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How Microsoft Tried To Buy Nintendo

An anonymous reader submits: "A new book, Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution discusses Microsoft's plans to buy Nintendo for $25 billion in late 1999. By January 2000 however, talks dissolved and each company went their seperate way. Makes you wonder how the home entertainment industry would be different if they had gone through with it. Stories are at Gamers and Cube Europe."

23 of 286 comments (clear)

  1. Nintendo probably tried to take advantage of MS by edwdig · · Score: 3, Interesting

    The way I see the situation, Nintendo probably tried to pull something similar to what MS did back when they entered the mouse market. (MS got into negotiations with Logitech, learned all about their manufacturing process, then broke off talks) Nintendo probably just saw the opportunity to learn a lot about their competition, and entertained MS just enough to get all the info they could from them. Once they did they, they broke off talks. Nintendo is so set on their business model that they won't try anything new. Nintendo of America would love to be more aggressive against Sony, but they have to answer to the Japan branch, who is quite content where they are because they make a hell of a lot more money than the games branch of Sony does. If it's not broken, don't fix it is pretty much their motto, so why would they ever even considering selling out to MS ?

    1. Re:Nintendo probably tried to take advantage of MS by Graymalkin · · Score: 5, Interesting

      Nintendo and Sony parted ways not because Sony debuted their technology as I recall. Nintendo halfway through the project decided to go with Phillips and their CD-i technology leaving Sony with a bunch of money invested into their CD system. Sony kept developing it because Ken Kutaragi bet his career on it. He thought a game console would be what Sony needed to spurn some demand for their products. Nintendo and Sony got back together about two years later but the deal broke because Sony wanted to do a stand alone system and Nintendo still wanted a add-on for the SNES.

      Sony then formed their CEE division with Ken Kutaragi at the helm and launched the PSX. It became ultra popular because they managed to get the big wigs like Capcom and Konami to develop native games as well as port Arcade games to it. It whomped the shit out of the Saturn and Nintendo dropped their CD-ROM add-on plans and hooked up with SGI. I remember at the time there was a good deal of confusion as to what the fuck Nintendo was doing. You were never sure if they were making a stand alone 32-bit console or a add-on for the SNES.

      Microsoft I think was in the same position as Sony was in 1992, they had an initiative to get into the game console market but wanted someone more experienced to go in with. What I think people miss is Sony is the Microsoft of Japan. Career minded folks in Japan's electronics industry don't badmouth Sony. With the PSX they were entering into a industry they had no experience in. It was only through learning from Nintendo and Kutaragi's incessant board room bowing and scraping that the PSX saw the light of day.

      --
      I'm a loner Dottie, a Rebel.
  2. Nintendo franchised reimagined by Microsoft... by Navius+Eurisko · · Score: 5, Funny

    Super Mario Bros: "Hey, kids, itsa Mario! I wanna taka some time from da game, to tell you about the dangers of competition in da OS market. If da 9 US states of Bowser have their way, competition will enter da OS market and Yoshi willa die! Mama Mia!"

    Pokemon: "Picachoo just evolved into the most stable, user friendly, Pokemon ever: XPachoo!"

    Legend of Zelda: "Link, Hyrule can only be saved from the evil free office suite spread by Ganon by gathering the three pieces of Mircosoft Office to form the triad!"

    1. Re:Nintendo franchised reimagined by Microsoft... by macshit · · Score: 3, Funny

      Better yet, a version of Super Smash Brothers featuring Clippy! Seeing how much people complain about him, there are probably millions of people willing to buy the system if they'd get get a chance to beat the little bastard to a pulp, again, and again, and again.

      [Maybe that's the killer app the xbox needs ... they could start a whole subgenre of `torture clippy' games ... `Clippy Tied to a Post Knife Party'... ]

      --
      We live, as we dream -- alone....
  3. Other Codenames Considered.... by shr3k · · Score: 5, Funny

    The fact that the initial code name was Project Midway -- they don't want the Japanese people to know that because it will hurt their feelings."

    Well, it could have been worse. Project Hiroshima anyone? It will obliterate the competition!

