Slashdot Mirror


NVIDIA Cg Compiler Technology to be Open Source

Jim Norton writes "This announcement from nVidia states that their Cg compiler technology for 3D applications will be Open Source and available under a free, unrestrictive license. The ETA for this is in August and will be available here." The linked company release says it will be under "a nonrestrictive, free license," but does not give further details. BSD?

3 of 234 comments (clear)

  1. erm... yeah by lingqi · · Score: 4, Funny
    The lanugae is not truely Turning complete. Which could have been fixed by taking some more time and making the language more complete.

    i would really love to give some witty comments here -- but am at a loss of words. which could be fixed by thinking up a few words to form a witty comment with.

    --

    My life in the land of the rising sun.

  2. Re:Nvidia's Cg by Anonymous Coward · · Score: 1, Funny

    Mark,

    It's no point posting on /. as an AC, we know you cause these are the points you always highlight. I know you were against the language redesign and I know you were one of the few who wanted Lisp in there, but the decision has been made and Microsoft has helped us create a good language that we can extend (helpfully with the help of the community out here).

    Now, please get back to work :)

    The guy sitting behind you with a real desk :P

  3. Re:Nvidia's Cg by Anonymous Coward · · Score: 1, Funny

    Both of you get back to work.

    The guy sitting behind you with a real office and a real desk.