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The Continuing Death of Pinball

angkor writes: "To me, the first video games were something like electonic versions of pinball machines, so it's sad to hear that pinball is apparently dying off." I'd really like to see a pinball game based on Zoolander, but I doubt even that would be enough to reverse the current trend.

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  1. It really is a sad state of affairs by whirred · · Score: 5, Insightful

    More to the point, however, I think the problem is the loss of ARCADES. Dave and Busters just doesn't do it as far as economy goes (very expensive) and I don't know how many of those charming, cigarette burn covered arcades are still around.

    Only one in San Francisco/Oakland that I know of... God I miss the silver bowl. Where the hell are they going to put pinball machines?

    And bring back arcade games at 7-11 - that's where I learned how to play!

  2. Good games endure by Anonymous Coward · · Score: 5, Insightful

    Chess is many hundreds (thousands?) years old, and people still play it today in large numbers. If enough people find a game fun/exciting/interesting, it will continue. If pinball can keep up, and can keep people interested, great, pinball forever. If not, so long!

  3. Lament by AtariKee · · Score: 5, Insightful

    It's sad really. I own a pool hall in a small town and pinball still registers decent coin drop (I have two machines). The problem is that the industry went a little crazy trying to catch up to video in the early 80s and the designs got too complicated and therefore, more expensive to purchase and maintain. Operators started abandoning them in droves near the end of the last century. When companies such as WMS (Bally/Williams/Atari Games), who owned two of the major pinball manufacturers, bailed out in early 2000, the death knell was sounded for the industry. Stern Pinball is still alive, having bought out Sega's pinball division (originally Data East Pinball), but most of their sales are to overseas distributors. The pins they sell in the US are basically writeoffs. It's a shame really. I think if the industry stuck to innovative, less complicated designs, it might still be thriving, rather than barely surviving.

    --
    "You're getting brutal, Sark. Brutal and needlessly sadistic."
    "Thank you, Master Control"
    -Sark and the MCP
  4. pinball is not dead.- i hope by RembrandtX · · Score: 5, Insightful

    Stearn pinball still makes them .. and while some of their more recent ones were not that good ..
    monopoly was very good. Austin powers was ok .. but prone to breakage.

    of course .. most machines are neglected by their operators .. so they have to dum them down to the operators only have to take 5 seconds to clean them.

    Where pinball is dying is a crock really, i know several operators who still operate pinball machines on location .. and they make good money.

    they also dont cost as much as a silent scope .. or whatever game.

    the real issue is operators are lazy .. and would rather spend 10 mins emptying quarters from a bucket under streetfighter alpha-omeaga-zeta-jones than to spend 10 mins cleaning a pinball machine off.

    A well kempt pinball will make a lot of $$ .. where a broken one makes crap .. its kinda like a well kempt retail store makes good money .. and a dirty one makes cockroaches.

    http://www.remsbox.com/index.php?content=0000000 00 8 is my basement pinball santuary.

    --

    --Ne auderis delere orbem rigidum meum, non erravi pernicose!
  5. As An Owner... by MrMetlHed · · Score: 5, Insightful
    My father owns a number of video games and pinball machines located throughout the Grand Rapids, Michigan area. It's a small business, but after revenue sharing with the locations he puts the games in, we make about $200 a week on about 20 games. Not a bad deal when it costs very little to operate them except in time.

    The problem with many new pinball machines is flawed design. We've got a Goldeneye pinball in our basement and there are a number of spots where balls constantly get stuck or where pieces break. We've been wires countless times just to keep the top ramp operating properly.

    But for the most part, our pinball machines don't require too much attention. Not nearly as much as the Toy Crane we have (which once had wire problems almost weekly). Much of the pinball work is having a ball stuck or a wire break (coin mechanism problems are the norm in all of our machines, mostly because kids decide to jam dimes and pennies in the things to see if it works), we occasionally have a flipper coil go bad or a bumper break. Those problems aren't many. Granted, this could be because people aren't playing them frequently (everyone seems to gravitate towards the 3 Ms. Pacman machines we've got set up on Turbo speed), but maybe it's because many of our pinballs are older and more simple. We've got a Spiderman machine that sits in our basement and works fine except that the soundcard died a few years ago.

    It's a shame that most arcades are dying and that it's nearly impossible to keep updated machines in an area where people will play them enough for you to pay for the machines. With pinballs costing over $3000 a piece nowadays, it's more wise to buy a number of older machines and put them in laundramats, pizza places, and convinience stores. The older games (Ms. Pacman, Police Trainer, Galaga) amazingly outperform our newer ones (Mortal Kombat 2, Tekken 3, South Park Pinball) regularly... Perhaps because many people see them as a novelty. But no machines make as much as the Toy Cranes and a prize vendor we have called "Sports Arena" that my dad sticks Zippo lighters and Laser Pens in. Those make fortunes.

    Just my two cents.

    Charlie

    ps. Best Pinball of all time? I loved the Guns N' Roses Machine... perfect flipper balance (you weren't always using one of them like in Goldeneye and others).