The Continuing Death of Pinball
angkor writes: "To me, the first video games were something like electonic versions of pinball machines, so it's sad to hear that pinball is apparently dying off." I'd really like to see a pinball game based on Zoolander, but I doubt even that would be enough to reverse the current trend.
for me, the graphics just don't cut it anymore
Jesus saves souls and redeems them for valuable cash prizes
More to the point, however, I think the problem is the loss of ARCADES. Dave and Busters just doesn't do it as far as economy goes (very expensive) and I don't know how many of those charming, cigarette burn covered arcades are still around.
Only one in San Francisco/Oakland that I know of... God I miss the silver bowl. Where the hell are they going to put pinball machines?
And bring back arcade games at 7-11 - that's where I learned how to play!
Oh man!!! First FreeBSD, Linux on the Desktop and now this?! I don't know how much more of this I can take!!
Please someone, tell me this isn't so!!
Chess is many hundreds (thousands?) years old, and people still play it today in large numbers. If enough people find a game fun/exciting/interesting, it will continue. If pinball can keep up, and can keep people interested, great, pinball forever. If not, so long!
Arcades in general are basically dead.
Games like DDR breathe some life into them, but it's nothing like the Midway/Atari/Namco/Sega days of long ago.
Games are too expensive, they all seem to be 'imitations', and there's no arcade culture anymore.
Why there aren't/never were coin-op iD games.....arcade play against others all over the world.....
It's sad really. I own a pool hall in a small town and pinball still registers decent coin drop (I have two machines). The problem is that the industry went a little crazy trying to catch up to video in the early 80s and the designs got too complicated and therefore, more expensive to purchase and maintain. Operators started abandoning them in droves near the end of the last century. When companies such as WMS (Bally/Williams/Atari Games), who owned two of the major pinball manufacturers, bailed out in early 2000, the death knell was sounded for the industry. Stern Pinball is still alive, having bought out Sega's pinball division (originally Data East Pinball), but most of their sales are to overseas distributors. The pins they sell in the US are basically writeoffs. It's a shame really. I think if the industry stuck to innovative, less complicated designs, it might still be thriving, rather than barely surviving.
"You're getting brutal, Sark. Brutal and needlessly sadistic."
"Thank you, Master Control"
-Sark and the MCP
First off, it seems like the last US manufacture stopped production about 3 years ago and there was a story here on /. about it. (I'll let someone else dig up the link).
Secondly, pinball machines couldn't keep evoloution-wise. They are too maintainence intensive compared to video arcade games (which break often enough as it is).
To the point: here at the office where I work, there are about 16 arcade machines: 15-video and one pinball. The video games include Lunar Lander, Space Duel, Assault, Mortal Combat 3, pac man, sinistar, soul edge, virtua fighter 2, xybots, crystal castles, a D&D game, Blitz 99, sinistar, and star wars.
The lone pinball machine is Star Trek: The Next Generation.
When it is working, The Star Trek Pinball machine is the most popular arcade machine we have (followed by Mortal Combat 3).
And that is the problem: It's been in a state of disrepair for more than 6 months.
Over the last couple years we have had it repaired 3 times. I remember watching the first repair sessions and was astounded by the large numbe of individual mechanical repairs that had to be made: Bumpers, solnoids, lights, track alignments, and whatnot. Not to mention the table surface then had to be waxed - which changed the play characteristics (until it was played a lot and worn in again).
And then there was a problem with the plastic ball storage holder underneath the deck. The balls had worn a small groove in it, which caused problems for the ball sensor to report no balls available when there really were. Since that custom molded piece wasn't available from the manufacturer anymore, the repair guy took it and filled in the groove with some substance several time - sanding between coats, to bring it back to new condition.
So my conclusion is that modern pinball machines have too many custom parts, and are too physically demanding on them to have the uptime to compete with video games. And not to mention the knowledgable repairmen are hard to find.
And that was in a private setting. In an arcade setting, the operator can not afford for the machine to be down half the time, producing no revenue, and requiring him to spend $$$ on repair guys. The economics just don't work today.
-Mp
Netcraft has now confirmed: Pinball is dying
Yet another crippling bombshell hit the beleaguered Pinball community when recently IDC confirmed that Pinball accounts for less than a fraction of 1 percent of all arcade machines. Coming on the heels of the latest Netcraft survey which plainly states that Pinball has lost more market share, this news serves to reinforce what we've known all along. Pinball is collapsing in complete disarray, as further exemplified by failing dead last the recent Sys Admin comprehensive gaming test.
You don't need to be a Kreskin to predict Pinball's future. The hand writing is on the wall: Pinball faces a bleak future. In fact there won't be any future at all for Pinball because Pinball is dying. Things are looking very bad for Pinball. As many of us are already aware, Pinball continues to lose market share. Red ink flows like a river of blood. Non-computer Pinball is the most endangered of them all, having lost 93% of its core players.
Let's keep to the facts and look at the numbers.
Computerized Pinball leaders state that there are 7000 users of Pinball. How many users of non-electronic Pinball are there? Let's see. The number of computerized Pinball users versus Pinball posts on Usenet is roughly in ratio of 5 to 1. Therefore there are about 7000/5 = 1400 computerized Pinball users. Pinball posts on Usenet are about half of the volume of non-computerized Pinball posts. Therefore there are about 700 users of non-computerized Pinball. A recent article put computerized Pinball at about 80 percent of the Pinball market. Therefore there are 7000+1400+700)*4 = 36400 Pinball users. This is consistent with the number of Pinball Usenet posts.