  4. Re:Typical M$ by JFMulder · · Score: 3, Interesting

    .. and you forget to put your foot in your mouth when you wrote this. Come on, of course Microsoft has copied Unix. How could they not!!! Do you accuse Saturn to rip off Ford because they're making cars. Ford has been there for a hundred years! You're right, Saturn are dirty bastards for trying to make a clone or a different version of car.

    Linux and UNIX groupies like you give the community a bad name.

    And what was wrong with trying to buy Nintedo? It's not only a question on buying to beat everyone. This is a pretty normal move in the industry. If you have some ideas, but don't have all the expertise to go forward with them, why don't you make a alliance with another company, or buy the other company and integrate it with yours, so the product will be even better?

  5. Nintendo didn't need the money by Alien54 · · Score: 5, Interesting
    The GameCube Eurpoe Site had a short story on this earlier:

    www.cube-europe.com/news/10198973416591.html

    This sound bite is the best:

    When interviewing Nintendo's U.S president Minoru Arakawa, he let slip that Nintendo 'weren't sure what to think when Microsoft made the offer.'' He continued with the commments "I was surprised, we didn't need the money. I thought it was a joke."

    sums it up nicely for me

    --
    "It is a greater offense to steal men's labor, than their clothes"
    1. Re:Nintendo didn't need the money by NanoGator · · Score: 4, Insightful

      "Then they go to plan B - offer a similar product for free at a vastly reduced price (or free) - force them out of business - then you have a monopoly! "

      Harldy a winning strategy. If MS were to drop the price of the XBOX, they'd go DEEPER into the hole on each machine sold. As it is, it costs like $400 or $500 to build one of the machines. Nintendo, however, is either close to break even point, or even making a profit on their $200 machine.

      MS cannot legally undercut the price of the XBOX, it's called 'Dumping'. The FTC would strangle them over it. (In theory, so far the US gov't doesn't seem too wild about telling MS no to anything.) I vaguely remember Atari threatening to sue Sony over it when the Playstation was announced to be $200 (I think it was released at $300, though...) for similar reasons. (Anybody remember that?)

      Nintendo could easily afford to drop the price of the Gamecube even farther. It'd either be extremely bold or extremely stupid of MS to try to get into a price war with them. That's not MS's biggest problem though.

      XBOX just doesn't have the winning titles yet. There are some okay games for it, but they really need a Miyamoto on their side. One of the things that kind of drove me away from being a game player is the lack of imagination and thought being put into games. If MS were smart, they'd drag out every Miyamoto and RARE game ever made and devote a group to figuring out why they're fun. Then, they need to set up a division intended to make games like these. (not copy them, I mean continue the spirit of them.)

      MS would be smart to make better games, that'd be a far better strategy than trying to beat them at price. That is unless they start giving away XBOX's along with the purchase of Gateway PC's....

      --
      "Derp de derp."
    2. Re:Nintendo didn't need the money by NanoGator · · Score: 3, Insightful

      "Making better games is only part of it. You also need a large library in general to really make money. If you have a large library with many companies developing for you, you're more likely to find some real gems in that library.

      I agree, sort of at least. I think Nintendo has proven that's not an unbreakable law. The Nintendo 64 was creamed by Playstation in terms of how many games were available. Yet, the N64 still made Nintendo a good deal of cash that they aren't complaining about. They were #2 to Sony in terms of how many ppl have a PS vs. N64, but Nintendo still got a good dosage of cash. Why? Because Nintendo also made some killer games for the N64 that sold really well. (With some help from Pokemon for the Game Boy)

      Nintendo is in the unique situation where no matter how popular another console is, they still have an audience that'll follow them around. They'll still make oodles of money provided they keep their standards up.

      Sega was in that position to an extent, unfortunately they relied on rehasing Sonic and Virtua Fighter a little too much. (I don't care what anybody says, a Mario sequal is always incredibly different from it's predecessors. Sonic games were essentially an extension of previous games.) They had a loyal audience, but they blew it.

      Sony doesn't have that. Microsoft doesn't have that. Niether company does any interesting in-house games. That will hurt them in the long run. Nobody has any real reason to stick with Sony or MS. Final Fantasy 7 was a good reason to have a PS back in the 95 gaming era, but Sony no longer has that exclusive today. You'll be able to play an FF sequal on another platform before too long, but you'll never play a Mario game on Sony or XBOX.

