Xbox Security Keys Changed
anth writes: "A couple a months ago we discussed some reverse engineering of the Xbox which discovered the security code. The last paragraph of this letter from Nvidia says MS changed the code, and that they had to write off chips with old code as a result."
Surely the nVidia Lawyer types should have seen this kind of thing coming, and keeping that in mind, should have built a clause into their contract with Micro$haft stating that they would receive a certain acceptable minimum notice of a Code-Change, so that the manufacturing losses (and hence financial losses) were minimised?
Hindsight, it seems, once again has 20-20 vision!
Disclaimer: I meant what I thought, not what I wrote! What? You can't read my Mind? Oh dear!
If for the software this changes nothing (and probably does, after all, the games must still play on the console), it probably changes something in the MOD chip. So that means that the new XBOX that is shipped will not be compatible with the old mocdhips. The result? MOD Chip installers will have to thrown away their old supply of mod chips to make new ones, unless there's a simple way to change the keys in the MOD chip. This is surely going to hurt the mod chip companies who will have to throw away their old mod chips and buy new ones. If Microsoft keeps changing the keys in the hardware often enough, the mod chippers are going to run in a lot of troubles determining which mod chip is needed for which XBOX. This is a brilliant move.
Have a look here: Open Xbox - PC - Bioxx
Odd that it's just now coming out, eh? ;-)
Next
This really sucks for Nvidia. They had the Xbox chips ready to go and MS, instead of using up the current supply and then transitioning, forces Nvidia to scrap the line and go with their newly resecured chips.
An analagy to this would be if MS upgraded our operating system in the run of the night and billed us for it; even though we did not consent for them to do this.
What is really funny is that modding consoles does no damage to the companies bottom line. MS makes money from developer fees, developers make money from the games they sell, and hackers get to have fun and maybe download a hacked game. (this assumes they have a dvd burner, which many don't). By doing this MS has made the XBOX look bad to hardware devlopers [who loose when they have to scrap technology], software developers [wouldn't want MS to change something games rely on], and the tech elite[who don't like MS anyway].
Of course this really doesn't matter much when it comes to Xbox sales and games. As the old sayings go, the games speak for themselves. Too bad the Xbox family lacks vocal cords.
Secondsun
There is nothing wrong with being gay. It's getting caught where the trouble lies.
One thing I never understood is why do companies label all the circuits and chips that they put out for productions. I can't think of any reason that a consumer would want the model/serial number of the chips on the printed board, or information about which control lines do what. This only helps in reverse engineering, which most companies do not want. Wouldn't it make more sense to paint with an opaque nonconductive layer and remove the model numbers from any chips that are there?
If it is just a key change, they would have been better off if they had used one-time PROM cells inside the chip to hold the key. Then, the key could be set as the last step before the box leaves the factory. No need to throw away chips.
Remember, it costs Microsoft $300 to make an XBox, but they sell it for $200. That's why:
- The hardware is so good considering the price
- They're losing so much money on it
- They don't like the idea of people hacking the OS in any way
- Keeping the system totally proprietary is more important to them than even the survival of project
They intend to make money on the games, not on the box itself. They're paying for 1/3 of the box, so they want to keep tight control over what you can do with it.For reference for those who question the numbers, I got them from a MS programmer: Their employee purchase plan allows them to buy software at a Huge Discount. Their is no discount on the XBox; though they jokingly say you can buy it at cost if you really want to.
"With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea...."
RFC 1925
Aahhhh, but Microsoft didn't scrap a whole bunch of chips, nVidia did. Isn't that a slick way of sticking someone else with the cost of your mistakes? I'd be curious to know the volume procurement agreement between the two, and why the heck nVidia got stuck with excess inventory when the product was working correctly as designed. I would expect that when a customer error like the encryption/key issue forced a re-rev, the customer (in this case, Microsoft) would have been stuck with the inventory as well as the NRE (non-recurring engineering) fees for the rev, itself. This is tempered with the issue of whether nVidia had built to-order or built ahead. The latter nVidia would be stuck with.
The living have better things to do than to continue hating the dead.
Maybe it's also a marketing move. The can claim all the extra stock was not sold due to the need to replace the hardware.
Ie: "it's not we couldn't sell it. We have to ditch the hardware because of piracy. All money lost due to piracy, DoD please help is, they are destroying the industry!"
So they turn an error in they part into something that can help them strategically. This is just a posibility, but with MS you never know (with Windows, they never did a reversion like this. Remember the bug in XP cds, they just release it on schedule even though the shipped version already had security bugs. They just solved them after release)
unfinished: (adj.)