Final Fantasy XI PC Requirements Announced
PKFC writes "Square has begun taking applications for the Final Fantasy XI PC Beta test which starts on June 18 in Japan. The minimum specs are: Win 98, PIII 800 MHz, 128 MB RAM, a GeForce card and 4.5 GB of hard drive space, while the recommended specs include a 64 MB video card and a Pentium 4. The 4.5 GB is used for game data, the PlayOnline software and the ever popular, Tetramaster. The PC version will be fully compatible with the PlayStation2 version allowing people on either system to play together. Be warned that the links go to Japanese web sites."
The PC version will be fully compatible with the PlayStation2 version allowing people on either system to play together.
Wow. This is sure to bring a new level of respect between consoles and PCs. Offically few to none of the computer game makers have accepted consoles like they should, only porting their games to the systems. Now they're taking them and letting consoles and PCs play together. How long before we can Lan PS2s with out machines to play games like Unreal Tournament 2? I know the PS2 has firewire, maybe we can use that for hardware and push manufacturers to bring us cross-compatable games. Together, we can make it happen.
"Oh no, 3 horny women and only 2 condoms...Thank god I read slashdot"
I'm worried about the direction that Final Fantasy is taking. I'm not looking for another everquest ripoff. Final Fantasy 7 and 9 were both greatness. VIII and X were .... ok...
I think the true Final Fantasy fans will demand a separate series. Make one Final Fantasy Online and make the other Final Fantasy XII or whatever.
Stick to what WE like, A great story, a good villian, twists and turns, a cute chick, and a few tears for those we loose.
Well, its seems I have quite the dilemna. Should I buy FFXI on PS2 or PC? My PC more than meets the requirements listed (64 Geforce2 GTS Pro, 1.2 Ghz t-bird, etc). However, my home entertainment system (surround sound, 36' WEGA TV) makes PS2 games look and sound really good, much better in fact than PC games. I've played EQ on PC before for a bit; was fun, but sitting in an armchair in front of a computer for long periods of time can get pretty stale, especially after doing it all day at work, while with the PS2 version I can sit on my couch, in my living room. Of course, then I would have to somehow fit the keyboard in somewhere so that I can use it comfortably.
Its a hard choice to make, and I'm interested in what opinions people have as to which would be a better buy, the PC or the PS2 version, given these attributes? This isn't something I've ever had to thought about before in terms of an MMORPG, since there havn't really been any cross-platform games until now (or at least none that I've been interested in).
Did you even play FF7 on the PC? I mean, apart from the slightly subpar "windows integration" (the FF7 window being captioned "DEFAULT" for example) it blew me away.
:P
Sure, it's wasn't freaking Quake 3 graphics, but considering what they were given, it was pretty impressive and slick. The videos could've used a better compressor (True Motion 2.0 sucks and is heavily proprietary) and optimally they would've been higher-res, but that's really just nitpicking. I wouldn't even have noticed if I hadn't extracted the videos to MPEG4 for a certain project of mine.
The text was nicely antialiased, and the game retained *SO* much of it's original "feel". something that no other console->PC port that I know of has ever been able to touch.
There were nice videos in FF8/PC, which only existed because Squaresoft did the port themselves, and were presumably more accomodating to themselves rendering higher res videos than they were to Eidos. Other than that, FF7/PC was much nicer.
... My not-so-humble opinion.
Random and weird software I've written.
Does anyone else find the irony in the fact that most stories on here discuss open source product etc but this is a Beta test that you need Windows to participate in ?
no offense intended here, but how often do you see releases for the "latest and greatest" games that dont require Windows?
Even Neverwinter Nights which was supposedly gonna include linux "out of the box" wont be doing so with the gold release, and to top that off will require a windows install as a dual boot to even let it work once it does.
even a linux junkie will generally acknowledge that windows has a place for PC Gamers, sure there are some people who deserve big credit for trying to bring gaming to linux, but it's far from a large market
The only connection all of the Final Fantasy games have is that they are similar sorts of games, with the same sort of interface, and possibly some names of things and people ported over.
Nothing else is the same, thus every game is Final.
What we call folk wisdom is often no more than a kind of expedient stupidity.-Edward Abbey
The fans of the Final Fantasy franchise for the most part will probably not be that interested in XI. People get Final Fantasy games because they want to play through a story at their own pace and reach a conclusive finish. A story that is complete in and of itself, not an ongoing MMORPG. That is a different type of game altogether. With a MMORPG, in order to have any cohesiveness among characters, your schedule is tied in with other people's. The story does not reach an end, but just continues on and on and on, *if* there is any sort of story at all.
:)
I know a lot of Final Fantasy fans who plan to skip any online-only installments. I heard that in Japan sales were below expectations. I'm sorry, but Final Fantasy appeals more to fans of standalone game, and a different set of people go for things like Everquest and those people don't get excited over the name "Final Fantasy". First the movie, now this, it's cool to see Square experiment, but perhaps they should get XII out faster
XML is like violence. If it doesn't solve the problem, use more.
> Any successful PC game these days, except for a few extremely successful franchises, either is ported from a console, or is ported to a console immediately.
A point of order: very, very few successful PC games are ported from console. If companies could understand the concept of making good ports it would be much different. Most ports from console suck. The games that tend to be successful on multiple platforms are usually designed from the ground with each platform in mind.
Also, there aren't a huge number of ports from PC to console. Sure, there are a few. But the best games (Baldur's Gate II, Counter Strike, Warcraft III, NWN, etc.) are unique to the PC or the console (Halo, Smash Brothers, etc.). Not only that, forget the multiplay styles. PC: Online multiplay only, console: Sit in the same room.
Maybe what you're talking about could happen. Could. Won't. A high end PC will always kick a console's tail. A console, OTOH, will likely always be much cheaper. They are two seperate worlds. They're happy together and neither is going anywhere.