      Consider that for a bit. Nintendo is likely to always be successful, even if they're #2 to somebody else. But the #1 place will always be up for grabs. It might have been Sony last time, but it could be anybody this time.

      --
      "Derp de derp."
  6. Who Microsoft SHOULD Buy by Rayonic · · Score: 5, Interesting

    Enix.

    You've heard of them, right? They put out that little Dragon Quest/Warrior series, the seventh of which is the all-time best selling game in Japan. Heck, there's even a Japanese law saying that Enix can only release a new DQ game on a weekend, because otherwise millions of kids/adults will skip school/work just to get their hands on it ASAP and play it all day.

    Even the mere announcement that the next Dragon Quest game will be an Xbox exclusive would guarantee the console's success in Japan. It's like Japanese gamers wouldn't have a choice in the matter. They'd need Dragon Quest 8, and thus they would need an Xbox, no matter what.

    1. Re:Who Microsoft SHOULD Buy by Rayonic · · Score: 3, Insightful

      I know it'll take a while before DQ8 sees the light of day, but the mere announcement of a DQ8 exclusive would create a whole lot of positive vibes for the Xbox. Add to that a few announced-but-missed release dates and the possibility of MS hurrying them along (with cash, etc.), and you're looking at whole lot of sold X-boxen.

      Not saying that it's right, but it's what they should do.

  7. Pikachu for MS Office by famazza · · Score: 5, Funny

    If MS had bought Nintendo then Pikachu could be an MS Office Assistent.

    THAT would be cool.

    --

    -=-=-=-=
    I know life isn't fair, but why can't it ever be un-fair in MY favor!?
  8. Whew! by phillymjs · · Score: 3, Funny

    Thank God this deal didn't go through. The combined evil of Microsoft and Nintendo would have reached critical mass, collapsed inward on itself and formed a black hole that would surely have destroyed us all.

    Years ago, after reading about all the shifty crap that Nintendo pulled in this book, I started thinking of them as the Microsoft of Japan. Price fixing, exclusivity deals with retailers to lock out competitors, the lockout chip feature in their carts, lots of different stuff. Nintendo and Microsoft already have a lot of similar pages in their respective playbooks.

    Microsoft was probably salivating at the thought of having a viselike grip on people's lives from the time they fire up their first video game as a kid, until the final time they turn off their PC before going on to die in their sleep later that night. Luckily for us, the X-Box is proving to be an also-ran, so we won't have to worry about it.

    ~Philly

  9. MSMari~1 by Jon_Sy · · Score: 4, Funny

    Can you see it now?

    First, Mario kills Luigi, who is unnecessary competition. Of course, he has nothing to fear from Bowser: his employer has proprietary rights to hellfire. Soon the Kuppas will be building Mario's .NET empire, while the courts are paid off with funding from Yoshi's magic mushroom factory.

  10. Re:Typical M$ by bmetz · · Score: 3, Interesting

    Pioneered my ass. It plainly said in the Netscape executable that the report-bugs-back-to-netscape technology was licensed from some other company. (This is to say nothing of the shitload of licensed technology in Netscape)

    Welcome to the real world, where software engineering decisions involve deciding whether buying technology is a more soft effective idea than producing technology.

    --
    What did you eat today? http://www.atetoday.com/
  11. Midway by The+Monster · · Score: 3, Insightful
    They have got to be kidding, naming a project after the naval battle in WWII that turned the tide in the Pacific
    Uh... you ever hear of the Midway division of Bally? You know, the folks who bought the US
    rights to Pac-Man from Namco (a Japanese company)? I always thought their name was based
    on the notion of a carnival Midway; I suspect that Namco's executives, if they even thought about
    it, either shared that idea, or didn't care so long as they got paid.

    --
    Fight wide posts! Put in your own <br>

    --

    [100% ISO 646 Compliant]
    SVM, ERGO MONSTRO.

