Apple vs. PC in Adobe After Effects
An anonymous user wrote, "Digital Video Editing ran some tests to compare the Dual G4 with the Athlon MP in After Effects. They didn't use the fastest Athlons, but the results are pretty clear anyway. This is especially interesting after Apple announced that they would be killing Shake for x86 platforms. If Apple really wants to position the Mac as an alternative to x86 on the film / video effects market, they are going to need to improve their hardware, especially with AMD's 64-bit CPU just around the corner. From the article: 'Not one of the objective tests we conducted using After Effects bore out Apple's claim of Mac superiority. In fact, in most of the tests, the Mac was left lagging far behind.'"
I really like the Mac. Honestly.
But I'm glad to see some independent testing on this front. I think those contrived Photoshop bakeoffs are an embarrasment.
I personally don't think Apples are as fast as PCs. I think most people agree. That's really not the point. There are many good reasons to buy a Mac. But a Mac running OS X is slow and everyone knows it.
How is dual 1.533GHz Athlon processors anywhere equal to dual 1Ghz G4 processors? The combined processing power of the Athlons is over 1Ghz greater than the combined processing power of the G4s. Again, I ask, how is this equal? Also, we know the amount of ram in each system but what type of ram was it. The G4 had PC133 but the Athlon? It was likely using 266MHz PC2100 DDR ram, far superior. What about the hard drives? Apples was probably a DMA 66 5400 or 7200 RPM drive while the PC was likely supplied with a DMA 100 7200 RPM drive. With the processors aside, there's a lot more to consider when comparing apples to oranges.
You can run Shake on x86 to your heart's content, as long as you run it on Linux. This being slashdot, you'd think the story editors would be clued up on this sort of thing...
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These are some benchmarks the scientific community will be interested in:
(1) See how long it takes each machine to completely align a large gene (i.e., 500+ nucleotides) for a large number of isolates (i.e., 30+).
(2) See how long it takes each machine to complete a maximum likelihood hueristics search using a large gene and a large number of isolates, to determine the phylogeny of the isolates.
(3) Etc.
social sciences can never use experience to verify their statemen
Apple has always been careful to compare the G4 to the Pentium 4 and not Athlon. The tests I have seen comparing all three (even by MacAddict) tend to more than validate AMD's claim that the Athlon is faster Mhz for Mhz than the Pentium.
Apple has tended to fulfill Moore's Law in fits and starts rather than the smooth curve you see with the x86. They pulled well ahead about 3 years ago and then hardly moved until just recently. We'll see how far the current surge takes us.
Speaking of 64-bit processors, I suspect that the more portable UNIX core of Mac OS X will allow Apple to support a 64-bit machine at the consumer level before Windows can.
Sure enough, even the Mac lovers can agree that for the same cash a PC is gonna be faster than Mac. Intel and AMD have big incentives to keep those clock speeds as high as possible. ... where are the studies about the entire work flow? Just because the machine is faster at grinding thru certain processes, it doesnt mean that the same job will get done quicker. What's the time to import/export files? What about saving those big files off to another disk? What about the learning curve for new apps (or OSs for that matter?) What about downtime for repairs and upgrades? What about end user training? These all "cost" in the end. I'm not saying that Apple would win this kind of study but I know from personal experience I do "get more done" on my Mac than on my PC.
But
"Corporate rock still sucks. What are you gonna do about it?"
This AC is right; the Animation codec (one of the oldest codecs in the QuickTime package) uses compression. It's not even very fast compression - I've found that standard motion JPEG is faster. If they really wanted a fair comparison they should have used uncompressed video or possibly just standard DV spacial compression. Accessing uncompressed video isn't very taxing on the CPU (because it's not compressed), but it is very disk intensive because the files tend to be *huge*.
"Leave the strategizing to those of us with planet-sized brains." -Tycho
It is quite possible for a machine/OS/interface to be slow, but still remain responsive. Unfortunately OS X fits squarely into the "unresponsive" category, even on quite fast machines like my PB667 (and a G4/933 isn't much better). X and its associated window managers/GUIs/whatevers tend to suffer the same problem. NT based versions of Windows (particuarly later ones like 2k and XP) remain quite responsive even on slower hardware and the king of all in terms of responsive GUIs, I'm led to believe, was the Amiga.
Windows does not suffer from this problem
It's all relative. I still happily use my PII/266 as my main box. I just use Linux, Sawfish, and a suite of fast apps (dillo and rxvt are the two primary ones).
May we never see th
But after mid-2003 it will be biting the dust as well along with the IRIX version.
Er, no. Nobody from Steve on down has said a damn thing about the fate of Linux/Irix Shake after 2003 other than that they'll evaluate it at the time.
Apple has been pretty consistant about being willing to publish non-MacOS versions of their top-end software (ie: WebObjects) when they know that there's a demand for it. I strongly suspect that if current Shake customers make their needs known, they will be tended to.
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