Dual GPU graphics solution from ATi?
Graphics Guru writes "Last week TweakTown posted an exclusive picture of the ATi Radeon 8500 MAXX with believable accompanying information also regarding the highly anticipated ATi R300. 3DChipset is today reporting that they have confirmation that the 8500 MAXX is indeed real and is due to be shipped fairly soon. Here's what someone from ATi told them: "The ATI Radeon 8500 Maxx is for real and the card is already in full production and about to be shipped soon. ATi has finally nailed certain issues with the dual chip. Final testings have been done and you should here noise from ATi regarding this offering." You decide if it is real or not, a solid dual GPU solution would surely rock the industry to massive proportions!"
2 GPUs: that means 3D viewing. One for red and one for blue. I better find them goggles.
DNA is the ultimate spaghetti code.
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a solid dual GPU solution would surely rock the industry to massive proportions!
Which industry would that be? The gaming industry is slowing down as far as graphics go. Mark my words, there is going to be a shift soon from graphic intensive to gameplay innovation. People don't want games to be any prettier (or don't notice much of a difference). Notice how the mod community is getting bigger and better? Its cause they take the graphics engines and add innovation.
I'm rambling, but I think that these new video cards aren't going to be this big explosion that they were in the past. Sure they are big and powerful, but people aren't going to fork over the cash to get this one when they can get a good GeForce2 that can play their games just as well.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
UntiL ATi makes their own *nix drivers, im stickin to Nvidia.
You mean like the linux drivers that ATI wrote for the Radeon 8500 and 8800? Guess you'll be switching to ATI now, right?
Dinivin
Yeah, they said this about the final Kiss tour as well.
I read a lot of people complaining about ATI. I think people need to put a little perspective on things. NVidia came out of the blue and used their superior 3D chipsets to grab the mainstream Video market. ATI's response was slow at first, but is really gaining steam. I've got a Mobility M4 in my laptop with great new OpenGL drivers. In my home PC I've got a Radeon 8500 LE that runs 99.9% of all the DirectX games. In the case of the former, my 2D performance was the biggest factor. In the latter, the price gap for comarative performance was a joke. $99 for the ATI Radeon 8500 LE (NewEgg.com) vs $180 for a Nvidia GF4 4400. NVidia is now using their market dominance to bleed the market (a familiar strategy that eventually backfires). Not to mention the beautiful All-In-Wonder I bought for my parent's computer that has the best MultiMedia and TV Tuner I've seen (DScaler ain't bad but can't seem to pick up as many stations).
For all you GNU/Linux junkies, ATI has been much more forthcoming in information for developing XF86 drivers than NVidia(proprietary binary only).
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
Here's a picture of it off the forum:
http://www.jeffwilhelm.com/files/r250.jpg
Is it me or sometime soon are we going to have to plug our computers into the 220 socket where the washing machine used to be?
;o)
Besides, who needs clean clothes when your getting 200 fps
I'll start up a computer company to capitalize on the hig demand for such systems. We'll put all the horsepower into killer graphics and put them in cool looking boxes.
I think I'll call the company SGI. With a plan like this, we'll be around FOREVER.
In a related story, the IRS has recently ruled that the cost of Windows upgrades can NOT be deducted as a gambling loss.
That picture looks like a photoshop job ..
..
..
.. although some of the stuff has been switched around this is a pretty amateur job.
8 500-64m b.jpg
For one the Heatsink fans are exactly the same - right down to the positioning of the fan fins
For two the wires from one of the fans are not casting a shadow
In fact if you do a Google image search you can find the original image
see original here:
http://home.earthlink.net/~doniteli/radeon
ATI *cannot* do SLI because it's patented, and nVidia bought 3dfx's patents on SLI among other things. This is why ATI used another method--their methos was just as simple and effective; each GPU renders alternate frames. In fact, it has fewer theoretical problems when doing alternate frames, than Voodoos did with rendering alternate scanlines. The scanline approach produced occasional tearing or shimmering effects, though it's very rare.
