going off)
/.? After all, if this was an interview or series of questions about a precedent like this and Vivendi's planned actions, wouldn't it be on a specific web page? Why would a Vivendi rep even talk about the DMCA when they said in press (with real names instead of "vivendi rep" as a monniker) previously that they were not using the DMCA? Also, why would they go out on a limb, patently off subject and say that open source should be declared illegal? The open source debate has really precious little to do with this action, IMHO.
A Vivendi Rep?
Does this Vivendi rep, say, have a name?
When and where did this interview take place?
Who is the interviewer, can we get his real name too?
Why is some forum posting considered that important that it made it on
I think that this is all complete hooey. This is some troll pushing "the tech hot button of the week" and then throwing in a little "open source sucks!" to shake up the antfarm.
Alright,
Let's follow the possible argument form that Vivendi could present.
1 (arguable assumption): The CD-Key authentication as used to authenticate players of network games on servers owned by Vivendi is a protection mechanism within the definitions bounded by the DMCA
2 (provable fact): The BnetD server system does not utilize any CD-Key authentication.
3 (Conclusion 1:2): The BnetD server system circumvents a protection mechanism as defined by the DMCA
Folks, at this point, the game is over for BnetD.
The courts may return a ruling that none of the IP involved was incorrectly obtained (essentially ruling that the reverse-engineering of the protocol was cleanly done). However, unless the court finds that the DMCA violation did not take place (i.e. if the BnetD lawyers show #1 above to be false), then the court is bound to rule that the BnetD project is in fact guilty of a violation of the DMCA.
Guilt under that proposition alone would likely cause the disintigration of the BnetD project.
Now, of course, there are many courses of appeal ("The DMCA is an unjust, unconstitutional law", "The violation is in accordance with the exemptions within the DMCA") but that road is long, hard, and expensive.
As it stands, I would have to say that the case is similar to what would obtain if a company were to create (for instance) a Playstation clone capable of playing any game, from any region, (and incidently without checking to see if it was a copy). That device would then be in an approximately similar position as BnetD.
Of course . . . that's already happened, the device is a mod chip, and Sony is going hard after the creators . . . . Using the DMCA.
.
Unfair, yes. Unjust, certainly. Unconstitutional, perhaps. But the DMCA is your law, and damn if you hadn't better learn what kind of evil it is -- and fast.
Because the corporate lawyers already know.