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Version Fatigue

An anonymous reader writes "An article in TechCentralStation introduces a useful new term: "version fatigue," which describes what happens when you get tired of learning new ways to do the same old thing with each release of software. This is something that tech designers seem insensitive to, but that drives users crazy. Maybe it's because tech designers are more anxious to be creative than to produce things that users like?"

34 of 391 comments (clear)

  1. Not on Unix? by Ed+Avis · · Score: 5, Insightful

    It seems that the UI of most Unix software (the shell, Emacs, even X) has changed much less over the last 20 years than DOS/Windows, and is still changing more slowly now. Is this an explanation for why Unix users typically learn more of the intricate features of their software? Or does the causation run the other way round - because all the obscure Emacs keybindings are so well known by its users (and developers), they can't be changed?

    --
    -- Ed Avis ed@membled.com
    1. Re:Not on Unix? by timothy_m_smith · · Score: 2, Insightful

      I think a better explanation for why Unix users learn more of the intricate features of their OS has more to do with the types of users on Unix vs the types of users on Windows. Unix has always been much bigger with techies and academics who are generally power users and have a stronger need to use the real power of the OS. Most of your everyday non-technical users will be more than likely using some form of Windows or possibly Mac OS.

    2. Re:Not on Unix? by reflective+recursion · · Score: 5, Insightful
      well.. UI has changed somewhat. Let's look at Linux: when I started using it in ~1996, much was different. Default keybindings were different (I believe they have become more PC-friendly over the years.. with actual working backspace, tab, etc. in most distros). Besides that, color was becoming a big part of the shell. Today many Linux (and I know at least FreeBSD) users would never dream of using the shell without "ls" color highlighting. "ncurses" was becoming a bigger part of the shell, with many installation/config programs and even the kernel configuration based on it.

      The nature of X makes it anti-change, in a way. They are about mechanism, not policy. You can see some changes in window manager features. If you looked at Linux in 1996, all you would have is twm, fvwm, and a few others. The biggest UI "eye-opener" was probably Enlightenment. But, before E a major change happened rather inadvertently. If you remember, someone made a fake X screenshot which had a transparent xterm. This is what, IIRC, led to a more eye-candy X UI, starting with E which eventually implemented a transparent terminal. Before E, no one really thought X could be "pretty." It always had that dull Motif/tk feel about it.

      Later came KDE, followed by GNOME. They have the goal of transforming what is basically a high-graphics shell into a "desktop" with higher program interaction than what was available in the normal shell and X interfaces. X allows small things like copy-and-paste, but has no desire to handle program integration. IMO, neither KDE or GNOME have come very far and I'm not quite sure either are very much more than a glorified window manager + X at this point.
      does the causation run the other way round - because all the obscure Emacs keybindings are so well known by its users (and developers), they can't be changed?
      I think this is a large part of what is, to some people, "holding Linux back." It doesn't just happen with keybindings, either. The file system layout is a good example. A number of people have wished to change configuration from traditional /etc to something more "sane." There is always a huge argument when that idea comes up--simply because it is tradition.

      Commercial *ix might not evolve as much as an open system, but I'm sure the open systems put great pressure on the commercial ones. I don't think you can purchase a commercial *ix today that does not have at least a few GNU-isms, such as gcc for example. Because of the open nature of software, it will evolve. And it will also remain the same. It will grow in every direction that people push it. If Red Hat came along today and said "there will be no bash shell in the next release," many people would have to adapt.
      Is this an explanation for why Unix users typically learn more of the intricate features of their software?
      I don't think this is the case at all. For me, I have never felt compelled to learn the intricate features of the majority of Linux software. I know a little about most, but usually not everything. I tend to pick it up on an as-needed basis. I'd also say that Linux demands the user to know more. To use pipes, you must first know a little about the shell. To use X, you must know a little about window managers. To use vi, well you need plenty of time and aspirin and a very open mind (coming from traditional text-editors). I would say that every UI that has ever been introduced into Linux is still there. What _is_ changing, is more UI's are constantly being added.
      --
      Dijkstra Considered Dead
    3. Re:Not on Unix? by qweqwe · · Score: 5, Insightful

      Definitely. I've worked on both Unix and Windows. Windows "knowledge" goes out of date very quickly since every year or two the old API and UI is put in "maintenance mode" or completely dropped. In Unix, things are more stable.