The problem with the Rage Fury MAXX has to do not with the method of interleaving or the presence of GPUs, but rather the method ATI chose to bridge the two chips, which isn't permitted in the NT AGP code. ATI couldn't find a way around it, so they abandoned the card. Sad, since it was a nice performer under Win9x...
However, many other implementations do 2 graphics chips right with NT support, such as the Voodoo 5 5500 and the high-end multi-chip Quantum3D boards.
So, ATI could easily do a Radeon MAXX part with WinXP support, since they know what mistakes not to make in silicon this time around...
Chasing Amy
(We all chase Amy...)
"The more corrupt the state, the more numerous the laws"-Tacitus
"Dual CPU's on the desktop are a waste of money, by the time you need the extra horsepower..."
That's not necessarily true. I've been running dual for a couple of years now, and the benefits I see to it are far deeper than adding 'extra horsepower'.
I'm a 3D artist. I use Lightwave primarily, but also use Photoshop and After Effects quite extensively. I spent a LOT of time waiting for stuff to get done. My boss got me a dual Athlon 1600 with a gig of RAM early this year. She didn't get it for me because she wanted me to halve my rendering times, but rather she wanted me to make better use of my time while the computer was busy.
Lightwave is multithreaded, but not very elegantly. As a matter of fact, I rarely enable the multithreaded option. Instead, while it's rendering, I set up processes on the other processor to continue on with what I'm doing. Sometimes I'm building the next model, sometimes I'm generating a texture in Photoshop, or I'm setting up a composition in After Effects.
So while my computer is busy rendering, I'm still busy being productive. Some of you are saying "Yeah, but you'll never get 2x the processing out of it." And you know what? That's basically true, at least in a benchmark point of view. I get close to double clock speed when I have a rendering running on each processor, but I doubt I hit 2x. I don't need 2x anymore, though. About a year ago I started layering my animations. That means that my computer would render elements of a scene, which render much faster than the entire scene. As each frame is generated, it gets added to the composition in After Effects. So while my computer is rendering, I'm busy in After Effects getting it all put together. This sure beats waiting for the rendering to get completed. Heck, thanks to this technique (and the dual proc), I rarely have 'over-the-weekend-renderings' that have the potential to go horribly wrong.
Would I be better off with a second machine? No. For the amount if money that was spent on my machine (roughly $1,500 sans monitor and hard drives), I probably could have gotten more 'pixels rendered' per minute. But, it'd be a huge blow to my workflow switching between two computers. It wouldn't take very long for the 100mbit connection between them to become a huge bottleneck. As a matter of fact, I'm not sure it would have been all that cheaper. We'd still have to get me high end video cards and monitors for each machine.
Are dual proc desktops for everybody? Not really. The best benefit you'd see is that Windows 2000 behaves a LOT better. Explorer and IE are both very multithreaded, and are much more responsive. As a matter of fact, my Athlon 1.2 gig machine at home felt sluggish compared to my old Dual P3 550. It kicked the 550's butt at rendering, but when it came to browsing the web, doing email, etc, the dual 550 was much more responsive.
In short, dual processor machines have their place. If you primarily play games, you probably won't care much. But if you do CPU intensive work, it'll make your life a lot easier. Unless, of course, you like having nothing to do while your machine is busy.
Think about it. This card is 2-3 years old. The architecture is what matters. Not the amount of GPUs.
Again, this card had 4 processors!
It sort of had 128M of RAM. It actually has 32MB of RAM per processor. So, all the latest games that use up more than 32MB of RAM in texture / geometry caching will run really slowly on the V5. Also, for those that don't remember, this was the card that you had to plug into the wall separately from the computer.
Don't get me wrong, I've used the V5 5500 (2 GPU version), and it was really cool at the time. But I'll take a GF4 any day of the week over any voodoo you offer me (unless of course I can sell it at the collector's item price :)
Dan