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Arianne ALPHA 2 Released

Miguel Angel Blanch Lardin writes "Arianne is a Game Engine to build Internet games and applications. You can use it to create your own games, from RPG to Realtime strategy games, arcade or Turn based strategy ones." We noted Arianne two years ago.

Miguel continues: This release of Arianne is a major milestone on our goal to get a working framework for simple online games creation. It features a new working and playable 2D Client with new gfx, music and sfx.
This release features also a working RP system on C++ with the next actions: Move, Chat, Attack, Spell, Get, Put, Consume, Look.
Arianne allows now a hardware limited number of connections to the server so you can have as much players as your hardware allow.
All files on Arianne features XML syntax.

Go to Arianne and get it.
Report problems with Arianne to Sourceforge Bugs Tracker

P.S:
We need binary packages for BeOS and MacOS X.
We need reports about BeOS, MacOSX, FreeBSD, OpenBSD, Solaris, IRIX, QNX, Linux and Windows NT.
We need new GFX ( don't ask what are them, look and do ).
We need new SFX ( _.wav )

1 of 105 comments (clear)

  1. Cheating Clients by the_real_tigga · · Score: 2, Informative

    The design of Arianne takes care of that.

    The server don't trust client information, and does not reveal expoitable information to the client.

    This increases server work, but prohibits cheating as much as possible.

    As far as the licensing issue, the Arianne team has nothing against closed-source clients, but will always provide an Open Source one.

    --
    my .sig is better than yours.