      Suppose you have a programmer in 1992 with 3 years experience and transported him/her to 2002. If that programmer was a Windows programmer, he'd have a hard time finding a job today and have a hard time adapting. If that programmer was a Unix programmer, he shouldn't find it too difficult to find a job or adapt to Linux today.

      It's not that Unix hasn't changed much, it's just that most of the changes in Unix are not gratuitous. Technologies are more modularized and centralized and technical advances tend to build on established technologies. Technology and experience are investments so you want to maximize their returns.

      In Windows, technology is fashion. It changes regularly and is dumped when it's no longer a buzzword. (Take a look at all the unrelated and obsoleted Windows database APIs that were introduced in the last 10 years.)

      For an example of this difference, take a look at the Linux kernel and the Windows base OS. In Linux, nearly every new concept seems to want to use either the mmap model or the "everything is a file" model and follows common initialization and update APIs. In Windows, every new concept requires a new data structure with new APIs and new initialization and update APIs. There's a lot more to learn and programming on Windows tends to be a lot more complicated on Windows.

  2. Are you kidding? by ObviousGuy · · Score: 5, Insightful

    Except for Open Source Software, versions don't get upgraded so often. But since hardly anyone (1%) are using OSS, it doesn't really make a difference now, does it?

    hahaha. *sigh*

    Meanwhile, I'm still looking for hardware to load Debian 2.2 onto.

    --
    I have been pwned because my /. password was too easy to guess.
  3. Thats MORE True With Development Environments by quakeaddict · · Score: 5, Insightful

    look at what MS has done over the past 5 years with database access libraries.

    We have had ODBC, Jet (various versions), SqlLib, RDO (various versions), ADO (many many versions). ODBCDirect, and now ADO.NET.

    All do the same thing...Open the database, Get The data, close the database, and move on.

    It is ridiculous.

    --
    I'm still working on a clever footer.
  4. Market forces by David+Kennedy · · Score: 5, Insightful

    This isn't a very useful new term - it's not even a new idea. Fact is that there is a central paradox in the world of commercial software - truly successful stuff doesn't sell. Or rather, it sells once, fixes all the user's problems, and you can't sell him anything else.

    Without trying to be too cynical, this is a very obvious reason for the re-release of old apps with very minor changes to the previous version. How many NEW features of your latest word processor/IDE (delete as appropriate) do you really use? Chances are very few.

    The re-release cycle is a real problem for consumer oriented companies. In a technical/business backend server market (like telecomms or banking) the problem is even worse - shift an app, which will run for ten years trouble free and provide full functionality, once and you may have destroyed your job! Who needs you once that ships?

    Nah. Market forces dictate that broken or incomplete software will be much more dominant in the commercial marketplace.

  5. Regardless of the technology by Black+Aardvark+House · · Score: 3, Insightful

    Designers always are under the impression that "bleeding edge" is the most enticing way to go, and assume that is what the consumer desires. Usually, however this is not the case, people want a stable, easy to use interface.

    It's time we let this little tidbit be known. Quit fixing things that aren't broken!

    --

    I am the evil aardvark!

  6. this explains... by paradesign · · Score: 3, Insightful

    ...why good operating systems have strong user interface guidelines. Apple is a notable example, its what makes them so easy to use. every joe blow windows programmer thinks he can revolutionize the UI, which makes running windows so god damn frustrating.

    --
    I want 2D games back.
  7. New GUI Tools/Widgets by N8F8 · · Score: 3, Insightful

    I know much of the time any changes in GUI design is driven by either complaints or changes in tools available. New GUI widgets are being developed at a phenominal rate. To the developer it's almost irresistable to not use somthing that seems to simplify a task.

    On the other hand, between my wife and my mom I've had plenty of experience with the frustation users feel at radical changes. For instance the new option in MS Office Apps that default hides infrequently used Menu options and toolbar icons. It took me almost an hour to tell my mom over the phone how to get her right-justify button back.

