Dave Arneson Talks About Helping Create D&D
Warrior-GS writes "GameSpy has an interview with Dave Arneson, the lesser known co-creator of Dungeons & Dragons with Gary Gygax. He is at Gen Con in Milwaukee. Also on hand to talk was Sandy Petersen, the creator of Call of Cthulhu. He is working at Ensemble Studios on Age of Mythology. Both interviews are very informative."
The thing about D&D that always bothered me was the Deities and Demigods manual. How do you go about assigning AC and HP to gods?
Can you imagine the arguments? Who's tougher out of Zeus and Odin? Heimdallr and Vulcan? No big problem in Nethack where you have just one pantheon but in a system where imagination sets the rules you could have them meeting.
(and there were plenty in that book who were neither Deities nor Demigods, like Fafhrd and the Gray Mouser, but that probably doesn't matter)
Dave Arneson: Yeah. We created the Continental Congress and because I knew things the teacher didn't share with the students we ended up not having the Continental Congress, Delaware rejoined the Empire and New York and New Hampshire were at war. Anyway, (laughs) I was accused by my professor of perverting his exercises... and well, it was true I did, and he was mad at me. The same thing happened with the French Revolution, and he accused me of introducing these random events that were of no historical interest at all.
There is a certain puckish commonality that I see here with a number of creative types.
"It is a greater offense to steal men's labor, than their clothes"
It's always cool to hear that these designers are still kicking.
You crack me up! So I guess old game developers never die. At least, if they had the foresight to up up down down left right left right A B select start at the beginning of their careers.
Yes, it's nice to hear that they're still kicking, but I'd like to see that they can punch too. Maybe still be able to pull of that Hadu-Ken energy burst combo.
-Riskable
"Those who choose proprietary software will pay for their decision!"
There's also a version of Cthulhu for nursery schoolers.
I started out with D&D and I know two people were credited, but with a name like "Gary Gygax", how can anyone be expected to remember the other dude Arneson, ... something Arneson...?
Gary Gygax... it's all the way up there with Wolf Blitzer and Rocco Siegfredi.
-Kraft
Live and let live
The Deities and Demigos manual was one of the coolest books they put out, for sheer enjoyment's sake. I remember being a kid and browsing that book and the Monster Manual OVER AND OVER again, even though I had read every entry probably hundreds of time. It was also great because it probably had the largest number of Jeff Dee illustrations, who was by far my favorite D & D illustrator. I sthink I might have even had a crush on some of the goddesses he drew in that book...
These are game designers.
Not electronic game designers. There's no cursor buttons nor an A or a B button.
I guess you can do whatever silly things you want with your dice though.
Oh! You're right! Damn, I guess old pen & paper RPG developers never die... They just whip out the 1D20 and reroll every once in a while.
-Riskable
"Those who choose proprietary software will pay for their decision!"
<sarcasm>
What? Are you kidding? That cover art of which you speak (especially the DM's Guide) gave the television media some of the images they needed to show the viewers how utterly satanic those games were!
I still remember the sound bites on the Oklahoma City TV stations; the voice-overs, and the camera slowly zooming on Mr. Giant Devil on the cover...
</sarcasm>