Ogg Vorbis 1.0
uvasmith writes "According to the Ogg Vorbis website... Release 1.0 is now ready and tagged as 'vorbis1_0_public_release' in CVS. This is a full release of a 1.0 encoder, decoder and tool set. The encoder, decoder and tools now implement all Vorbis 1.0 specification features including low-bitrate, cascading and channel coupling." Update: 07/19 17:05 GMT by C :It seems someone jumped the gun a bit in mentioning the release, but now it's official! Check out the download page, the letter from their CEO and (if you wish) cough up a few bucks at the donation page! For those audiophiles among us, you can check out a side-by-side audio comparison here. Oh, and don't forget the free music!
Just wait a few more minutes, the mirrors and the website are being uploaded. :(
WTF are you talking about?
Backwards compatibility with pre-release versions? Uh, yeah. Since the RC's were started, OGGs have worked right up through the chain (or at least mine have).
Now, if the next release means you can't play any previously encoded OGGs, then go ahead and repost your rant.
Mozilla 1.0, OpenOffice 1.0, now Vorbis 1.0. This year should be considered a watershed year for open source software. It is great to see things coming together like this.
All xiph.org and vorbis.com servers have been taken down to prevent slashdotting untill the mirroring is completed.
Thank you slashdot, you just ed us.
--
GCP
The problem is that Emusic uses mp3. If they would offer songs in ogg vorbis they would be greatly increasing the quality of their product, giving listeners less reason to pirate and more reason to do legit consumer purchasing. I might even consider joining their service myself.
Adoption.
Any piece of technology, no matter how open, free or innovative is useless unless adopted and widely used.
Microsoft uses Market Development Funds to "assist" adoption of their stuff... Such funds are usually in the form of paid holidays to some exotic location for some key executive/manager of companies.
Opensource usually cannot afford such gimmics and rely solely on the merits of the technology.
We can hope (and prey for the religeous among us) that the powers that be at the corporations like the BBC, CNN, ITN, News-Corp etc realise what is the best way to go and don't get their decisions bought by a company which is willing to spend millions of dollars on MDF.
-- The universe began. Life started on a billion worlds...
-- Except on one where stupidity was there first.
from (http://www.nouturn.com/goodies/):
Goodie #1: Ogg Vorbis QuickTime Component
This allows the user to play Ogg files in most QuickTime applications. As for iTunes support, this will soon be available. At the moment, iTunes doesn't use the standard QuickTime protocol, so it doesn't automatically take advantage of the component. Bad Apple! Not following your own standards!
A quick search turns up several iTunes plug-ins for visualizations, but not for audio codecs. I don't think the new iTunes 3 changes this. Developing plug-ins for iPod would be a whole 'nother ball o' wax. So I think you're out of luck.
Future OGG players will decode any Vorbis-file.
Today many (hardware) MP3 players do not play for example VBR-coded MP3-files.
Maybe there are more MP3-users because Vorbis was released today?
Could you please point me to your favorite ogg streaming radio? I only know of Radio WOPN and I need some change...
Cheers!
Unselfish actions pay back better
Well,
What is the recommendation for OGG to produce CD-Quality sound - regardless of bitrate?
Is it still 256k? Is it 192k? Do you tell the VBR to go between 192 and 320? I'm not familiar with the ins and outs of ogg (yet), but I will convert as soon as I find some (or do some) good analysis between OGG and CD audio.
Linux - Because Mommy taught me to Share.
I never tested it myself, but many people reported having no problem getting Speex to work under Win32 and even WinCE. Actually, most of Speex is just a pure ANSI C library that can probably compile on about any platform. Then, there's the file-based encoder/decoder that require libogg and gettext, that's all.
Opus: the Swiss army knife of audio codec
The iPod uses a PP5002B-C chip made by PortalPlayer. It decodes as well as encodes MP3, WAV, and AIFF. Too bad Apple didn't include a sound in jack. AnandTech did a review of the iPod. Now Apple could always code a nice ogg decoder and flash it to the firmware. This would involve codnig an integer decoder for vorbis and would also likely decrease the long battery life the iPod gets. Like I said before, I don't see ogg coming to the iPod anytime soon. And considering the fact that apple is putting all their weight behind Mpeg4 and AAC, I bet we see AAC on the iPod before we see ogg.
Zambozay! My brain must've been eatin' a sandwich!
I think in your case, you've got a slick setup that works, so why change it?
Some of us are a little more nuts, and don't mind re-ripping a couple hundred CDs when the Next Best Format comes along. Maybe it's cool, maybe it's a little bit better quality, maybe there's a certain satisfaction in disassociating yourself from a format that's not open (MP3, Real, Windows Media). When you get down to nuts and bolts, they're all pretty darn impressive compression schemes with a host of bitrate options and quality settings.
Once upon a time, I had my entire CD collection encoded as RealMedia, because I was going for space-saving over quality and Real was perceptibly better at low bitrates at that time. But I got so tired of the way their software takes over your desktop, keeps processes running in the background that you can't easily disable, and especially the constant bickering between Real and Microsoft about who broke whose compatibility. So I switched to MP3 because the hassle of re-encoding my collection was easier to bear than using products from annoying companies.
So, I'm like you... I think Ogg's great, and in fact I'm using it in a side project of mine for playback, but my entire CD collection is now MP3 and I don't intend to re-rip it unless there's a compelling ease-of-use reason.
To each his or her own. Don't let it bake your noodle.
s.
I am the very model of a modern major general!
I've played with it a little bit under both Windows and Linux.
One problem that turns up when compiling with Visual C++ is that all the float[] arrays initialized with constants cause the compiler to emit thousands of warnings about casting const double to float. It's not an actual error, of course, but it IS irritating. I could be wrong, but I think the ANSI spec does state that a constant like 1.234235 is considered double by default. It's possible that it's just a M$ thing, though.
Nice work, though! I'm looking forward to the final version.
On the patent issue which you (and many others in OSS) are facing: I've often wondered if perhaps these projects might make good projects for law students specializing in intellectual property. You know, the sort of deal where the student does all the work under the supervision of a professor.
I have no idea if law students do anything like this. It's pretty common in engineering and computer science.
Except for those in the population who might have hearing problems and may well need to amplify certain ranges in order to hear them. Different people have different sensitivities to different ranges. Just because you might not see a reason for people wanting to mess with an equalizer doesn't mean that no one has reason to want to.