Doom III Officially Announced
Jacek Fedorynski writes "The end is near. First, id Software's site is updated for the first time since the Quake II times and now they officially announce Doom III!" If you recall, there were some screenshots released last year, but I don't think there's been much since then - these are probably out of date.
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cLive ;-)
-- Trinity in high heels carrying a whip: The donimatrix - there is no spoonerism
For the record, the electronic arts expo is may 22nd to 24th, which is when they'll show off Doom3.
It means that they found a publisher, which is Activision. Having a publisher means they can put on a better show at E3. id definitely did not want to go to E3 without a publisher. Activision does what it is good at: marketing. id does what it is good at: making cool shit. The Activision deal should not be a surprise since they also published RtCW.
In fact I was waiting for Doom III to buy _the right_ 3D card for it. Now the time has come.. wich one is it?
;-).. it's gunna need some serious memory bandwidth.
Don't get too excited, my friend. Don't expect to see Doom III for quite some time. No dates have been mentioned yet, and it might not even be out by Christmas.
That said, Carmack has said a good GeForce 3 will run the game at a 'playable' frame rate.. but that might only be at 800x600. A super top-of-the-range GeForce 4 should see you okay.
However, since you don't want to play games, and Doom III won't be out for ages anyway, why not just wait until a few weeks before its out and then buy whatever you can afford? You'll probably want to get up into Athlon 1400+ territory too, and some DDR memory wouldn't hurt either
mogorific carpentry experiments
Each id game is pretty much a tech demo for what we should expect to see in the intervening years between games- I don't expect much out of Doom III- but it's a harbinger of the next Half-Life.
Speak for yourself. For many people that enjoy deathmatch over single player, the id Software games are king. I still prefer Quake 3 Arena over any other for deathmatch.
"And like that
The GPL:ed DooM port ZDooM has a linux port.
There aren't any pretty flare effect like in JDooM, but you can play at high res and use mouselook etc.
Get it at http://zdoom.notgod.com
I'm sorry to disappoint you, but I read somewhere (I think it was an interview with Carmack) that Doom 3 will be so polygon-heavy that even the basic gamespeed will be slower (and more realistic, no more running at 30 mph) -- not to mention that there will be few monsters at once. Last year they mentionned a GeForce 3 as a minimum for the game.
However, you'll probably be delighted by the lighting and overall atmosphere, judging by last year's screenshots. Also, if I remember, dynamic lighting computations will allow tricks like a character half hidden in the shadows, slowly revealing himself as he moves; or incredible lights-behind-fans effects including shadows.
I think Carmack and the rest of id Software know very well that yet another no-plot, dumb-action Wolf/Doom/Quake-like game will be badly perceived by the public; for my part, I wouldn't be surprised if Doom 3 is a story-driven game much closer to an interactive movie.