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Interview With Cosmoe's Bill Hayden

Eugenia writes: "Over a month ago it was reported that a developer had forked the Athe(na) operating system and ported its GUI on top of Linux, without the use of XFree86. This combined OS, called Cosmoe, would support Linux, AtheOS, BeOS and even Macintosh's Carbon APIs (without the use of GNUStep - his port of Carbon is wrapped around the Be API). OSNews today features an interview with the architect of the combined OS, Bill Hayden, where a lot of things are explained about his plans for Cosmoe."

130 comments

  1. GnuSTEP and Carbon by Eugenia+Loli · · Score: 5, Informative

    Duh! I made a mistake when I submitted the story. GNUSTEP wraps around the Cocoa API, not the Carbon one. Sorry for the confusion.

    I was deep into porting a game to MacOSX at the time of the submission and everything was like a big knot in my head... :P

    1. Re:GnuSTEP and Carbon by doooras · · Score: 2

      amazing. a first post by submitter. anyway, i know it's off topic, but i was just curious what books you might recommend to learn cocoa and carbon. i'm getting tired of windows programming.

    2. Re:GnuSTEP and Carbon by Eugenia+Loli · · Score: 2
      Hello Dooras. :)

      > amazing. a first post by submitter

      Yes, weird, isn't it? I mean, I loaded Slashdot just before I go to bed tonight, and the story had just come up.. :o

      At OSNews I have already written 2-3 book reviews about MacOSX programming. I am new into MacOSX myself, I only got this G4 450 Mhz Cube some weeks ago, but I started reading about Carbon and Cocoa since January, because I was seriously thinking of getting a Mac anyway.

      So, here is a review, a second one, and I also recommend this book as well. Please come back soon on OSNews, because I will be reviewing another Carbon book soon, which (so far) seems to be the best of the lot.

      (I have the whole OSX book series here, all the latest MacOSX programming books can be found in the shelf behind me. :D )

    3. Re:GnuSTEP and Carbon by ZigMonty · · Score: 2

      I don't do Carbon so I'm not much help there but for Cocoa get Cocoa Programming for Mac OS X by Aaron Hillegass. Stay away from Learning Cocoa, it sucks.

    4. Re:GnuSTEP and Carbon by Daleks · · Score: 0, Flamebait

      Cocoa Programming for Mac OS X by Aaron Hillegass is a great introduction to Cocoa. You'll be writing applications in no time. It also provides an as-you-go tutorial on Objective-C, which is easy to learn if you already know Java or C++. As for Carbon, checkout http://www.mactech.com/macintosh-c/. Carbon should really be left behind though...

    5. Re:GnuSTEP and Carbon by doooras · · Score: 2

      thanks, both to you and the subsequent replies.

    6. Re:GnuSTEP and Carbon by duffbeer · · Score: 2, Interesting

      I wouldn't waste my money on books. The developer tools you can download for free from apple are fantastic, and come with ample tutorials, examples, and documentation to get going. I got ahold of a mac to get back into client-side coding after a few years in web apps and was up and running in only a couple of weeks.

      Have fun, you'll love it. =) Also, you don't have to bother with objc if you don't like. I've been cranking along using the java bindings just fine. I love the java option, as it lets me utilize lots of java code of my own and some harvested from the net.

      --
      "This wound is beyond my ability to heal. We need Elvis medicine!"
    7. Re:GnuSTEP and Carbon by Eugenia+Loli · · Score: 2

      > Yes, weird, isn't it? I mean, I loaded Slashdot just before I go to bed tonight...

      Well, it seems I won't be going to bed soon. A pretty intensive earthquake happened just 75 Khm away from our place, 5 minutes after the story went live. Preliminary reports say that it was 5.2 Richter...

    8. Re:GnuSTEP and Carbon by donglekey · · Score: 2

      As another said, stay away from the Orielly book Learning Cocoa, it is an abomination and practically useless.

    9. Re:GnuSTEP and Carbon by Anonymous Coward · · Score: 0

      I suffered through the Loma Prieta (7.1 in '89). This was nothing...

    10. Re:GnuSTEP and Carbon by Art+Tatum · · Score: 1

      Bah! Java when you could use Objective C? It is an abomination!

    11. Re:GnuSTEP and Carbon by sinserve · · Score: 1

      If this post is a "flamebait", I might as well sacrific a few
      karma for the cause. Crack head mods.

      --

  2. That's an unfortunate URL by ObviousGuy · · Score: 2, Funny

    .cx is perhaps the most unfortunate 3 characters to have at the end of a URL.

    --
    I have been pwned because my /. password was too easy to guess.
    1. Re:That's an unfortunate URL by drinkeycrow · · Score: 1

      no man, that URL rules,, I wish I had cx, I got stuck with com. My friend had cx once,, so he says.

    2. Re:That's an unfortunate URL by mlk · · Score: 1

      .co.cx use to be free, alas people abused 'em (wonder why:) so it was scrapped :(

      --
      Wow, I should not post when knackered.
    3. Re:That's an unfortunate URL by Anonymous Coward · · Score: 0

      nah
      http://abc.cx/blah

      now it ends with "lah"!!

  3. Doesn't matter by Anonymous Coward · · Score: 0

    Put yourself in the skin of Joe Sixpack and reread your submission. You'll see that your mistake doesn't matter, Joe Sixpack will simply go get another beer.

  4. geekiness of story by 56ker · · Score: 4, Funny

    Words/phrases in story -

    operating system - 1 point

    Linux - 10 points

    Linux (again) - extra 5 points

    AtheOS - 5 points

    BeOS - 15 points

    APIs - 2 points

    Be - 5 points

    Total : 43 points!

    40-45 points: This story is so geeky it's bound to be accepted on slashdot!

    1. Re:geekiness of story by Jeremi · · Score: 2

      5 points for AtheOS, and 15 for BeOS? Shouldn't that be the other way around?

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    2. Re:geekiness of story by iserlohn · · Score: 1

      Nope. BeOS is dead, AtheOS not yet.

    3. Re:geekiness of story by quinto2000 · · Score: 1

      Well, that was absolutely pointless. BeOS doesn't even have the same geekiness factor. More geeky than MacOS, I think not as geeky as MacOS X. It isn't GPL'ed, so not geeky enough for the Slashdot crew. Try "I wanted an early post, but didn't bother to read the article." Karma slut.

      --
      Ceci n'est pas un post
    4. Re:geekiness of story by 56ker+Fucker · · Score: 0

      I see you changing (improving?) your old Karmawhoring format.

      Just when I thought you were a dull subject to study,
      here you are again impressing me even more.

      Well, we have all time in the world, we will see each other soon .. figuratively speaking ;)

      --
      -- Spot idiocy, adopt a KarmaWhore.
    5. Re:geekiness of story by be-fan · · Score: 2

      Hmm, MacOS isn't geeky, it's grognardy. It caters to an older generation of geeks who still think Mach is cool. BeOS is a more hip geeky, catering to the fresh young people who think prevasive multithreading and transparent SMP are where its at.

      --
      A deep unwavering belief is a sure sign you're missing something...
    6. Re:geekiness of story by Anonymous Coward · · Score: 0

      It might has well be.

      I'm guessing Kurt took up Everquest or something.

  5. Re:MAKE SOME BUTTER COOKIES AND HAVE A HAPPY DAY! by Anonymous Coward · · Score: 0

    I don't particularly like butter cookies. Any interesting pancake recipes?

  6. Why AtheOS was impressive by tswinzig · · Score: 5, Interesting

    When AtheOS was "outed," it was really far along. Especially when you consider it was all written by one person.

    Similarly, OpenBeOS was impressive because it garnered a big crowd working on it rather quickly, and working code soon followed, to the chagrin of many. (There's already much work done on the kernel, via NewOS, BFS, the network stack, the GUI implementation, various preference and utility apps, and much more.)

    AtheOS was a new OS built for fun (seemingly) by a guy that was impressed (but maybe not directly influenced) by BeOS. More power to him.