    There is hope though, if Adobe keeps patenting obvious GUI interface concepts we'll all be back to command line programs and the point will be moot.

    --
    "God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
  8. Us techies know how to deal with it ... by jc42 · · Score: 3, Insightful

    > This is something that tech designers seem insensitive to, but that drives users crazy.

    This doesn't sound like the techies I know. I've worked in the computer biz for three decades, and as long as I can remember, there has been a standard excuse for not upgrading to the latest release: "I've learned to use the old one. It's working fine for me. I've got work to do, and I don't want to waste time learning to use the latest version. Maybe when I find I need some of the new features, I'll consider upgrading."

    This has always been a fact of life in the "tech" sector, to the frustration of the Customer Support people who are always dealing with people who are 30 revs behind. You don't hear about it much because techies don't make a fuss over it. We just quietly listen to the hype for the latest versions, and we ignore it, unless we hear something that we think will be useful enough to justify the time lost in an upgrade.

    There are some linux systems that have been running continuously for around a decade now, without any upgrades at all ...

    --
    Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    1. Re:Us techies know how to deal with it ... by swb · · Score: 3, Insightful

      I'm sure the Netcraft numbers don't lie, but they only measure webservers. *All* of our Win2k machines have long uptimes and none has ever bluescreened. They get restarted for security updates and that's about it.

      Admittedly the work of most of them is file/print and it isn't going to kill them, even with roughly 3/4 TB of disk per system, but even the busier systems (Exchange, SQL server, Web server) don't die on us.

      I think Win2k deserves more credit for uptime than it usually gets.

    2. Re:Us techies know how to deal with it ... by t · · Score: 3, Insightful
      yawn.

      You can flap your lips all you like but it doesn't prove anything. Give us proof. Not the usual "blah blah blah we have a Win2k box blah blah blah never rebooted blah blah blah uku billion terrabytes workload blah blah blah."

      That's all I ask, proof. Proof. Proof.

      As for the win2k web servers not having very long uptimes, perhaps it is because it is a common practice to reboot them every week to prevent "unscheduled reboots".

      t.

  9. Re:Please... by ethereal · · Score: 2, Insightful

    Except we're not talking about bug fixes in a daemon; we're talking about learning a new user interface and way of working with every release of the software.

    The reason we're seeing the version fatigue is that user interfaces haven't developed enough standards that new features can be added in non-bewildering ways. It's just like the early days of the automobile - as new electrical components were grafted onto them, the interfaces to them were complex and varied by auto maker. But by now there are pretty much standard ways to operate the radio, the headlights, the turn signals, etc.

    User interface version fatigue is a sign that software user interface design is an immature field.

    --

    Your right to not believe: Americans United for Separation of Church and

  10. Good vs Evil by Alien54 · · Score: 3, Insightful
    In some cases, like at the height of the Browser wars, new versions of Netscape every several months was exciting. New features that were in fact useful, etc.

    On the other hand, I still know of people who would still be on Windows 3.1 and word 5.0 if they were not forced to "upgrade" for one reason or another.

    heck, even look at webpages. With the new privacy statement implemetations in IE 6.0 people coding in basic HTML will tend to be locked out because the browser will generate an ominous error message about a lack of a privacy policy. The Current implementations of P3P are a legal minefield, so much so that at least one person has advocated dis-avowing p3p altogether, just for your corporate safety.

    Version fatigue comes in when the new bells and whistles do not obviously justify the changes needed in work habits, and do not expand the core functionality in a useful and meaningful way.

    there are only so many ways to re-invent the wheel.

    Microsoft, for example, has got itself on a treadmill, because it has to come out with a new version, regardless of worth, every several years. This has irritated me so much that I hope they trip on the treadmill, fall, and do serious damage to themselves.

    --
    "It is a greater offense to steal men's labor, than their clothes"
  11. Not "Creativity", indeciciveness... by Nijika · · Score: 4, Insightful
    I find many developers and many development houses are afraid to lay down the law when it comes to things like usability. My personal philosophy here is that you have to weigh the change versus the impact it'll have on current users. No matter how cool moving the scroll bar from left to right would make an interface, or how much more clear changing a var name from "input" to "input_ts" would make things, it's ALWAYS going to screw people up. And if your product is mature, it'll screw up the users that are already established.

