NCSA Releases Beta of Milky Way Galaxy
TellarHK writes: "One of the coolest attractions in New York City, the Hayden Planetarium is working with NCSA to produce a navigable, flexible, and soon to be open sourced representation of the Milky Way Galaxy. Available at this link the Partiview Visualization Software tool is a particle engine using OpenGL to display the galaxy on your Linux or Windows PC. A Mac OS port (presumably for OS X) is also planned. At .5 status, the program already has a very high neat factor and runs acceptably well on last month's hardware."
Looks very cool. It also looks very similar to Celestia, a free app which also uses OpenGL to do its thing. Since they both ultimately use the same information---the 3-D location of the stars in the Milky Way---I wonder if you could just plug the Partiview database into Celestia? In fact, I wonder if the databases are appreciably different?
Protoplasm. Quiet Protoplasm. I like quiet protoplasm.
So, uh, what if I'm removed in the next update of the Milky Way? I know I still need a bit of work, but I really wouldn't consider myself a bug... more of an unfinished feature. Do they have a Bugzilla system so I can check on my status?
I checked it out, and it works really well under Linux.
I have a question though.. I've always been told that our Sun was on one of the outter arms of our galazy, and that our galaxy was spiral shaped. However, from this data, it seems that the sun is towards the middle of the galaxy, and that our galaxy is disk-shaped.
Can anyone fill me in?
Thanks.
Using your sig line to advertise for friends is lame.
Unfortunately, nott all the bugs have been fixed. I guess that's what you get for not waiting for 1.0.
Nobody ever tells me I'm using an alpha until it's been billions of years and I'm used to all the bugs... uh features.
I compiled this thing, but it took my compiler SIX DAYS to finish it, and on the seventh, my compiler wouldn't restart, as if it was resting or something. ....
"Can of worms? The can is open... the worms are everywhere."
This could be the Mihira system... (Sanskrit), or did you forget about the persian sun-god Mithra, they worshipped in Rome around 300 BCE? Or... since we're already on the subject of sun-gods, maybe it's the Ravi system... (Sanskrit, too), or did you forget all about Ra, the Egyptian sun-god?
Or maybe it's even the 'Shawna' system, the Persian word for sun, the word which points us in the direction of Jonas, the biblical character that got swallowed by a whale (like the sun gets swallowed in the evening by the horizon).
You know, there was civilization long before people came up with Latin and ancient Greek, and they didn't call that world Terra or Erde or Earth either..., so don't complain that some call Sol Sun, trust me there are a bunch of other words for that star such as the gaelic 'Grian' which incidentally is derived from another Sanskrit word for light and warmth (I believe Khris) from which of course we derive the name 'Christ' from. They never really stopped worshipping the sun in Rome and I doubt we'll ever stop with coming up with new names for it.
Here's last months version...
Anyway, if you haven't tried it out please do so, as it is really amazing (if u have a 3D accelerator)!
oooh ahhhh pretty.
Really needs a good flight model. Stopping to turn is annoying. Foward and reverse need keys with mouse look, reverse x,y axis. Would also be nice to be able to select pairs of stars and get distance data between them. Constellations would be nice too... sort of a stargate style. A "what does orion look like from polaris" sort of thing.
If voting were effective, it would be illegal by now.
Its a great piece of work, but come on, the PDF format manual stinks. Scanner and OCR'd paper document, blurred text, misaligned characters, its almost impossible to read without inducing severe eyestrain. Don't these guys have an electronic copy somewhere?
Megadodo Publications of Ursa Minor Beta have announced that they will be the largest site running Celestia as official beta testers. The software will be used for "research" purposes, sources said.
Contrary to the warnings at the site, any reasonably up to date hardware shouldn't have a problem with the large database. I have a Duron 1000 with a TNT2 and 512MB RAM, and the experience with the default settings was absolutely smooth, no jerkiness at all. Even after turning on all options I was still getting decent performance, probably around 10fps or more.
Now they need to concentrate on navigation. For now the interface is extremely spartan, they really need some nifty navigation UI gadgets and metaphors. It was too easy to get lost amongst the stars and not see anything for long stretches. They should also let you browse the database and pick objects to jump to. Maybe a little bird's-eye view of the database in a corner that shows you where you are in the big picture would be nice, too.
geek 1 - how many galaxys can you push?
geek 2 - 15, why?
geek 1 - cause my new 'geForce 8 admantanium 8800' does 25 at like, 95 fps.
geek 2 - yeah well your boxen will still never beat mine at chess!
geek 1 - damn
I want 2D games back.
I really like what I've seen so far but there still seem to be a few bugs they need to clear up. For instance that black hole issue is a huge pain but I've heard the latest patch will be lower the gravitational constant to a more resonable value, there was some debate wether to do this or just change the speed of light but they decided the speed of light might just circumvent the problem for a while. However they're now concerned about the even larger disparity between the Nuclear and magnetric forces and gravity and there is also a concern that this may introduce another bug where objects can travel back and forth through time. The development team is still looking at the possibility of the "Rip in the space-time continueum" security issue, they've gotton some reports but they havn't been able to replicate it yet (they think it might be present in some of the alternate universe operating evnironments and say it may be a vendor issue.
More good news on the Universe front is they've finally fixed that Big Crunch bug and hope that in doing so they've also solved the Big Bang issue that caused all those problems may back. However they feel that time the Big Crunch fix may lead to increasing entropy (they are currently querrying MultiVac for solutions on this front).
I stole this Sig
Be careful:
* do not divide by zero
* get the software to play dice.
And finally we have come to realise that shrinkwrap is the force (it holds the galaxy together)