    OpenBeOS is being built by fans of BeOS who want to see an open source version that can live on in binary compatability (for the first releases), and eventually progress beyond what Be, Inc. did (RIP).

    Where does Cosmoes fit in to things? This guy forked AtheOS against the original author's wishes (welcome to the world of Open Source, Kurt), in order to ... what? Run BeOS apps on Linux? Run AtheOS apps on Linux? Run BeOS apps on AtheOS? Run MacOS X apps on Linux?

    Honestly I'm trying to figure out what the goals are; I don't mean to be negative. If the guy is just doing this like Kurt, to have fun, then great... Otherwise, why promote this thing so much when virtually nothing is done? He admits the most of the hard stuff is waiting to be done. Instead of doing an interview, announcing the code fork, etc, why not start coding and announce it when you've got something to show for it?

    --

    "And like that ... he's gone."
    1. Re:Why AtheOS was impressive by Anonymous Coward · · Score: 0

      Honestly I'm trying to figure out what the goals are;

      From the article: "Cosmoe is nearing the stage where I would feel comfortable doing a preliminary release aimed at developers. "

      This is just going out on a limb here-- and it's unlikely, since usually the people who do these kinds of projects are maverick lone gunmen who don't really know how to delegate authority or impose design on others, and thus pretty much have to write the entire project themselves-- but maybe, just maybe, this guy is trying to drum up support?

      Like, maybe, once he's got stuff a bit more fleshed out, he's going to, like, you know, go ask for help in writing his OS. In which case having some publicity, and some people lined up and saying "hi, i'm willing to help" would be a huge boon.

    2. Re:Why AtheOS was impressive by bojan · · Score: 1

      Because maybe people will see the benefit of an OS that can run all the apps, wheter they are Linux, BeOS, MacOS, or similar and maybe these same people will know a bit about code, and will have time to spare to help out, thus giving this project a leapfrog start!

      In that case, we'll all have...

      one OS to rule us all and leave this proprietary code behind in the darkness.

      Why do MOST OSes run only code written for them? Sure technically it makes sense, but as a user - I want to run an app, I don't care what OS it's written for.

      That's the real benefit if a trulley OPEN system, IMHO...

    3. Re:Why AtheOS was impressive by tftp · · Score: 4, Insightful
      I tend to agree. The Cosmoe web site is devoid of any content whatsoever. Not even a screenshot - despite of author's claim of having a graphic artist's soul.

      Experience of developing BSD and Linux already tells us that a good OS is most definitely not a one-man job. Goals of Cosmoe are highly undefined. Even if the author produces something working, it is likely to be very simple and not up to standard that BSD and Linux set every day.

      IMO, the mistake #1 is to start the project without setting a reachable goal, and establishing means to reach that goal. So many projects fail (in open- and closed-source worlds) because of that. Unrealistic expectations, deadlines that are years off mark, lack of understanding of now complicated some things are (just look at QoS for example!) drive projects into the ground.

      Of course, everyone is free to do whatever he likes with his own free time, but setting up a Web site to sell the OS seems to be a little bit premature.

    4. Re:Why AtheOS was impressive by Anonymous Coward · · Score: 0

      Here are some screenshots of Cosmoe No, really. He uses the AtheOS appserver & decorator plugins. It looks like AtheOS....On Linux!

    5. Re:Why AtheOS was impressive by karmawarrior · · Score: 2

      Out of interest, when did Kurt express opposition to a fork?

      My limited understanding, and perhaps things have moved on since then, is that Kurt wants control over his own project, but he must have GPLd it for a reason, and I always assumed that would have been so that others who wanted to try other things with his code can do that without needing him to change the direction of his work.

      Is there a mailing list posting from Kurt clarifying his position?

      --
      KMSMA (WWBD?)
    6. Re:Why AtheOS was impressive by imr · · Score: 2

      Honestly I'm trying to figure out what the goals are
      Then go and read the posts in the atheos list where he announce his thing. There's quite interresting stuff in those exchanges. After some flame about forking from many persons, he fists acknowledge that he wasnt clear enough about his project then he states that this is not a fork of atheos
      what he plans is: he takes the atheos api which he likes, add the beos api which he likes, put this on top of linux kernel which he likes, in order to replace someday X which he dislikes and which is the real target of his project.
      he is in no way forking atheos as this is a linux (kernel) project, using code from atheos project found valuable. open source at his best in my books. It's too often that valuable projects just can't reuse existing code to cry a river when some valuable code is found usable.
      on the coding side, he claims having 6 months of work into the projects already. But just yesterday, I was talking about this project and said:"there isnt even a site!". So i guess this project entered the "there isnt even screenshots yet" phase, but for me, i'm going to be a little more humble and wait and see.
      by the way, you should be able to have this thing run alongside X....

  7. Who cares? by carbon13 · · Score: 1

    Why not support the XFree developer team instead of creating another GUI? The chances are higher that it will be integrated into a bigger user base. It is very unlikely that it will happen in the Cosmoe case.

    Anyone remember Berlin?
    http://www.berlin-consortium.org

    1. Re:Who cares? by Anonymous Coward · · Score: 0

      repeat after me:
      Linux is failing on the desktop, as its desktop is pants.

      X sucks as a desktop, something new, legecy free and with standards is needed.

    2. Re:Who cares? by Anonymous Coward · · Score: 0

      You're an idiot.
      Please, wise one, tell us, why does X suck on a desktop?

    3. Re:Who cares? by Anonymous Coward · · Score: 0

      Offtopic, but true.

  8. Can you imagine? by Anonymous Coward · · Score: 0


    A case mod made of a Beowolf Cluster of these babys!

  9. Mod Up! by Anonymous Coward · · Score: 0

    I'm on fire right now! Aaarrrggghhh!

  10. Re:Big Earthquake: San Francisco has massive damag by Anonymous Coward · · Score: 0

    felt alittle bit of shaking way down in morgan hill, ca 10 minutes ago. I guess its my first quake, boy what fun, dog hated it though.

  11. I just don't get it by g4dget · · Score: 2, Insightful
    please understand that the previous sentence does NOT mean that I will be using XFree86 as the engine (shudder), just that Cosmoe will leverage XFree86's existing drivers to drive Cosmoe's graphics engine.

    What is supposed to be wrong with the X11 graphics engine? Why do people keep complaining about it?

    X11 does hardware-accelerated 2D and 3D graphics with transparency, anti-aliased fonts and graphics, ClearType-like rendering, and server-side geometric transforms.

    You can get a good X11 server into less than 1Mbyte with almost no off-screen memory, or you can give it hundreds of megabytes for caching, buffering, fonts, and textures.

    X11 provides a uniform and powerful API for all sorts of input devices.

    It can't be the client/server architecture that people complain about because neither Windows nor OSX do direct graphics I/O for their UI either. Neither can it be the footprint, because if you look at Windows or OSX GUI apps and system resources, they are as big as X11 on similar hardware, or bigger.

    Graphic design can't be the problem either: X11 imposes no constraints on the toolkits, GUIs, or desktops you build on top of it, and X11 toolkits have emulated Windows, OS/2, and MacOS/OSX so closely that it is really hard to tell the difference.

    So, what concretely is supposed to be wrong with X11? Why this visceral dislike? Why do people keep starting projects to replace X11 with unaccelerated display servers?

    1. Re:I just don't get it by mlk · · Score: 2

      X11 imposes no constraints on the toolkits

      Thats why, it's not X, but the lack of standard toolkits.
      In joe-user mode, I want a standard look&feel across all my apps, if all the developers started using either KDE or GNOME, or if KDE & GNOME joined forces to create a standard toolkit for X, which everyone used then it would be fine. But instead every soddy app works complete differntly.

      --
      Wow, I should not post when knackered.
    2. Re:I just don't get it by jchristopher · · Score: 1
      Graphic design can't be the problem either: X11 imposes no constraints on the toolkits, GUIs, or desktops you build on top of it, and X11 toolkits have emulated Windows, OS/2, and MacOS/OSX so closely that it is really hard to tell the difference.

      LOL. If no one could tell the difference between X11 and MacOS, do you think people would still be buying Macs at double the price? Hint: there's a reason folks still buy Macs.

    3. Re:I just don't get it by Anonymous Coward · · Score: 0

      It's likely due to the hugely disappointing array of windowing toolkits out there that simply pale in comparison to truly polished environments like Windows and Mac.

      It's a case of blaming the messenger instead of the message.

    4. Re:I just don't get it by Anonymous Coward · · Score: 0

      Try and use it on a p100 w/32mb ram, Then ask what the problem is, Win95 beats X11 of looks & speed.

    5. Re:I just don't get it by Anonymous Coward · · Score: 0

      I was using X11 with no problems on a 40MHz SPARC with 16M of RAM for several years. Before that, on a 20MHz 386 with 4M of RAM. If anything, it ran a lot better than Windows 3.1 or Windows 95.

    6. Re:I just don't get it by Anonymous Coward · · Score: 0

      I'll second everything you said. I've got this p-166 laptop with 80 megs of ram. It's dual boot with debian-sid and win98. I usually don't use the win98 partition for anything except maintaining this stupid little dos configuration program that we use at work.

      The other night I was deleting some of the stuff on the windows partition and for whatever reason opened up IE. Jesus Christ! IE is SO much faster than any browser that linux has.

      I guess X11 is the problem because both galeon and konq are about the same in regards to speed, but both are just pale in comparison to IE.

      My .02

    7. Re:I just don't get it by g4dget · · Score: 1
      In joe-user mode, I want a standard look&feel across all my apps

      X11 is the equivalent of GDI, Quartz, or DisplayPostscript. If you want to try to enforce a consistent user environment on top of it for your new OS, you can do that as much as you can do it on any other platform.

      Conversely, Quartz and GDI fail to enforce a consistent UI either. Toolkits like Borland, FLTK, wxWindows/Universal, Qt, Swing, and OpenStep run on top of both of them and they give you applications that look and behave differently from native apps.

      In different words, I think this is a red herring. If you build a new windowing system, for a while, things will be consistent because your own applications will be the only ones. Once it becomes popular, the consistency vanishes.

    8. Re:I just don't get it by mmj2ca · · Score: 1
      The MacOS and Windows UIs have plenty of inconsistencies, even in those applications that come from the OS vendor itself. The Interface Hall of Shame picks some of them apart. Have a look at some of the applications that supposed HCI experts at IBM and Microsoft are producing. And that isn't even counting all the Windows and MacOS apps written using cross-platform toolkits that differ substantially from native apps (often, they are actually better than native apps).

      X11-based UIs aren't perfect, but on the whole, they are no worse than the commercial stuff. And whatever problems GUIs like Gnome and KDE have aren't the responsibility of X11, which is merely a windowing and graphics library (roughly like Quartz).

    9. Re:I just don't get it by Anonymous Coward · · Score: 0
      I guess X11 is the problem because both galeon and konq are about the same in regards to speed, but both are just pale in comparison to IE.

      It's a mystery to me why Galeon and Konqueror are so slow and big, but the problem isn't X11. Give the Dillo browser a try. Its HTML parsing and processing are much inferior, but for any given web page, it renders the same amount of graphics and text as the others, yet it is much, much faster. That shows that it isn't X11.

      Note that the Gtk+ and Qt toolkits themselves aren't all that efficient--they really are kind of grafted on top X11 and fail to take advantage of a lot of X11 graphics and server side capabilities.

      Unfortunately, a lot of people reason like you do and seem to misattribute the performance of inefficiently written applications and toolkits to X11.

    10. Re:I just don't get it by Anonymous Coward · · Score: 0

      Polished? MFC? OpenStep? You must be kidding. Gtk+ and Qt are better beyond comparison.

    11. Re:I just don't get it by Anonymous Coward · · Score: 0

      Back on my olde P-133/Matrox system, the Solaris X server ran significantly less shitty than XFree86 3.3. Or maybe that was Solaris being less shitty than Linux.

    12. Re:I just don't get it by bcrowell · · Score: 1
      You're right that the lack of a consistent user interface is a huge problem for desktop users. I recently moved all my work from MacOS to Linux, so I really really really see the difference between a coherent UI and a chaotic one.

      But why should it be X's job to enforce a standard UI? X is low-level. It's like saying the C compiler should enforce a standard UI.

      The problem isn't that there's no standard way of doing a UI using X. The problem is that there are too many standard ways of doing it. Due to the nature of open source, I don't see how this is going to change. If they weren't rugged individualists, they wouldn't have become open source developers. The best we can hope for is that some sufficiently large organization produces a big suite of desktop tools that all follow the same standards. Maybe GNOME will be it. But I don't see how you can blame the problem on X.

    13. Re:I just don't get it by Anonymous Coward · · Score: 0

      Not the API, the look and feel. It's the n00bs who couldn't tell their ass from a hole in the wall that are the most vocal X critics. As far as windowing environments go, X-based managers suck compared to Apple's and Microsoft's.

      Hence, X sucks.

  12. Re:Big Earthquake: San Francisco has massive damag by loddington · · Score: 1

    Still no report at quake.usgs.gav

    --
    --- Who put this sig here? ---
  13. He wants it to be pretty... by Anonymous Coward · · Score: 0

    but look at his web site! May I humbly suggest that you name your new os HideOuS? Also, are we talking about a fork from Athena or Atheos here? Maybe they are the same, who knows, who cares.

    1. Re:He wants it to be pretty... by global_diffusion · · Score: 2

      HideOuS

      ha ha ha ha ha.

  14. earthquake map by cpeterso · · Score: 1


    Here's a cool map of California earthquakes, updated every few minutes.

  15. Not in San Fran - in Gilroy. NOT major damage by Ars-Fartsica · · Score: 2
    The USGS has a map with info.

    My San Jose home rolled slightly, and BART has stopped for a bit, but life goes on.

    1. Re:Not in San Fran - in Gilroy. NOT major damage by Permission+Denied · · Score: 0

      Dude - wrong article.

  16. earthquake map link by cpeterso · · Score: 1
    1. Re: earthquake map link by Eugenia+Loli · · Score: 2

      Yes, thanks. This is the web site my husband loaded after I woke him up, when I felt the strong earthquake... :o
      This is where we got the preliminary report for the 5.2 magnitude as well. :)
      www.sfgate.com has gathered more info about the earthquake.

    2. Re: earthquake map link by sinserve · · Score: 2

      "Husband"? Geeks are taking it too far.

      --

  17. Re:Big Earthquake: San Francisco has massive damag by Anonymous Coward · · Score: 0

    I wouldn't say massive.

    5.2 sw of gilroy...

  18. Re:Big Earthquake: San Francisco has massive damag by Anonymous Coward · · Score: 0
    Listed as a 5.2, epicenter in Gilroy. Here's a link to the USGS site... surprised that there are fires. I'm in Palo Alto area and there was just some shaking. It did interrupt the hockey game in San Jose (the announcers thought the fans were shaking their press box!)

    USGS site

  19. Re:Big Earthquake: San Francisco has massive damag by Anonymous Coward · · Score: 0

    http://pasadena.wr.usgs.gov/shake/ca/ magnitude 5.2 - not catastrophic, but not insignificant either. It is the largest magnitude quake this year in CA.

  20. A question... by Anonymous Coward · · Score: 0

    I was wondering...

    If this one guy can somehow bridge Beos's API to cocoa, couldn't someone (easily?) wrap cocoa around GTK?

    What would be the issues involved? I mean, isn't GNUstep an entire open source implementation of much of cocoa?

    It sure would be neat to have cocoa versions of GNUCash, Abiword, GNUmeric, etc...

    feasible? or a pipe dream?

    1. Re:A question... by Anonymous Coward · · Score: 0

      Why not throw away GTK? It sucks so horribly.