    I see Apache 2.0 as an achievement in this regard. When I was researching the new 2.0 branch I was expecting a new mind-bending config that'll destroy most of the work I had done over the years in standardizing my Apache builds; not so.

    I can't say the same for every other software package out there, including almost every new major release of RedHat.

    --
    Luck favors the prepared, darling.
  12. Re:bah. ignore the users. by timothy_m_smith · · Score: 2, Insightful

    Ignore the users and you'll have software without users.

    Obviously, you can't just let the users submit a list of things they want and then build that software, however good software should always take its users into account. I mean, you are building the software for users. I am no professional UI designer, but I can tell you that a good UI designer will take a look at how a tool is currently being used and try to find ways to make that tool more effient. I hate to go down the analogy road, but what if the auto industry ignored their users? You might have cars that people couldn't fit into.

    In the end, users are king b/c they either pay for your software or they help make it better (as in the OSS world).

  13. This is arguably *the* most critical problem by coyote-san · · Score: 5, Insightful

    I don't know who this AC is, but my friends and I are very much aware of the consequences of constantly changing the way you do things.

    Our focus was on development, specifically why MS developers seem to have arrested development at about the level of 2 years of real experience. This isn't a slam against them - this was so widespread that we knew it had to be environmental.

    We eventually figured out that the problem was Microsoft's constant reinvention of the wheel. We focused on the GUI, and compared the fact that we had been using the same libraries for a decade (Xlib for low-level routines, Motif for lists, menus, etc.), while in the same time MS Windows had released something like 4 separate, and incompatible, graphics libraries.

    This mean that while we were able to build on our prior experience - and more importantly build on other organization's experiences as we brought in new employees with fresh ideas - the MS shops were constantly struggling to "stay in place" and there was essentially no institutional memory.

    To be honest, I think much of the problems with MS Windows applications can be traced to this. After 10+ years of Unix experience, most people have been bitten by a fair number of "it could never happen" errors, and they instinctively take care to avoid a repeat. A MS Windows developer has probably seen as many errors, but how do you map the solution for a library three generations ago to the current one?

    --
    For every complex problem there is an answer that is clear, simple, and wrong. -- H L Mencken
    1. Re:This is arguably *the* most critical problem by Badgerman · · Score: 4, Insightful

      Yes. Yes, exactly.

      I'm an M$ developer for the most part (though I'm moving away as fast as my career will allows) and it gets utterly insane. After several years of ASP, VB, ADO development, suddenly I have to deal with .NET.

      This is why I'm moving towards PHP, *nix, Java, and C++. This is insane.

      --
      "The Sage treasures Unity and measures all things by it" - Lao Tzu
    2. Re:This is arguably *the* most critical problem by mav[LAG] · · Score: 4, Insightful

      There's a quote I once read that sums it up:

      "Unix may be a steep learning curve, but at least you only have to climb it once."

      I think I finally understand what it's getting at now.

      --
      --- Hot Shot City is particularly good.
  14. Maybe that's why... by Havokmon · · Score: 3, Insightful
    ..Users think 'Usability' really refers to how much like the LAST product this new product behaves..

    --
    "I can't give you a brain, so I'll give you a diploma" - The Great Oz (blatently stolen sig)
  15. Pure Laziness by kjz · · Score: 5, Insightful
    It's thus entirely rational not to want to learn this stuff until you absolutely need to use it. But that makes life more frustrating, since it puts you in "learning mode" when you're trying to do something new and possibly stressful...

    Rant mode: On.

    This is pure intellectual laziness. What is wrong with being in a "learning mode?" We do it our entire lives! Why should someone want to actually stop learning?

    I've noticed a very disturbing trend lately. It could just be my perceptions, but it still gives me cause for concern. Many people (both general consumers and professionals in business) don't want to bother learning anything. They want to tackle complex tasks that could never be done before, but insist on not having to learn the tools to do it. I see it here at work with people who insist on holding on desperately to suboptimal programming tools when others would tackle the job more effectively. I even see it in my own family: I once got a call from my mother, while she was on vacation, asking how to access the voicemail for her cell phone. She called me at work, in the middle of the day, simply because she had never bothered reading the instructions from her service provider! (I taught her the meaning of RTFM that day.)

    I understand that many products can be difficult to use, especially software. It takes effort to learn these products, and effort to use them. However, very often we barely have the technology working. How can you expect it to be easy to use as well? Automobiles, television sets, and radios are all products that many now consider fairly easy to use. Now ask the question: How long did it take for them to get to be so simple? Some of these products have been continually developed and refined for over a century. Now consider how long VCRs, camcorders, and software products have been around. By comparison, these are all fresh out of the R&D lab!

    People need to realize that complex tasks can't generally be simplified overnight. It takes time to find the solution to the problems at hand, and even more time to refine the solution such that it is both effective and efficient (i.e. it requires a minimum of effort to use.) All of the complaining does nothing but add to the noise.

    Rant mode: Off.

    Thanks for reading. :-)

    -kjz

    1. Re:Pure Laziness by poot_rootbeer · · Score: 4, Insightful

      This is pure intellectual laziness. What is wrong with being in a "learning mode?" We do it our entire lives! Why should someone want to actually stop learning?

      There's a difference between learning and re-learning.

      If I already know how to perform a certain task in Foo 5.0, I should be able to apply that knowledge when Foo 6.0 comes out instead of digging through
      help files trying to figure out why the old method doesn't work anymore and what the new method is.

      Adding new features is great. Changing the way existing features behave should be avoided unless there's an overriding NEED to do so

    2. Re:Pure Laziness by stinky+wizzleteats · · Score: 4, Insightful

      This is pure intellectual laziness. What is wrong with being in a "learning mode?" We do it our entire lives! Why should someone want to actually stop learning?

      Well, as a technology person, I can understand the sentiment. I too have been frustrated by the dangerous and ridiculous fear most users have of change. But you need to look at things from their perspective.

      If you're anything like me, you are concerned with the nuts and bolts of IT. To us, new user interfaces are no big deal. We have to keep learning all the time, or we get like that old bitter, grizzled engineer who sits in the corner and talks endlessly about how great Lantastic was. This significantly divorces us from the world of those for whom IT is a tool, not their job. A lawyer who spends their life keeping up with contract law and reading 100 page briefs on a daily basis simply doesn't have the intellectual bandwidth to deal with where her fucking bullets&numbering button went in the new version of Word. This is not a reflection of her intelligence or ability to learn. It's a simple matter of not having the time.

      If we can agree that the problem is unreasonable fear, then I would suggest that this notion that IT exists to serve itself is the real cause for this fear. Users think of us as self-serving elitist upstarts who don't care about their problems. Just look at this thread. Programmers bemoan the idea of writing quality code because it would put them out of a job. I guess I kind of thought quality code WAS their job. If they don't want to do it, then they don't deserve the work. This idea that IT should be a self-sustaining beast without the inconvenience of worrying about bothersome users is short-sighted and unethical.

      I am no fan of Microsoft. In fact, I am a rather vitriolic critic. But if there is one reason by which their business success might be legitimately explained, it is that they look at their entire product line from the standpoint of the user. Features such as your Outlook journal automatically keeping track of when you work on Word documents, for example, are very cool toys for the user, but make a huge mess of the back end for us to deal with. They don't do this consistently, and they don't even do this well, (hell, they're the ones causing all this version fatigue!) but they are about the only people out there thinking of the user first and the server room second.

      Until we can eschew our elitism, and develop some sense of a work ethic with regard to making IT work for the people who need it, we will not overcome the user fear barrier.

    3. Re:Pure Laziness by Anonymous Coward · · Score: 1, Insightful

      I don't think you're wrong, but I will add a different perspective.

      "What is wrong with being in a "learning mode?" We do it our entire lives! Why should someone want to actually stop learning?"

      There's nothing wrong with learning. It can be fun, but I would go out on a limb to say that most programmers find learning more fun than, say, a data entry operator or burger flipper, which would explain why programmers learn to program and others don't.

