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Reborn 1.0 And The State of Linux Audio

Eugenia writes "This is great news for the Linux audio users! Reborn, a clone of the legendary ReBirth, has just been released. It provides software emulation for three of Roland Corporation's most famous electronic musical instruments. Also thrown in are four audio effects, individual mixers, a programmable sequencer and is fully compatible with the ReBirth .rbs song file format. To celebrate this release, OSNews runs an article presenting the most advanced professional, or semi-professional audio applications available today for the Linux platform." Most of the article consists of a list of audio software that can currently run on GNU/Linux systems. It's a pretty good list, but things like Cubase aren't there yet.

6 of 134 comments (clear)

  1. Jmax? PD? They're not on the list why? by metalhed77 · · Score: 5, Informative

    JMAX and PD (pure data), which are probably the most professional audio solutions for linux are not on the list, I wonder why. They are simply linux ports of previously mac software. Both of these are damn good rivalry to MAX.

    You can get JMAX here:
    http://www.ircam.fr/equipes/temps-reel/jmax /en/ind ex.php3

    PD Here:
    http://crca.ucsd.edu/~msp/software.html

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    1. Re:Jmax? PD? They're not on the list why? by stew77 · · Score: 4, Insightful

      Programs of this kind are often forgotten in lists of "professional" music software. I guess that's primarily because MAX, PD, SuperCollider or CSound require that you're not only a musician but also a programmer.

  2. Re:goooooood news. by phaxkolumbo · · Score: 4, Informative

    Dave Phillip's linux audio page should cover most of linux audio software. Check it out.

  3. Lousy interface design by theonomist · · Score: 4, Insightful

    The problem with ReBirth, and with any clone thereof, is that the user gains nothing from a flashy raster imitation of a 303's physical interface (or that of any real gear), while losing a great deal of usability.

    A physical knob isn't so bad out here in the physical world, but you're manipulating it with your fingers. A mouse pointer is not a pair of fingers. I've played with ReBirth, and while there's some great functionality in there, it's just hell trying to get at it through all those tiny, poorly-labeled knobs. That interface makes sense on a plastic box. It's got real drawbacks, but it is what it is because of simple necessity. It's the best you can do with a thing made out of plastic. Okay, that's fine when plastic is the medium you're stuck with, but you can do considerably better if you're making your interface out of zeroes and ones instead.

    By all means, let us duplicate the functionality of analog gear in software. That's a noble undertaking. But let's not fuck up the GUI with gratuitously flashy nonsense at the expense of clarity and usability. It's a gimmick. The Microsoft Paper Clip is a gimmick.

    If your software is actually meant to be used, gimmicks are bad.

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  4. Re:Don't expect Steinberg to make the jump by horati0 · · Score: 4, Interesting

    Since Cubase was mentioned, I really doubt that Steinberg will ever shift in the direction of open source OS's in regards to their marquee products (Cubase, Nuendo, Wavelab, etc.) simply because they are moving towards a hardware based solution in the future, following Digidesign.

    Steinberg (or any other sequencing software company for that matter) aren't moving to hardware replacements for their products. What they are doing is coming up with some pretty rad hardware to control the software.

    It's an odd thought, controlling a software program with an outboard piece of hardware but if you think about it, it makes sense. As computers get more and more powerful, only the software that records,renders,manipulates,and,masters the audio needs change. Virually replacing an entire studio's worth of gear is a matter of a:\install.exe. Steinberg, Cakewalk, Logic, et al, all know this and will continue to push for a software-based studio.

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  5. Simulating a bass: Rezfilter or Karplus-Strong by yerricde · · Score: 5, Informative

    So it's a clone of a clone of a box that was originally built to simulate a bass guitar?

    The TB303 simulated a bass guitar by sweeping a resonant filter over a sawtooth wave.

    Since then, better guitar synthesis methods have come to light, specifically the Karplus-Strong plucked string modeling algorithm. To implement KS, feed a click into a delay line for each string that's plucked. Set the length of the delay line proportional to the length of the string, determined by finger position. Then filter the output of the delay line (make sure to use a FIR filter so that you won't get too much harmonic distortion from phase shift nonlinearity), send it to the amp, and feed it back into the delay line.

    If you have Cool Edit or a similar audio editor, you can do this with the "Echo" delay effect. Generate a short burst of noise. Then pull up Echo and set the echo period to 1000 divided by the frequency in Hz of the note, the echo feedback to between 95% and 99.5%, and the filters to all maximum except the highest frequency one. Tweak the Echo parameters until you have a sample you like, then paste it into your tracker.

    Why wasn't KS used in the 303? Analog synthesizer parts were much cheaper at the time than the 16 KB or so of memory KS takes.

    So why is 303 style synthesis still used? Easy. Changing the filter's center frequency while playing a repeating bass pattern gives the stereotypical "acid house" bass effect. That's what Rebirth and clones are for.

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