  12. Xbox is in trouble by Bethor · · Score: 5, Insightful

    I think Microsoft will never be a big player in the videogame industry, regardless of how much money they pour into it.
    They need to dominate both the American and Japanese markets to stand a chance.
    Here are some of the things that will stop them:

    - Most important video game developers are Japanese. Those companies have strong relationships with Sony and/or Nintendo. You simply can't buy your way into a closed industry in Japan. I know, I work there.
    - Culture clash. Japanese gamers don't like the Xbox. It's big, ugly and all the exclusive games are very American.
    - Microsoft has absolutely no way to force anyone to buy an Xbox. Their Windows/Office tactics don't apply here.
    - MS actually looses money on each Xbox they sell. If they don't have a big market share a couple years from now (and they wont), they will NOT keep trying. Not even M$ can afford to do this.

    If I was Microsoft, I would make Xbox2 run PC games directly. No porting needed whatsoever.

    Cheers.

    1. Re:Xbox is in trouble by alcmena · · Score: 5, Funny

      Microsoft has absolutely no way to force anyone to buy an Xbox.

      Microsoft could start bundling XBoxes with Windows.

  13. Re:So let me ge this strait by edwdig · · Score: 3, Insightful

    Notice how Nintendo is pricing their products to be cheaper than Microsoft's. Microsoft makes a move to cut prices, so does Nintendo. Nintendo now knows MS's price points, and their strategies, further enabling them to stay ahead.

    I don't think Microsoft would've approached Nintendo if they weren't serious about a buyout attempt. Nintendo learned their leson from the Playstation ordeal.

    MS came to Nintendo and said "This is our plan. Want to be part of it?" Nintendo said, "Maybe, tell us more." MS gives Nintendo their full strategy, at which point Nintendo blows them off.

    No matter what your market position is, knowing what the costs of your competitor's product is, and what their strategy is definately helps.

  14. Re:Makes sence by Paul+Komarek · · Score: 3, Insightful

    What's weird is that they wanted Nintendo to throw their brand and expertise away by cancelling the GameCube and backing the very new, very experimental, very strange Xbox. Seems idiotic to me.

    -Paul Komarek

  15. Re:So let me ge this strait by NanoGator · · Score: 3, Insightful

    "Notice how Nintendo is pricing their products to be cheaper than Microsoft's."

    Correction: Notice how Nintendo is aware that parents don't want to spend a lot of money for a game system?

    Their price motives have nothing to do with what they learned from MS. It has to do with the fact that $200 is far closer to an 'impulse buy' than a PS2, XBOX, or any of the other ridiculously priced systems. Even Sega knew this when they made the Dreamcast.

    If you want more proof that Nintendo's pricing is a result of careful planning vs. leveraging of 'MS Price points...' (which they would not have known back in 99, heh), then crack open a GameCube, then crack open a PS2 and an XBOX. What you'll find upon opening a GameCube is that a bunch of guts won't fall out. It's a very clean, elegant design. They didn't add DVD player capability (i.e. no royalties to pay to MPEG/DVD groups...), it's small so it requires fewer resources, and there's only one main circuit board plus a riser card for the controller inputs.

    Nintendo's pricing is based on knowledge of what people who buy games spend their money on, not based on what they couldn't have known about MS. Remember, it may sound great to have a DVD player built into a game machine, but this machine's main focus is kids. Parents buy the game machine. They look at price tag, not features.

    --
    "Derp de derp."
  16. So that's what the HD might be for by fons · · Score: 3, Insightful

    If I was Microsoft, I would make Xbox2 run PC games directly. No porting needed whatsoever.

    I've always wondered why there's a relativly big HD in the Xbox. Not for the stupid music options, surely. And it's way too big to save games.

    The HD would make sens if a future OS upgrade would make playing PC-games possible. Cause you need a HD to install those games on.

  17. Re:So let me ge this strait by NanoGator · · Score: 3, Insightful

    "That's because the design is skimpy and lean, not because it's 'clean, elegant design.'"

    Really? Then how come this 'skimpy and lean [design]' isn't getting it's butt kicked by the presumably not-so-lean XBOX? XBOX might have a little bit of power superiority over GC, but not $100 (or twice the price of the GC) better.

    Nintendo *always* puts all kinds of effort into making sure that the circuitry is as elegant and simple as possible. If you don't believe me, look at the Game Boy, Nintendo 64, and SNES. They always put extra development time into this. Some would say that's why Nintendo often misses their planned launch dates.

    --
    "Derp de derp."