      "Many people (both general consumers and professionals in business) don't want to bother learning anything."

      This is not just pure laziness; it's hard to be an expert in everything (or for some people, anything). Also, you can't hold a gun to people's heads & say "RTFM", no matter how much you would like to. No one in any training capacity should ever carry a gun (...must...resist...urge...to...kill...).

      "I understand that many products can be difficult to use, especially software. It takes effort to learn these products, and effort to use them. However, very often we barely have the technology working. How can you expect it to be easy to use as well?"

      The advertising says its easy to use. Advertising doesn't lie, does it?? (...must...resist...urge...to...kill...marketing.. . epartment...)

      "Automobiles, television sets, and radios are all products that many now consider fairly easy to use."

      All those are indeed established technologies, but they are also technologies that require a more limited range of user input. The controls on a radio haven't changed much since the introduction of the heterodyne (1920's if I remember rightly) because they haven't needed to change. Tuning, volume & tone at first, add band select later, that's about it for radio. The most used TV contols are channel select and the power switch (the latter probably not often enough..."No time to learn, the [insert sport here] is on"). Most TV owners don't even seem to realise that it is possible to turn down the colour, and that skin tones aren't bright orange. The controls are also remarkably standardized: "Volume" always controls how loud things are. TV version 2 didn't come with "Auditory Excitation Amplitude" controls, although "Standby" has replaced the appallingly archaic "Off" (yes, I do know the technical difference; and thanks go to D. Adams).

      "People need to realize that complex tasks can't generally be simplified overnight. It takes time to find the solution to the problems at hand, and even more time to refine the solution such that it is both effective and efficient (i.e. it requires a minimum of effort to use.) All of the complaining does nothing but add to the noise."

      Without the complaints, how do you know what to improve? Case in point: the VCR. You probably know at least one "12 O'clock Flash"; how many of them have written angry letters to the manufacturer complaining that the controls are too complex? Notice that it is considerably easier to program a microwave than a VCR. Why must we still put up with tedious comedians who think jokes about how hard it is to program VCRs are funny (...must...resist...urge...etc...)

      If you designed something (hard- or software), of course you know how it works, and you may find it incomprehensible that others don't understand it. But your expertise is no reason to dismiss criticism out of hand, just a good basis to be selective about what to accept as sensible.

      I certainly don't blame programmers for the state of affairs; everyone works to a budget/schedule now. It's this common constraint that causes software to be released without adequate checking or market research (or specifications, in all fairness), and that causes users to complain that they don't have time to learn the new version.

      To resort to lightbulb jokes (I'm going to get severe modding down for this):
      How many Users does it take to change a lightbulb? None,"That's tech support's job. I don't have time."

      How many techs does it take to change a lightbulb? None,"You can do it yourself; just RTFM. I don't have time."

      (...must...resist...urge...to...type...more...)

  16. Two sides to it by Badgerman · · Score: 4, Insightful

    First, I think the article is spot-on. Gods, I'm tired of adapting to so-called upgrades. I rarely upgrade things unless there's a reason, but there are times you're left with no choice (say, a company-wide decision).

    The other side of this thats ignored is the programmers. A lot of us are NOT trying to ram out Spectacleware, we'd like to talk to the users, like to go "slow and steady" and don't get the options. We don't often get the chance to make that decision, however, because someone wants something out the door pronto.

    Version fatigue? I'd say its being suffered on both sides because the people making the decisions don't care about users or programmers.

    --
    "The Sage treasures Unity and measures all things by it" - Lao Tzu
  17. It's about the Benjamins stupid. by Anonymous Coward · · Score: 1, Insightful
    Maybe it's because tech designers are more anxious to be creative than to produce things that users like?

    Maybe it is because we don't get paid unless people buy a new version, and people don't buy new versions unless there is some change. Bug fixes are often hard to notice (and really ought to be free anyway).

  18. Re:Especially true for Adobe products by iomud · · Score: 3, Insightful

    I'm usually frustrated that adobe doesnt add anything new/useful to their "upgrades" interface changes etc etc the only appealing thing from 6 to 7 for me was the healing brush.