    2. Re:A question... by Matthias+Wiesmann · · Score: 2

      The port/implementation that is proposed is not of Cocoa, but of Carbon. Cocoa is the API that is inherited from Next, Carbon is the API inherited from the Macintosh Toolbox.

      This implementation would not permit such things as Cocoa (or Carbon) versions of GNUCash. Instead this would mean that current carbon applications (Microsoft Office, Photoshop) could be compiled to run on a Linux like system.

      Doing this would mainly require a lot of work., Carbon is quite a large API. Among the issues I see:

      • GUI API - this might be tricky because the structural relationships between the elements are different. There is only one common menu, and there is no relationship (parent - child) between windows.
      • QuickDraw. This is the imaging model used by Carbon. While it is not as advanced as Quartz, it is still quite complex. One good idea would be to implement QuickDraw on top of OpenGL.
      • I/O - the File Manager and the Resource Manager will need to be remplemented. This can be tricky on a Unix file system (no forks, different path separators). There was a good paper on the issues related to this.
  21. Hmm.. by josh+crawley · · Score: 3, Insightful

    Is anybody thinking that this might be on the "Top Ten Vapourware of the year"?

    In other news, did I mention that I'm building a program for Linux that can eliminate ALL of those nasty unresolved dependancies!! It works for DEB, Slackware TAR, and RPM's. It automagically scans and can determine what the developer really means when he puts the program names and versions in the RPM's. REALLY! IM SERIOUS!(cough)

  22. Once someone ports it to use X by sanermind · · Score: 2

    we'll have BeOS and Carbon API support under normal real world linux use [with X11]. After all, if he's using the linux kernel, he's just writing another user mode GUI layer, like X. It should be relatively trivial to modify the code so that instead of directly talking to the framebuffer, it opens up in a managed window under X, [like with wine].

    Why do I care? Because I like X, and I'm certainly not about to want to give that up that to run other neat apps that have been targeted to BeOS and carbon API. But if it's already on linux, well, nifty! [Once it's out of pre-alpha, of course]...

    --

    ---
    the pen is mightier than the sword, the sword is mightier than the court, the court is mightier than the pen.
    1. Re:Once someone ports it to use X by ceswiedler · · Score: 2

      Well, you're not going to be able to run Mac binaries, just because of Carbon support--if that's what you think. If nothing else, Macs are big endian while PCs are little (or is it the other way around?).

      Even source compatibility will be tough, given the huge differences between the design of MacOS and Linux.

    2. Re:Once someone ports it to use X by Anonymous Coward · · Score: 0

      Your right its they are different indians (don't get to say that very often).

      but you should be able to build some stuff written for the mac for linux. just depends on how they write it. if they stick to common posix stuff and make the gui modular (where the real port comes in).

      just a thought.

    3. Re:Once someone ports it to use X by Matthias+Wiesmann · · Score: 2
      The reason you will probably be unable to run carbon binaries is simply because those binaries are targeted for a PPC processor, not an 8086 processor.

      As for source compatbility, the design differences between linux and classic Mac systems is rougtly the same than the difference between Mac OS 9 and Mac OS X. Carbon was designed to be implemented on a Unix core. If the Carbon layer is correctly implemented then it should work.

  23. calling it in the air... by Patrick_Starfish · · Score: 1

    and it will be: a) pointless b) vaporware

  24. What's wrong with XFree86? Re:I just don't get it by po8 · · Score: 5, Interesting

    As many of the responses to your post illustrate, folks just don't get the idea that XFree86 is a highly modular system. They don't get the idea that the fastest path to a high-quality GUI desktop for their favorite OS is to start with the existing XFree86 server, extend it as necessary, and layer atop it with a decent client side. Yes, Xlib's time has come and gone, and Xt has always been pretty hopeless. So use something like XCB as a base, and design the GUI API of your dreams atop it.

    Also note that many of the XFree86 features you mention are either brand-new or not-quite-there-yet. For example, decent font support has only been solid for about a year now, and is still evolving a bit. Server-side affine transformations have been specified but not yet implemented. The spec for proper anti-aliasing of polygons was just finalized last week: it was implemented this week. (That's how fast XFree86 is moving these days with Keith Packard working on it full time. Keith has repeatedly demonstrated that it's pretty easy to add the "missing" functionality you want as an X extension.) As folks get used to the Render and FontConfig APIs, I expect to see correspondingly less interest in building window systems from scratch.

    IMHO, the "visceral dislike" comes from several factors, including outdated ideas about what X is and how well it works (the performance claims I see around here sometimes crack me up), insufficient appreciation of the difficulty of what X does, and NIH syndrome.

    The good news is that all the carping isn't slowing down the clueful folks any. KDE 3 is nice enough that for the first time since the mid-80s I'm not running twm as my window manager any more. I expect things to only get better from here.

  25. Standard look and feel by spnbs · · Score: 1

    I want a standard look&feel across all my apps

    My response seems so obvious, but no one ever seems to suggest it. If you want all your apps to look and feel the same, then I suggest you run KDE or GNOME (or any other toolkit/appkit). Just pick one. There are enough apps for each that you never should have to leave your chosen "standard" look and feel. And for the rest of us who don't care, let us run what we want.

  26. Not to be pedantic... by Fredflintston47 · · Score: 1
    ...but of course I'm going to be:


    Doesn't this sound a bit like Windows 3.1 being called an 'Operating System'?


    This is a GUI that supposedly will support the API's of multiple platforms. Methinks it won't be all that easy in the end. (think ardi with their executor trying to copy *just* the Mac API...yes, I *did* buy a copy).

    I don't see how this could be even remotely possible, unless linux-like numbers of developers jumped in.

    --
    Go, Springboard, Go!
  27. Re:What's wrong with XFree86? Re:I just don't get by Permission+Denied · · Score: 4, Insightful
    IMHO, the "visceral dislike" comes from several factors, including outdated ideas about what X is and how well it works (the performance claims I see around here sometimes crack me up), insufficient appreciation of the difficulty of what X does, and NIH syndrome.

    Disclaimer: I'm an X11 programmer. I love X. Allows me to install matlab on only one machine but use it from anywhere (instead of buying 30 licenses for the 30 people that would occasionally use it), wrote my own window manager since everyone else's window manager got at least something wrong, and the X11 APIs are extremely clean and elegant - especially if you compare it to say, win32 SDK.

    Here's why I think the kids don't like X nowadays:

    1. Athena toolkit. Occasionally they'll find a scrollbar that they can't figure out how to use (pre-version 21 emacs) or buttons used for popping up menus (like xfontsel or gv), and it's pretty damned ugly.

      I don't know how to solve this problem: XFree86 programs like xfontsel, bitmap or xvidtune shouldn't depend on GTK or QT, but at the same time, we should limit exposure to Athena. At least use Xaw3d instead.

    2. Fonts still suck. XFree86 4.2 doesn't come with any truetype fonts, you have to recompile QT and set an environment variable to even get konqueror to look decent, old apps like netscape won't ever use truetype fonts and even getting netscape to display legible text involves venturing through Dante's ninth level.

      This problem can probably be solved by the Linux distributers - include decent truetype fonts, set up QT correctly, etc. I imagine they're probably doing this at this point, but I don't keep up with them.

    3. Configuration still sucks. Only once - once - did I find that XF86Setup correctly set up a graphics card, and I've worked with a lot of machines. Same deal with "X -configure" on XF86 4.x. I have to fix XF86Config on every machine, and a number of times, I rewrote the thing from scratch as the default template is extremely long and verbose (eg, it has commented-out examples of how to set up multi-monitor systems, something I've never seen in all my years of computing). In addition, the little XF86Config generators still won't set up vital options such as ZAxisMapping, so you end up editing it by hand anyway. They still expect you to know your monitor's sync frequencies, which is absolutely unreasonable.

      Solution to this problem? The config generators must be fixed. This is really a very, very big problem. I shoudn't ever have to choose my graphics card from a drop-down list - the config generator program should figure out what graphics card I have by snarfing its PCI id. "X -configure" does this, but it's none too friendly and still doesn't make for a usable XF86Config - it should be integrated with something like XF86Setup from the 3.x days, which allowed you to also set the various other options. No keyword should be added to XF86Config until the config generators are updated to set up the new option.

      I've never managed to watch a DVD using Linux/XFree86. I'm a unix systems programmer, so I'm not some noob who's afraid to read docs - however, the last time I checked, oms still doesn't do sound sync, so it's completely useless. In XFree86 4.1, the ATI drivers were completely broken and wouldn't correctly do DGA, etc on every ATI card I've seen. It's much better now with XFree86 4.2, but it's extremely dangerous to say that watching DVDs in Linux is feasible at this point. This will only encourage the neophyte to actually try it - they'll have to upgrade and recompile their kernel, upgrade their XFree86, mess with some crap in /proc to enable DMA on their DVD drive, get a CVS checkout of oms as the published tarballs are outdated, search for the correct css plugin, as there are at least three different ones, and then, maybe, perhaps, they can try to see if it will even work. I didn't write down the crap I went through while trying this, so I'm missing a whole bunch of steps here - suffice it to say, this will take a few days. If you try to run quake3 or any other 3D game under Linux, you'll run into the same things.

      Solution to this problem? Cut back on the advocacy. Let's be honest and admit that very few people will be able to watch DVDs or play newer games in Linux at this point.

  28. At last - for all those people that bitch about X by Mandelbrute · · Score: 2

    At least now all of those people that bitch about X have something better to play with now than SVGAlib. Personally I like X, but I'm probably biased since I like to run stuff across networks. something like this may actually work on a large scale if qt and gtk support is added. How many apps actually talk to X directly?

  29. Does it run on FreeBSD? by Anonymous Coward · · Score: 0

    Thanks.

  30. Re:What's wrong with XFree86? Re:I just don't get by Verloc · · Score: 1
    If you try to run quake3 or any other 3D game under Linux, you'll run into the same things.

    Never had ANY trouble setting up quake3 in linux. Not a GeForce either, a G400 Max. Couple of kernel options and a few tweaks to XF86Config and it was the first "application" I had working on my new Gentoo Linux install besides X

    And since I'm already WAY offtopic, I'll mention that the Gentoo Linux install is long but worth it and not difficult at all. The instructions on the website are FANTASTIC. I have never seen better installation instructions in my entire life. I was a hardcore slack user for a while, and this came to be as a bit of a shock. System is nice too :P

    Anyway, play q3! and to a lesser extent rtcw! Support your local Cache! Cause computer games are damn fun

  31. DVD Playing on Linux by benjj · · Score: 4, Informative

    Woh woh woh woh!

    I think it must have been a while since you tried dvd playing on linux. AFAIK oms isn't even developed anymore. I use xine with the dvdnav plugin. It installed easily on debian, and the only sound sync problems I had were when I tried it using esd.

    I also run 3d games under linux. Both the Wolfenstein and Quake III work, as does max payne running under WineX. All with no trouble after I installed the NVidia drivers.

    I do agree with you about the X configuration issues, this seems to be something that each commercial distro is trying to solve in their installers (somewhat unsuccessfully in my experience).

  32. Re:What's wrong with XFree86? Re:I just don't get by po8 · · Score: 4, Interesting

    Your points are mostly well-taken.

    1. There is a serious effort underway to remove all Athena dependencies from the sample X apps, and not to replace those dependencies with Gnome or KDE dependencies. But it'll be a while before this happens: the replacement has to be designed and built first.
    2. Font support is being improved as we speak. Distro vendors can certainly help. The KDE and Gnome groups are helping. I'm using anti-aliasing on most every font on my screen now, and although it was decidedly non-trivial I didn't actually have to stand on my head to do it.
    3. IMHO the configuration situation, while bad, is not as bad as you describe. Certainly the only viable way to configure X is to run "XFree86 -configure" on a 4.2 server and edit the output. But the edits aren't that hard any more. As you note, card detection is automatic, and usually works. The VESA bits make modern monitor detection also automatic, eliminating that source of confusion. Mostly it's input devices that are a continuing source of grief. Keith Packard finally rewrote the mouse protocol autodetect fairly recently: XFree86 now successfully autodetects your mouse type the first time you move the mouse around. (This, BTW, was surprisingly hard.)

      The default XF86Config file format may be moving to XML. This would help a lot with newbies being able to use sensible tools to edit their configuration. In particular, XML editors are pretty good at not messing with parts of the file they don't understand...

    The DVD player thing is a special case, since there are folks in the world actively trying to make it hard :-). But if you run Debian, you can very easily install usable XFree86 bits, a usable kernel, and the current Xine bits. It's then just a question of finding a .deb for the Xine CSS plugin, and you should be able to watch movies---I can.

    The DRM/DRI support for 3D has stabilized to the point that it mostly just works. As you suggest, if it doesn't, you are probably out of luck unless you have direct access to a guru. This is true in Windows-land as well. The traditional solution there is to buy new hardware to make your software work. Buying a modern Nvidia card means you automatically get usable Linux drivers and some tech support, so this is always an option.

    I agree that there are some things that still require some expert help, and that this is too bad. But all of this has gotten pretty off topic. If you check out the 3D and video HW support of the competition to XFree86 (e.g. Cosmoe [which is apparently going to call its initial distribution potatoe :-)]) you'll find it to be far inferior, to say the least. X may not be perfect, but it's tremendously good. Help out or just be patient, and it will get even better.

  33. Any commercial ideas? by Anonymous Coward · · Score: 0

    Any ideas of making this financial viable in some way so that it actually can be a finished product in the end instead of just another un-usable Linux?

  34. it's gotten much better, really by g4dget · · Score: 1
    I don't really understand those issues. If a Linux user does the same thing that a Windows user does, install a ready-made distribution, they don't ever have to deal with any of this. Modern Linux distributions configure the server and OpenGL, figure out the monitor, install a desktop, and install TrueType fonts. Even the DVD players work out of the box (you have to get a third party CSS decoder plug-in yourself for encrypted DVDs--thank the MPAA).

    If you choose to compile and install things by hand, of course, you have to edit XF86Config files. But even there things have gotten much easier (e.g., in XF86v4, you don't need to worry about modelines anymore).

  35. Re:What's wrong with XFree86? Re:I just don't get by Anonymous Coward · · Score: 0

    Ah.. That explains why my mouse stopped working in XFree 4.2 - both the mouse (a logitech trackman marble+), and XFree must be trying to autodetect which protocol to use, and deadlocking..

  36. Carbon != Cocoa != GNUStep by tbien · · Score: 2, Informative

    First of all Carbon is the C++ based MacOSX API
    based on the old toolbox functions from MacOS 9 backwards. It has nothing to do with Cocoa which
    is a Objective C API based on OpenStep.

    GNUStep is the free (as in GPL) Implementation of
    the OpenStep specification.

  37. Desktop developers - get yer stuff together. by Hard_Code · · Score: 2

    Ok, here is my ungrateful whiney rant. Feel free to skip it and move along.

    We have tons of half-baked, alpha, spin-off, desktop operating system/UI projects that never get anywhere, and which invoke laughter when anybody claims Linux/<some free unix> is ready for the desktop. I don't mean to sound ungrateful, I realize that these guys are doing this "for themselves" as a hobby, but unless desktop developers get together, think over the hard questions, and come to solutions which all can agree on ("standards"? Gasp!), all we will have is a sea of hobby projects. Work that has already been done needs to be leveraged.

    It seems to me that AtheOS, OpenBeOS, BlueOS, and NewOS (which I just discovered today), all have the same goal in common - to create a new, all-encompassing, semantics-enforcing, object oriented UI (basing it of the BeOS APIs simply because this is one of the areas BeOS did really well) fundamentally integrated with the rest of the OS. Surely these projects can work together? What about Berlin - is *none* of the work they've done relevant?

    In the end, it may simply be that more work will get done *without* cooperating because each hobby developer is incentivized to work on his own thang (working in parallel, through the magic of open source), but it just really screams of inefficiency to me - the work that is done on any of these projects is probably reusable in the others (and I think bootstrapping by using the X drivers is a great idea). Is there really any fundamental philosophical difference between any of these projects? We'll never get anywhere if everybody is reinventing their own unicycle - let's combine them into a useful vehicle. I'm also more than partly motivated because I, myself, as a user, am pretty sick of X (no matter what is thrown on it) and am ready for a free desktop OS designed from the ground up *as* a desktop OS.

    --

    It's 10 PM. Do you know if you're un-American?
    1. Re:Desktop developers - get yer stuff together. by Anonymous Coward · · Score: 0

      MOD THIS UP! Absolutely correct. And here's my rant.

      The success of the project should come before the ego of the coder. There is SO much duplication, and much of it on meaningless projects, like Atari emulators and stuff like that.

      We need to realize that even if WE'RE not at war with Microsoft, Microsoft IS AT WAR WITH US. They are working on locking us out of our own hardware now. In 10 years, THERE WILL BE NO LINUX. No Open Source. No Free Software. Doesn't anyone here see the warning signs? The government and hardware guys are in bed with M$ and are seriously discussing hardware-based content control. From the BIOS, you will be locked into exactly the configuration Microsoft demands you run. "You will eat what you are given". Appliances will take over. Unless you can MAKE your own PC, you won't have one, because NOBODY WILL MAKE THEM ANYMORE. At least not without Windows hardwired into the PC. Microsoft will make sure that the path of least resistance is Windows XP. That's all they need to do to win.

      Thanks to BSD code, Windows XP will have an unassailable technological lead over Linux soon, to the point where nobody in their right mind will use Linux, when ALL its functionality has been duplicated (only with a solid GUI, apps, games, and corporate support). Look how fast the former hardcore "freedom" guys have run to the sweet GUI of MacOSX. That's all it took. A nice GUI and some games. A chance to be a Windows user without using Windows. This shows me that ideology alone won't cut it for Gnu/Linux. Most people have no moral qualms about using (or stealing) proprietary products, and don't care about privacy enough to switch. And the big companies are OBVIOUSLY against piracy, and will do whatever they have to to stop it. And one of these days, THEY WILL. With appliances. That's next on the agenda, unless WE can change the anatomy of the market enough that it would HURT the big companies to lose their Linux users.

      But we're pathetic. We fritter away our time on stupid projects, immense duplication, and going 95% of the way to a perfect project, and then say "good enough". We're going to lose, despite the glorious babblings of the Slashdottians. Why? Because we all have huge egos. ESR forgot to mention that the GPL community wouldn't actually work together, because we all want to be in charge. Too many chiefs and not enough braves. We all want to be a "name", like RMS, Eric Raymond, Bruce Perens, or whatever. WE want to be in control of a big project. We start coding our world-changing app, but then reality hits us, and we end up with one of 15,000 pitiful Sourceforge wordprocessors that are worse than MSNotepad. Yay! A wordprocessor! Yay! And there's still not a free one out there that meets my needs. EASY to use, save to PDF, not buggy, open-source. That's it. And it's not out there.

      No, we've been treating this like a game, a hobby. And for many of us, it is. But we have to realize that we are the reluctant heros we see on movies and tv. We don't want to fight the war for freedom, but we've been chosen. And we can't deny our destiny. Right now, we're under attack on all sides. We're dozing unawares, while the enemy plots our destruction, and the enslavement of the world. Look at the way things are going. Worse and worse every day. Soon, we'll be living in a police state with complete technological lockdown. And we won't do anything to stop it. Look at us. We don't have the will to fight for what's right. Not at all. Even if we did, the enemy's been arming itself and training for years. We'll get wiped out. The only guy who seems to care is RMS, and he's a joke to all the newbies and moderates here. The guy's fighting for your freedom and you laugh at him. How stupid can you be?

      Our primary coding goal should be ONE finely-tuned, fully functional, modular, all-encompassing GPLed OS to overthrow Windows and the Mac OS. Something so good, all the people CHOOSE to run it over the competition. That's the ONLY way to guarantee "We, the People" don't get locked into one configuration by a corporation drunk on its own power.

      It's hard to get it together and work AS A TEAM, but if we don't, Microsoft the Unstoppable and its allies in evil WILL destroy us.

      Time for a wake up call.

      RichardX

    2. Re:Desktop developers - get yer stuff together. by Anonymous Coward · · Score: 0

      XYZ company make widget that sucks. NIX company says people want widget but xyz company makes shit. NIX company says we can do it better and fill the customers need. NIX company puts their widget on the market and customers love it. XYZ company threatens and gets ruthless with its customers making lot of FUD warning you better not go get NIX. Customers tell XYZ company to fuck off and go get NIX. XYZ company goes out of business. Now replace XYZ company with Microsoft and NIX comoany with Linux. You can also do this with that big bad harware company thats trying to lock its customers in to their shit. No one is going to buy xyz company crap unless it fills a need. If a company or person cannot get their needs served by xyz company well if nix has what they are looking for they are going to go to nix. Diversity Rocks Monopoly Sucks. What would you like a garden with just on vegatable or one with a variety. Since you want to advocate this shit why do you not just eat oatmeal morning noon and night and report back to Slashdot after a week if you still like oatmeal. If you continue to advocate this lets just have one xyz then you can replace oatmeal with shit. You seem to me like a clever trool from a campus in Redmond, Washington where everyone plays minesweeper and everyone eats lots of bananas. I got a link for you http://www.ihatewindowsxp.com now tell me which one in the picture is you coding the next piece of shitware for Microsoft.

    3. Re:Desktop developers - get yer stuff together. by Anonymous Coward · · Score: 0

      Warning: Your therapy is no longer working. Please up the voltage.

      Dr. Scooby
      Slashdot Troll Academy

    4. Re:Desktop developers - get yer stuff together. by Anonymous Coward · · Score: 0

      .
      Funny. This is one of the most pressing and intelligent posts of the day, but there's absolutely no conversation.

      I think that proves you're right, the linux guys don't care.

      What a bunch of idiots. They're all too busy being dazzled by their own feeble brilliance to see the net closing around them.

      They'd rather read Slashdot all day and night than code themselves a working OS. Slashdot is a MS-created drug designed to stupify the linux coders long enough for MS to take full control. There's not even any real information here. At least if they had tutorials on coding C, or something. But you get nothing from this site. Nothing. Maybe rage, if you're lucky. But nothing productive.

      We are the ones who settle for "good enough", not Microsoft. Those guys are HUNGRY. The Slashdot losers don't care. They think they live on an island and that Microsoft can't completely demolish them. Totally retarded. Bill Gates is worth 50 Billion dollars and he's still paranoid. We expect people to hop on the linux bandwagon despite the fact that every app looks and acts different, it's often impossible to set up basic functionality, it's insecure out of the box, KDE is slow as hell, there's 85 apps for every use installed by default, all of which are half-assed and illogical. How long have we had this cut-and-paste problem? Is ANYBODY gonna fix it? Jeezus.

      And what's worse, these open-source pukes sell out faster than a Cuban Politician. Offer them a nice GUI (Mac OS X) or an overhyped game (whatever Cmdr Taco is playing this week) and you just won half the linux zealots to your proprietary system with that alone. They're fat and lazy and worthless. I wonder how many of these Gnu guys have XBoxes or PSIIs?

      Have fun wasting your pitiful lives, fools. Your freedom is only as valuable as you declare it to be - with word *and* deed.

      Mitch Sterling

  38. Re:Toy Operating System -- Not For Professi.. (OT) by fredrik70 · · Score: 0

    well, according to the rest of the world you're fairly wrong about Linux being a toy OS, hasn't been that for many years now...

    eah, know this is a bad troll, but what was the development of linux to do about some geezer using said kernel for his own project??

    --
    if (!signature) { throw std::runtime_error("No sig!"); }
  39. Re:What's wrong with XFree86? Re:I just don't get by Hard_Code · · Score: 2

    The biggest problem with X, no matter how wonderful it is, technically speaking, is that it does not enforce GUI semantics. This can be considered either a good or bad thing. From the perspective of a desktop OS, I think this is a bad thing. I don't know the guts of X well, but isn't the fact that video drivers are implemented in userland an architectural problem to begin with? Plus, the resources mechanism is absolutely byzantine and needs to be be razed, and salted, as well the complex distinctions between server and client (wait, who's the server, who's the client, who has the toolkit?, who's running the window manager? what the fsck is going on?). X simple suffers from being everything to everyone. I mean, it does an OK job being everything to everyone, but sometimes, as in when designing a *cohesive* desktop operating system, you *purposefully* don't want to have every option, and you *purposefully* want to force/standardize some things. Currently to get a GUI you have to choose a permutation of Toolkit/Window Manager/Desktop each of which might have its own subtle semantic differences, and due to the "flexibility" of X, may or may not work with each other with varying degrees of success. Just because a toothpick is "modular" doesn't mean you should build a house out of them.

    Now maybe X is as modular as you say, and can be used as the building blocks for a more narrowly-defined GUI. But I think X has engendered as much bile against it as there is inertia behind it. (and a lot of the problems of X are the same old unsolved problems of Unix in general - no standardized method of configuration or collation of preferences for one)

    --

    It's 10 PM. Do you know if you're un-American?
  40. Re:What's wrong with XFree86? Re:I just don't get by glitchvern · · Score: 1
    They still expect you to know your monitor's sync frequencies, which is absolutely unreasonable.


    Why do they require you to know your monitors sync frequencies and how does windows get away with not requiring people to know them?
  41. Re:x configuration by Panaflex · · Score: 2

    Maybe he's using difficult hardware, my friend.

    --
    I said no... but I missed and it came out yes.
  42. Re:What's wrong with XFree86? Re:I just don't get by naasking · · Score: 1

    But if you run Debian, you can very easily install usable XFree86 bits, a usable kernel, and the current Xine bits. It's then just a question of finding a .deb for the Xine CSS plugin, and you should be able to watch movies---I can.

    Use vlc. Much easier to use than xine, and it's packaged with debian.

  43. GNUstep by Anonymous Coward · · Score: 0

    GNUstep does not wrap around anything. It is a reimplementation, done from the ground up. It implements Foundation, AppKit, and Display PostScript.

  44. Re:x configuration by Permission+Denied · · Score: 1
    furthermore, given the fact that you are a unix system programmer, i find it very strange that it takes you 3 days to set up dvd playback on your linux box, whereas it took me 2hours max. using google i found & compiled mplayer. libdvdcss, libdvdread

    Problem is, I type 'Linux DVD' into google, I get to the livid web site (which is down right now). From there, I understand that 'oms' is the player to use, but apparently, that's not actively developed anymore.

    When you search google for 'Linux DVD,' you don't get any web pages that point to xine or mplayer, at least at first. The only way I heard about these projects was through slashdot. Now, someone just mentioned vlc, so there's another choice.

    So, it seems I have four options: oms, xine, mplayer and vlc. I could go and install all of them to make a comparison, but finding the right css plugin for each takes time. OTOH, I could go through mailing list archives to see which one is actively developed. If you go by the Linux DVD howto, it recommends oms and doesn't mention the other options, so it actually leads you in the wrong direction. That document must be rewritten or trashed.

    I actually tried both oms and xine, and xine didn't do sound sync - it wasn't just slightly annoying on my slower system, but it meant all I heard was a bunch of pops and silences, perhaps punctuated with seconds of the film's sound.

    DVDs aren't that important to me. I have a lot of machines available to me, and the only one that has a DVD instead of a regular CD-ROM or a CDR drive is my laptop - it came with DVD, no choice. I don't want to put together a machine with an Athlon XP 2000+, a gig of DDR, an expensive 32 meg video card, etc. just to play a DVD, since playing DVDs is entertainment I can do without. The laptop never had windows on it, but I'm assuming that I would be able to watch DVDs with it if I installed Windows (otherwise, it wouldn't have come packaged with a DVD drive). Actually, the only reason I put Linux on it instead of FreeBSD was because I was hoping at some point to use it for DVD playback.

    Anyway, I can empathize - with the possibility of the MPAA hunting down Linux DVD developers, I wouldn't write DVD software, especially since I live in the US.

  45. Re:What's wrong with XFree86? Re:I just don't get by Permission+Denied · · Score: 1
    I'll mention that the Gentoo Linux

    Thanks - this looks pretty cool. When I do Linux (rarely, I usually use FreeBSD instead), I always go with slackware. This looks really nice - they have an answer to ports and the install program looks right up my alley :)

  46. Why does Bill hate X? by tialaramex · · Score: 1

    In case you're wondering why Bill doesn't like X11, he explains this on the Cosmoe mailing list. Basically Bill encountered the bug in Qt 2.x that means that you can't cut and paste between most KDE applications and most other apps.

    So what did he do? Did he report the bug to the Trolls, or at least to KDE's devel team? No. He decided to create a new OS based on AtheOS, BeOS, Linux and anything else that creates hype. The only thing missing so far is a promise to build a next generation Amiga

    Oh yeah, and Bill thinks X is ugly. But, he also thinks AtheOS and Cosmoe are ugly. He proposes to fix this by making Cosmoe look different, which will be very hard, rather than making X look different which is easy but doesn't get you on Slashdot.

    Meanwhile every distro worth talking about either includes KDE 3.x or plans to do so very soon. So the bug that annoyed Bill is gone.

  47. Re:What's wrong with XFree86? Re:I just don't get by g4dget · · Score: 1
    The biggest problem with X, no matter how wonderful it is, technically speaking, is that it does not enforce GUI semantics.

    X11 is the equivalent of GDI or Quartz; it doesn't have to enforce GUI semantics. If you want to enforce a "coherent" desktop on top of it, you can impose whatever draconian measures you like. KDE looks quite coherent and standardized to me, for example.

    It's a myth, in any case, that Windows or MacOS are any more coherent than, say, KDE. Take a look here for an extensive critique. And you think that the appearance or window management behavior can't be changed on Windows? Think again: Stardock, Litestep, Microsoft PowerToys.

    but isn't the fact that video drivers are implemented in userland an architectural problem to begin with?

    The video drivers are in the kernel. The drawing and acceleration is in the display server. The toolkit is in the application. It's fast and it's robust. It's what NeXTStep and MacOSX do as well. Where is the "architectural" problem?

    Plus, the resources mechanism is absolutely byzantine and needs to be be razed,

    Neither Gnome nor KDE use the X11 resource mechanism. They use something much more like Windows. That's actually a shame because the X11 resource mechanism is better.

    as well the complex distinctions between server and client (wait, who's the server, who's the client, who has the toolkit?, who's running the window manager? what the fsck is going on?).

    Windows, MacOS, and NeXTStep make the same distinction as X11: they have a low-level graphics and windowing component that runs in a display server, and they have a high level toolkit part that runs in a display client.

    Altogether, it looks to me like you have a rather outdated notion of what Windows, MacOS, and X11 are. Windows and MacOS have pretty much become like X11 architecturally; they simply lack the well-defined and efficient X11 protocol to support that architecture. On the other hand, X11 toolkits (for better or worse) have become much more like Windows and MacOS toolkits. All three of them have gotten direct rendering and 3D acceleration.

  48. On the subject of a certain "geek" by Anonymous Coward · · Score: 0

    Eugenia Loli is more of a wannabe than anything else. She touts her experience "working" for a defunct British assembly language software house (Intelligent Firmware, only accessable by archive.org. You will see how laughable it was and why it's defunct), but knows no assembly, takes credit for "porting" mostly ANSI code applications and cross-platform SDL games.

  49. Re:What's wrong with XFree86? Re:I just don't get by be-fan · · Score: 2

    The video drivers are in the kernel. The drawing and acceleration is in the display server.
    >>>>>
    Except its not. For almost all cards (NVIDIA and its kernel driver nonwithstanding) the whole driver is in userspace, acessing the hardware via user-mapped I/O ports. This isn't the ideal situation, because for the absolute best performance, you need some stuff in the kernel (which DRI does, but DRI support is rather limited and only for 3D).

    The toolkit is in the application.
    >>>
    That's a crappy design. Its more flexible, but its faster to have the toolkit server-side. That's why Qt (and GTK+) on X is slower than Qt on Windows. It basically uses X as a way to move bitmaps around the screen, which isn't the best (or fastest) way to use X. If the toolkit was in the sever, communication between the client and server would be limited to a much higher level (and thus low bandwidth) protocol.

    As for windows and MacOS becoming more like X, that's only half true. Windows has the GDI in the kernel, unlike X, which is in userspace (personally, I think that's okay, I mean networking is pretty big too, and that's in the kernel). Quartz is slow as hell, so that's a bad example. Either way, client/server archs are becoming more practical. Before, when basically everything was simple blits or pixel plotting, the latency of individual operations was critical. These days, with OpenGL serving as the support for the GUI (see Longhorn and Jaguar) clients have to package up command anyway (vertex buffers, display lists, etc) and each operation takes comparitvely longer than a single PutPixel(). Thus, the latency of the communication isn't as much of a factor anymore.

    --
    A deep unwavering belief is a sure sign you're missing something...
  50. Re:What's wrong with XFree86? Re:I just don't get by g4dget · · Score: 1
    Except its not. For almost all cards (NVIDIA and its kernel driver nonwithstanding) the whole driver is in userspace, acessing the hardware via user-mapped I/O ports.

    That's what I said: the video driver (i.e., on Linux, the thing that does the mapping and switching) is in the kernel. The drawing and acceleration is in the display server, and for certain special applications, the application itself gets memory mapped into its address space.

    This isn't the ideal situation, because for the absolute best performance, you need some stuff in the kernel (which DRI does, but DRI support is rather limited and only for 3D).

    That's a crappy design. Its more flexible, but its faster to have the toolkit server-side. That's why Qt (and GTK+) on X is slower than Qt on Windows.

    Qt is slower on X11 than on Windows because Qt ignores most of the server-side facilities that X offers. The "crappy design" there is Qt, not X11, and it mostly means that the authors of Qt just didn't want to bother doing a high-quality X11 implementation: Windows apparently matters more to them. Furthermore, on Windows, the "toolkit" isn't server side either: the display server runs in the kernel, and Qt runs in user space.

    In fact, with the right toolkit, X11 is often faster than GDI. The reason is that X11 was designed to go through a bottleneck. GDI was designed assuming direct library calls and had to get retrofitted to work in a protected mode environment. Furthermore, X11 naturally takes advantage of multiple processors and graphics processors.

    Before, when basically everything was simple blits or pixel plotting, the latency of individual operations was critical.

    I'm not sure what you mean by "before". Windows was written that way. X11 had a client/server architecture from the start and has always worked well with it. Windows is the latecomer, and it still isn't very good at it.

    These days, with OpenGL serving as the support for the GUI (see Longhorn and Jaguar) clients have to package up command anyway (vertex buffers, display lists, etc) and each operation takes comparitvely longer than a single PutPixel(). Thus, the latency of the communication isn't as much of a factor anymore.

    As I was saying, X11 got it right from the start because X11 didn't assume that any program can just bash pixels in the frame buffer. Windows is playing catch-up.

  51. Re:x configuration by koekepeer · · Score: 1

    well... (at the risk of being modded down even more) what is the point of this remark? the original post was critical about setting up x and dvd playing under linux. considering the possibility that he does have "difficult" hardware (support for my hardware is not complete in x either: voodoo5 5500) only weakens his argumentation. just because it doesn't work in a *very* specific situation, doesn't mean that the configuration is difficult perse.

    it seems i need to rephrase my criticism overhere, since my original post was modded flamebait twice. i was just trying to point out that the original poster was saying that configuration was difficult, while he is an expert on the subject (i suppose so at least since he calls himself an unix systems programmer), after which he questions the use for multi-head configuration.

    failing to see the use of a feature just because you have no use for it is not a good argument IMHO. if that's flamebait, someone please explain me why.

    or maybe it's just my sig that makes people assume i'm flaming ;-)

  52. google by koekepeer · · Score: 1

    > Problem is, I type 'Linux DVD' into google,

    try rephrasing your query: i typed 'dvd player linux' (quite obvious i think), and i get ogle, xine, and mplayer within the first 7 hits.

    > Anyway, I can empathize - with the possibility of
    > the MPAA hunting down Linux DVD developers, I
    > wouldn't write DVD software, especially since I
    > live in the US.

    i know that writing linux dvd players can cause legal problems, which is why i didn't suggest that to the original poster. i suggested working on the x-configurator, which was one of the original posters' criticisms towards xfree.

  53. Re:What's wrong with XFree86? Re:I just don't get by be-fan · · Score: 2

    That's what I said: the video driver (i.e., on Linux, the thing that does the mapping and switching)
    >>>>>>>
    Except its not! The only part of whole display system that's in the kernel is the part that alters the X server's TSS so it can use the I/O ports of the graphics hardware. This is unlike other OSs (even other ones with client/server archs) where an actual graphics driver, that does stuff like initialization, handling interrupts, etc, runs in the kernel. The main weakness with X's approach is that because *no* part of the graphics driver is in the kernel, certain facillities of the card cannot be taken advantage of. DRI (and NVIDIA's kernel driver) fix this by putting a little bit of the graphics driver in the kernel, but both are rather limited in the range of hardware they support, and only really affect 3D operation.

    Qt is slower on X11 than on Windows because Qt ignores most of the server-side facilities that X offers. The "crappy design" there is Qt, not X11, and it mostly means that the authors of Qt just didn't want to bother doing a high-quality X11 implementation: Windows apparently matters more to them. Furthermore, on Windows, the "toolkit" isn't server side either: the display server runs in the kernel, and Qt runs in user space.
    >>>>>>>
    Hmm. If that's the case, then X's design is so borked that implementing toolkit functionality server-side is too difficult to get working. There is no major toolkit that puts an appreciable amount of code server-side. This is one of the big things Berlin is trying to solve. As for the Windows case, it's hard to tell. The GDI spec is just the call interface to gdi32.dll. How much of the GDI is implemented in userspace, is uncertain. It is entirely possible that gdi32.dll maps the graphics driver into the application and implements accelerated drawing in userspace. BeOS had an API that worked this way, btw.

    I'm not sure what you mean by "before". Windows was written that way. X11 had a client/server architecture from the start and has always worked well with it. Windows is the latecomer, and it still isn't very good at it.
    >>>>>>>
    No, I should have said "in the past." I'm talking about the standard WIMP's that have been around for years, basically moving bitmaps around the screen and drawing lines and pixels. Now, the communication latency isn't as important anymore because a lot of overhead goes into packaging objects for the API to begin with.

    As I was saying, X11 got it right from the start because X11 didn't assume that any program can just bash pixels in the frame buffer. Windows is playing catch-up
    >>>>>>>
    Oh please. The people who designed X never had any clue that 3D hardware would eventually come to their rescue and render the terrible latency in the interface a moot issue. Otherwise, they would have provisioned the system with something like DRI to begin with. Windows is not playing catch up at all in this case. Windows did it right the first time. It specified the drawing API as a set of procedures supported by gdi.dll, nothing more. They've got the freedom to implement their graphics engine however they bloody want to, without being restricted to a 20-year old protocol like X. And no, extensions don't help, because app must be specifically compiled to use them. Extensions violate every principle of OS transparency out there. Take a look at DirectX for an interface that got backwards compatibility correct. Just code your apps for the interface, and generations of hardware can go by and you're app will automatically support new advances.

    --
    A deep unwavering belief is a sure sign you're missing something...