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Halo for the PC and Mac

smelialichu writes "According to this news article, Halo is finally on its way to the PC and Mac. Gearbox is handling the PC version, and Westlak Interactive is working on the Mac version, but it won't be released untill next summer. The official announcement says "Halo for PC is expected to be available in summer 2003. The Macintosh version is also expected to be available in 2003. Additional information regarding game content, features and enhancements will be announced at a later date." We can only assume they have some cool new features up their sleeves, maybe we'll be seeing Halo with even better graphics, optimized for the new Radeon? Anyway, this is certainly a huge relief to many gamers who thought they may never see Halo on their home PC's."

4 of 261 comments (clear)

  1. Re:XBox Live by blowdart · · Score: 3, Informative
    Except you don't have to subscribe to anything to play multiplayer HALO. Take a look at www.xbconnect.com

    The only drawback is NTSC consoles cannot play against PAL ones.

  2. Better graphics? Me thinks not! But... by Traa · · Score: 3, Informative

    I am wondering if the poster has actualy played Halo or if he/she bases their opinion on the horrid .mov files of Halo gameplay. Because if there is one thing that does not need to be improved about the game it is the graphics. That said, I am hoping that the time spend before the PC release is spend on the three things missing/bad about Halo:
    - the oft mentioned level repetion (I am willing to swallow this as a time contraint mistake trying to release the XBox version).
    - network play. Not a thing you want to try with the XBox version. This will be the biggest issue making the game fail or succeed on the PC.
    - user interface / customizing settings. We (the gamers) need mouse input, and we need to be able to mess with settings. Having the FOV (field of view) set to something less then 90 degrees ticked me off pretty badly.

    Just in case those great people at Bungee/Microsoft are reading this, I would hope that you guys would consider letting us save the game (quicksave!) when we feel like it. Checkpoints are silly, anoying and show that some of the programmers are just to lazy to figure out how to save gamestate at any moment (instead of the checkpoint right after a horrible battle leaving you with 1% health). No really, I 'broke' my Oni game CD 4 hours into the game after getting so pissed about this lacking feature.

    Besides those minor issue *grin* Halo is ofcourse the greatest game ever!

  3. OK great. Now what about an Oni sequel? by JamieF · · Score: 3, Informative

    Halo, some FPS on the Xbox, whee. But I really enjoyed Oni, which is available on multiple platforms, but will never have a multiplayer version nor sequels because the same company that made Oni made Halo, and that company is now part of MS.

    Go play Oni, it's like $9.00 now new. It's hella fun, but disappointing because as cool as it is, it has no future. :(

    Maybe MS will resurrect Oni as a product and keep it alive? OK, I'm just dreaming. But if they are porting Halo maybe they would make sequels / expansion packs to Oni.

  4. Re:Nice anti-Xbox move by Aqua+OS+X · · Score: 3, Informative

    Ya, but playing a multiplayer game on a console is awesome. You can yell at your buddies in the room, the game is social, and it is not exclusive to LAN adn 'net geeks. This is why GoldenEye did so well a few years ago. Nothing can beat a smart first person shooter with good multiplayer games and a hand full of controllers.

    Futhermore, Halo 2 for the xbox will probaby be out a good year before it comes out for MacOS and Windows....that is, if it -ever- comes out for MacOS and Windows. Remember, Bungie only promised a Mac and PC verion of 'Halo'...not it's sequels.

    --
    "Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"