  19. Well, by mindstrm · · Score: 4, Insightful

    I, for one, agree. The longer people keep the same system and the same software, the better they learn it.

    I don't buy this stuff about how unix is hard and other stuff is easy... I remember LOTS of yuppie boomers who learned old wordperfect just fine.. and that's certainly not wysiwig. Obscure keypresses, hidden markup codes, they understood it all.. and some were really good at it.

    The problem is when things change rapidly. Totally.

    Emacs keybindings aren't changed because there is no reason to change them. Nobody wants to re-write all that lisp.

    1. Re:Well, by reflective+recursion · · Score: 3, Insightful
      I don't buy this stuff about how unix is hard and other stuff is easy
      Then..
      The problem is when things change rapidly. Totally.
      This is part of the problem w/ determining ease-of-use. If you went from Windows to Unix in one day, you would be completely lost. More so, if you had never touched DOS before. You would have no concept of command lines or executing programs. Metaphorically, things can be different. Folders don't exist in (traditional) *ix, but directories do. If you took a long time vi user who had never used another text editor, and moved him to a Windows text editor, he would struggle to do anything. The classic vi vs. emacs is the same thing. I wouldn't say either one is more easy to use than the other. There are simply people attached to their tools.

      Perhaps the ultimate answer is: ease-of-use doesn't exist. I do believe good documentation and teachers do, though (and overly-complex software, which is only slightly different from powerful software, in that one provides a use per complexity, the other does not).
      --
      Dijkstra Considered Dead
  20. Reading these posts make me realize that . by crovira · · Score: 3, Insightful

    software developers, people who only ever use vi or Emacs should shut up when the discussion comes 'round to GUI design principles or software usability.

    They have no [expletive deleted] idea what the problems are because THEIR software has been stable for decades.

    Using "make" or a shell does NOT make a coder into a user. It does not provide the programmer with any perspective into "user-land."

    That's why most Linux GUI stuff sucks, can't copy/paste across applications, doesn't follow guidelines and is so ideosyncratic you just want to strangle the coder.

    Being a domain expert is fine if you're working in that domain. But coders are supposed to be experts working in their OWN domain: CODING.

    I wouldn't want to look at or use code produced by a domain expert (it'll be correct but it'll probably be buggy, unstructured, unmaintainable perform like a resource pig.)

    By the same token, I wouldn't trust code that has been produced by a software God but has not been verified for correctness by a domain expert (it may be sweet and run like blazes but I can't trust that it actually solves the problem its supposed to.)

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    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
  21. Useful new buzzword... by mysticgoat · · Score: 3, Insightful

    ...this "version fatigue". I hope it gets as widely adopted as "vaporware" did. Version fatigue is an excellent way to describe that part of so many new releases of older products that are nothing more than moving the chrome around on the sheet metal, and have nothing to do with the underlying chassis and powertrain.

    Sometimes one pithy identification of a problem is enough to cause radical changes for the better. Version fatigue might be a very powerful addition to the lexicon.

  22. Re:What a pain by pmz · · Score: 2, Insightful

    was there any open-source equivalent to Access in, say, 1993? I think not. There isn't one today

    Well, open source databases have been around a long time. PostgreSQL has its roots in the late 1980's, for example. Also, the reason there isn't an open source equivalent to Access, is that open source developers quickly realized that Access is pretty much a joke and went to work on real RDBMS systems like PostgreSQL.

  23. chrome is evil by marxmarv · · Score: 3, Insightful
    every joe blow windows programmer thinks he can revolutionize the UI, which makes running windows so god damn frustrating.
    grip, x11amp, Enlightement, etc. etc. That syndrome is hardly unique to Windows, unfortunately. Having not just two different native looks (Athena, Motif+derivatives), but two different feels (Athena, Motif+derivatives) doesn't really help matters much either. It's a shame Motif is implemented in terms of Xt, because it would be so much easier to drop-in replace with Gtk+ or Qt or whatever you like if it weren't.

    Why can't a button be just a button, and why do skins seem to automatically mean bitmaps pasted over buttons?

    -jhp

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