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NVIDIA Cg Compiler Technology to be Open Source

Jim Norton writes "This announcement from nVidia states that their Cg compiler technology for 3D applications will be Open Source and available under a free, unrestrictive license. The ETA for this is in August and will be available here." The linked company release says it will be under "a nonrestrictive, free license," but does not give further details. BSD?

2 of 234 comments (clear)

  1. Re:ATI RenderMonkey by TBone · · Score: 0, Flamebait

    Practically, ATI should just get out of the graphics market. Or at the very least, stop trying to push standards, and write decent drivers.

    The big deal isn't that the language is the end-all-be-all of graphics implementation languages, but that it's from a company with a history of being OpenSource-friendly, that has provided (albeit in binary not code form) drivers to OPen Source OS's, and has some of the best home graphics hardware out there.

    So maybe it's not a perfect language. But it will be fixed, and we who run Open Source will buy more NVidia cards to support the effort.

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    This space for rent. Call 1-800-STEAK4U

  2. Hopefully it will be BSD by essdodson · · Score: 0, Flamebait

    I sure hope they go with BSD. GPL is more viral than that stuff I got from my last girlfriend. I sure hope they have the smarts to see through the hype and go with a truly free licensing scheme.

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    scott