Apache Binaries Available for PS2 Linux
cant_get_a_good_nick writes: "From ApacheWeek, probably the best net resource for Apache, comes the announcement of a binary build of Apache 2.0.39 for PS2 Linux. You too can have a server farm for web serving, and GTA3. Be nice and don't kill this guy's downloads page."
Ok, now its time for someone to come out with the Rack Mount Kit for the Linux edition of the PS2, complete with mounting for HD etc.
How else is one supposed to make a decent server farm out of these? Has anyone done any serious benchmarking of Linux on this hardware? What's the price/performace for one of these doing (tiff to) pnm to png conversions? (I have the need for small cluster for that, have been looking into AMD's)
I am only half joking.
-Pete
Soccer Goal Plans
Another bizarre, ridiculous and completely useless application of the technology.
Which is exactly why it's so cool.
Dave
I write a blog now, you should be afraid.
Be nice?
Why post a link if you don't want people to click on it? Why not include a list of users with the story, so we know who is allowed to click on the link and who is not? This way, we won't exceed our quota.
That's rediculous, I know. But saying "be nice..." in this context just says to me "hehehe I know all about this thing called the Slashdot effect, but I don't really care. Just to make it a bit funnier, though, I'll tell everyone to 'be nice' in my most sarcastic tone."
"A terrorist is someone who has a bomb but doesn't have an air force." -William Blum
The greater benefit of downloading pre-compiled binaries for PS2/Linux is that compiling things on the PS2 takes a very long time. Compiling xmame for example, takes roughly 2-3 hours.
My other first post is car post.
It's kind of funny - Sony, known for its extremely successful Playstation, wants the PS2 to be more like a PC. Microsoft, known just about only in computers, wants the Xbox to be seen only as a gaming console (and/or "entertainment hub").
Sony distributes and supports Linux for its systems, while Microsoft is doing everything they can to stop (non-Microsoft-licensed, therefore not profiting MS directly) PC software from running on their gaming-console/entertainment-hub.
"Hobbyists" port and program software for the PS2, while "hackers" port and program software for the Xbox. (actually I'm pretty sure hackers are doing/have done more to the PS2 right now)
Sony's plan is probably to attack MS in the computer market, what with recent announcements of OS experience they've gained from the Linux project and the Vaio and the handheld Clie and the such. Microsoft's plan is to penetrate the entertainment market, a place where Sony, ironically (or coincidentally?), happens to have a strong foothold in (although I prefer Panasonic, myself, but my friend's Sony VVega is nothing to scoff at).
And through this all, Nintendo sits, GameCube in hand, planning on how to continue in the console gaming market. With the recent retirement of Nintendo mastermind and uber-zombie President Hiroshi Yamauchi, and the recent announcements of the company focusing more on software than hardware, it's anybody's guess as to what is going on at Nintendo of Japan headquarters.
(Don't even begin on the handheld gaming market - Nintendo owned that market for 10 years with a handheld that could only do spinach green and black sprites, and GBA will probably last at least another 5 on its own).