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Motorola, Nintendo, & Sony Towards Wireless Gaming

WeekendKruzr writes "CommsDesign is running an article about how Motorola has partnered with Sony and Nintendo to work on bringing 2.4Ghz wireless LAN tech to the console gaming community. They're calling it an "isochronous network" and it is "intended for streaming, near-real-time traffic..." with production scheduled for later this year."

2 of 145 comments (clear)

  1. Re:Don't play nice together..... by SanLouBlues · · Score: 4, Informative

    Motorola Inc.'s Semiconductor Products Sector will use a proprietary frequency-hopping scheme
    . . . from the very first sentence in the article.

  2. Wireless would be nice... by alexhmit01 · · Score: 3, Informative

    When I was a kid, we'd lug our Nintendo over to someone's house if they didn't have a Nintendo (granted, this was a theoretical use after a few years) as well as games.

    We would also move from room to room. When I had friends over, we'd get kicked across the house to not disturb my parents. With this tech, your friend could bring their Gamecube over and you could play that way.

    While Slashdot users will have no problems with cross-over cables or Network hubs, that seems like more of a pain. Besides, while 20-something gamers that LAN party may be able to put the TVs nearby, most kids are stuck with the TVs in place.

    I certainly can think of times we'd have used TVs in nearby rooms but couldn't run a network cable.

    Remember, Console gaming isn't about tech, its JUST about fun. The tech can enhacne the fun, but don't expect people to read manuals.

    Hell, games explain the controls inside the game now, as people don't read the manual. You want them to setup a TCP/IP network?

    Alex