Due to the troubles of Midway, abysmal sales and so on, non-computerized Pinball went out of business and was taken over by Sega, who sells another troubled arcade machine. Now Sega is also dead, its corpse turned over to yet another charnel house.
All major surveys show that Pinball has steadily declined in market share. Pinball is very sick and its long term survival prospects are very dim. If Pinball is to survive at all it will be among arcade hobbyist dabblers. Pinball continues to decay. Nothing short of a miracle could save it at this point in time. For all practical purposes, Pinball is dead.
(This has been a test of the moderation system. We now return to your regular geek whining, already in progress.)
Agreed... but for a slightly different reason. The excuse I've always heard from arcade/bar/etc owners is that the cost of keeping a pinball machine in good working order is just way too high: frequent maintenance, hard-to-find parts -- you name it. It's become purely a labor of love thing these days.
And I say this quite sadly, mind you -- pinball kept me sane all through college. Nothing like a quick hour or two of Addams Family or Pinbot after a long night of studying.
P.S. - If anyone knows a place in NYC that still has well-maintained pinball machines, I'll gladly name my first-born after you. (Keep in mind that the more time I spend playing pinball on your advice, the less chance there is of there actually *being* a first-born -- so weigh your options carefully...)
Stearn pinball still makes them .. and while some of their more recent ones were not that good .. .. but prone to breakage.
.. most machines are neglected by their operators .. so they have to dum them down to the operators only have to take 5 seconds to clean them.
.. and they make good money.
.. or whatever game.
.. and would rather spend 10 mins emptying quarters from a bucket under streetfighter alpha-omeaga-zeta-jones than to spend 10 mins cleaning a pinball machine off.
.. where a broken one makes crap .. its kinda like a well kempt retail store makes good money .. and a dirty one makes cockroaches.
0 00 8 is my basement pinball santuary.
monopoly was very good. Austin powers was ok
of course
Where pinball is dying is a crock really, i know several operators who still operate pinball machines on location
they also dont cost as much as a silent scope
the real issue is operators are lazy
A well kempt pinball will make a lot of $$
http://www.remsbox.com/index.php?content=000000
--Ne auderis delere orbem rigidum meum, non erravi pernicose!
The story is rife with biassed comments like this...
If this article is a true reflection of the industry's opinion then the operators are ignoring a major cause of the decline in pinball machines, and it's not a decline in popularity.
My local arcade has 4 pinballs and 3 of those have been broken and unplayable for weeks. I went to play the last remaining pinball machine last night and it died too: looks like the ball eject has finally failed. Wherever I go it's the same story. The pinball machines are typically broken and unusable. No wonder the arcade managers aren't showing any interest in buying them.
But it's not a lack of popularity from the consumers. Where there is working pinball you'll find hordes of people crowded around it with dozens of dollar coins lined up along the table top. And it's not just 20-somethings. Younger kids and teenagers are just as interested. It's difficult to find a working pinball, and it's even harder to fight your way through the crowd to play on one.
But the article only focusses on the elitist "People don't understand pinball" or the defeatist "Nobody wants to play pinball anymore". I think the article should have at least mentioned "Arcade managers don't like pinball because they're always broken".
The problem with many new pinball machines is flawed design. We've got a Goldeneye pinball in our basement and there are a number of spots where balls constantly get stuck or where pieces break. We've been wires countless times just to keep the top ramp operating properly.
But for the most part, our pinball machines don't require too much attention. Not nearly as much as the Toy Crane we have (which once had wire problems almost weekly). Much of the pinball work is having a ball stuck or a wire break (coin mechanism problems are the norm in all of our machines, mostly because kids decide to jam dimes and pennies in the things to see if it works), we occasionally have a flipper coil go bad or a bumper break. Those problems aren't many. Granted, this could be because people aren't playing them frequently (everyone seems to gravitate towards the 3 Ms. Pacman machines we've got set up on Turbo speed), but maybe it's because many of our pinballs are older and more simple. We've got a Spiderman machine that sits in our basement and works fine except that the soundcard died a few years ago.
It's a shame that most arcades are dying and that it's nearly impossible to keep updated machines in an area where people will play them enough for you to pay for the machines. With pinballs costing over $3000 a piece nowadays, it's more wise to buy a number of older machines and put them in laundramats, pizza places, and convinience stores. The older games (Ms. Pacman, Police Trainer, Galaga) amazingly outperform our newer ones (Mortal Kombat 2, Tekken 3, South Park Pinball) regularly... Perhaps because many people see them as a novelty. But no machines make as much as the Toy Cranes and a prize vendor we have called "Sports Arena" that my dad sticks Zippo lighters and Laser Pens in. Those make fortunes.
Just my two cents.
Charlie
ps. Best Pinball of all time? I loved the Guns N' Roses Machine... perfect flipper balance (you weren't always using one of them like in Goldeneye and others).
It's not like pool table manufacturers are trying to find ways to shove expensive computerized components into a pool table, and pinball has reached a level of maturity where they ought to start acting similarly.
"The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD