Estimating the Size/Cost of Linux
2bits writes "Wow... A Billion Dollars Worth Of Software On My System For Free! Check This Guy Out, He Came Up With A Counting / Pricing Method For Quite A Few Types of Source Code. Here is the Program. The results on the site are sorta dated, based on RH 7.1, but the app is pretty cool!... Hey, I can finally find out how much all my side projects are worth / costing me..."
[cmdrtaco@localhost]$ est slashcode
Analyzing slashcode.....
Result: $6.66
[cmdrtaco@localhost]$
I know I'll get modded down for saying this, but Taco, as an "editor", couldn't you at least have fixed This Guy's Moronic Capitalization Scheme?
It's hard to be religious when certain people are never incinerated by bolts of lightning.
This looks like a serious problem for Linux distributors like Red Hat, Mandrake, and Debian. They sell their products (which consist of software and support and manuals) for $40-$100, usually. Now we see that what they put into their product (i.e., the cost) is orders of magnitude beyond that. Even if Red Hat sold every single copy it packaged (it doesn't even come close), and even if nobody downloaded it for free or copied the CDs for a friend (again, an incredibly optimistic assumption), it would still be looking at huge losses.
This might have worked a few years ago, but with accounting practices coming under scrutiny across the board, I fear that these companies are headed for trouble.
Karma: Good (despite my invention of the Karma: sig)
I love these kind of stats.
Slashdot has, say, 100,000 US readers per day.
Each spends an hour reading slashdot when they should be working.
Let's say an average Slashdot reader is worth say, $40 an hour, and they read Slashdot on 300 days during the year.
That means Slashdot costs the USA $1,200,000,000 dollars a year! Crikey! Don't tell Bush!
To put it mildly...
In his paper, he uses the basic COCOMO model for estimating the cost. This model, quite frankly, sucks. Boehm's book even states, more or less, that the COCOMO model is only accurate to a factor of 10.
Since I no longer have the Boehm book, this quote from a google-found web page will have to do. This is a quote of a quote from Boehm's book, Software Engineering Economics:
"Basic COCOMO is good for rough order of magnitude estimates of software costs, but its accuracy is necessarily limited because of its lack of factors to account for differences in hardware constraints, personnel quality and experience, use of modern tools and techniques, and other project attributes known to have a significant influence on costs."
Basically, this means that the estimate could be anywhere from $100M->10B in true cost.
At the very least, this kid should have stated which of the model variants he was using.
Better yet, he should have subdivided the source code into multiple categories: kernel+drivers, tools, productivity software, etc. etc., and then applied the various models to them.
Just my 2 bits.
BTW, here is the google-found page which has the quote I stole. Plus, it gives a nice, albeit brief, overview of COCOMO.
-d
Running the same SLOC figures against the statistics from the Function Points methodology and you get a different picture. You are looking at 2500 person years of effort, with a cost optimum development time of 6.5 years. However, to deal with the complexity involved you will need approximately 3000 average and 1500 above average developers (at average development rate you could expect a 13 year delivery!). Total price tag: around $2 billion (that's 2e9, in case your definition of billion is different).
Of course, this is still a very skewed figure. There is no accounting for the quality of code (at the end of such a complex development cycle, you could expect as many as 7 million defects!), and both FP and COCOMO estimate development effort inclusive of design work and documentation, which in OpenSource typically don't match those in mature commercial development environments (from which the FP and COCOMO statistics are derived).
There is also a huge, and invalid, assumption made by the author, regarding the application of COCOMO (and my FP calculations suffer the same problem). The complexity of a system is MORE than the sum of its parts. This is because developer productivity declines as system complexity increases.
At 10,000 FP, as developer is often only 60% as productive compared to 1,000 FP. The situation is obviously far worse at 300,000 FP (the entire distribution), yet the kernel itself only weighs in at around 20,000 FP. And even then, clear modularisation reduces complexity for individual developers. So it is grossly unfair to base calculations on the system as a whole.
The kernel (around 2.5 MLOC) as a single system would be a task for 300 skilled developers over around 3 years, while the Gimp (around 500 KLOC, still near the top of the list in size) would be looking at 50 developers over 18 months. More complex projects need relatively more time and more developers. Doing all these projects in parallel (assuming it were possible - which is isn't because of dependancies, and that's another factor) would take less than the most complex task (kernel = 3 years) and relatively less developers than estimated based on the complexity of that task (30 MLOC / 2.5 MLOC * 300 developers = max 3600 for entire distribution). Max cost: 3600 * 3 * $55k = $594 million.
And you're STILL not accounting for the fact that employing someone costs a lot more than just paying a salary. Which puts all estimates (mine and the authors) up.
i-name =twylite [http://public.xdi.org/=twylite], see idcommons.net
A proof point from Abiword. A just ran the program over our abi-unstable directory. About 300,000 LOC estimated cost to produce about $10,000,000.
I also ran the program over the abiword plugins directory. Estimated cost to produce, $1,200,000.
Now I know from direct experience that building the main code base of the AbiWord Word Processor took about 100 times more effort than the plugins.
Cheers
Martin Sevior
AbiWord Developer
Priceless
Note to Mr. Wheeler: when your shirt is the same color as the background of your web site, you might want to put a thin border around the picture with your favorite free image editing software.. though I'm wondering why exactly your picture is there at all..
Sloccount run on Slashcode 2.25 gives us this:
Total Estimated Cost to Develop = $ 996,916
I would have posted the entire output of the program, but unfortunately, their million-dollar lameness filter wouldn't let me!
No, Thursday's out. How about never - is never good for you?
So either I'm doing enough work to be worth several hundred thousand dollars a year, or this thing is complete nonsense.
How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
- David A. Wheeler (see my Secure Programming HOWTO)
We worked out that it took 8 MAN YEARS to write some code.
That's all well and good, but it's been mostly me writing it on 37.5-hour weeks for the past 10 months.
This is a big "duh" in my book.
Smegma.