E3: Epic, US Army Develop Games as Recruitment Tool
securitas writes "Reuters and AP tell us that Epic Games and the US Army have announced the America's Army series of games, jointly developed by the Department of Defense and Epic. The first two-part game in the five-year project includes an RPG called Soldier and a first-person shooter called Operations. The game will be free of charge and available for download in July or August, with 1.2 million CDs simultaneously released, attached to gaming magazines. Does this remind anyone else of the war-room scene from Toys or Ender's Game?" Future installments will include Sim Mess Duty, Sim Standing Guard in the Rain, Sim Blister, and Sim Invading Iraq to Keep Approval Ratings High.
It is based on the Unreal engine, and it is awesome. nothing like your regular FPS.. it has the reality dial turned way up... if you get hit once you are dead, or bleeding to death no mega heath, no railgun's, no ammo everywhere, just your handy GI issued weapons. From the demo I watched and played, FPS fans will hate it. and several of the "kids" though it sucked, it requires thinking, skill, and for the player to be clever... very unlike FPS games where most of the players just run around hopping firing at everything that moves... camping is a requirement and only the stupid players do anything other than camping (stupid players=dead players)
so basically, if you're the type of FPS player that gets' wildly mad at campers, you will hate it.
Do not look at laser with remaining good eye.
The America's Army videogame suite, Operations and Soldiers, were built completely by the MOVES Institute, not by Epic Games. We licensed the Epic Games engine for Operations. For more information on the games and imagery from E3, see http://movesinstitute.org
Michael Zyda